Merge branch 'develop' into feature/77-grid-update

# Conflicts:
#	docs_md/changelog.md
#	druid/component.lua
This commit is contained in:
Insality
2020-09-23 23:15:37 +03:00
3 changed files with 130 additions and 70 deletions

View File

@@ -107,6 +107,8 @@ Druid 0.5.0:
- This grid can not have spaces between elements. You will get the error, if spawn element far away from other elements
- The grid can spawn elements only in row or in collumn
- **#37** Add _on_layout_change_ support. Druid will keep and restore GUI component data between changing game layout. Override function _on_layout_change_ in your custom components to do stuff you need.
- **#85** Move several components from `base` folder to `extended`. In future, to use them, you have to register them manually. This is need for decrease build size by excluding unused components
- Add _scroll:set_vertical_scroll_ and _scroll:set_horizontal_scroll_ for disable scroll sides
- **Fix #61:** Button component: fix button animation node creation
- **Fix #64:** Hover component: wrong mouse_hover default state
- **Fix #71:** Blocker: blocker now correct block mouse hover event
@@ -115,8 +117,7 @@ Druid 0.5.0:
- **Fix #76:** Add params for lang text localization component
- **Fix #79:** Fix druid:remove inside on_input callback
- **Fix #80:** Fix hover set_enable typo function call
- _druid:create_ deprecated. Use _druid:new_ instead (for custom components)
- Add _scroll:set_vertical_scroll_ and _scroll:set_horizontal_scroll_ for disable scroll sides
- **#85** Move several components from `base` folder to `extended`. In future, to use them, you have to register them manually. This is need for decrease build size by excluding unused components
- Add `component.template.lua` as template for Druid custom component
- **Fix #88:** Add _component:set_input_enabled_ function to enable/disable input for druid component
- Add `component.tempalte.lua` as template for Druid custom component
>>>>>>> develop