mirror of
https://github.com/Insality/druid.git
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Merge branch 'master' into develop
This commit is contained in:
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
@@ -33,7 +33,8 @@
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"Lua.runtime.version": "Lua 5.1",
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"Lua.workspace.library": [
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"~/Library/Application Support/Cursor/User/globalStorage/astronachos.defold",
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"~/Library/Application Support/Cursor/User/workspaceStorage/1446075a23c89451a63f0e82b2291def/astronachos.defold"
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"~/Library/Application Support/Cursor/User/workspaceStorage/1446075a23c89451a63f0e82b2291def/astronachos.defold",
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"~/Library/Application Support/Cursor/User/workspaceStorage/7975bec62a9fa9724d190779fa01ec63/astronachos.defold"
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],
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"files.exclude": {
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"**/*.gui": true
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@@ -39,13 +39,13 @@ Open your `game.project` file and add the following lines to the dependencies fi
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**[Druid](https://github.com/Insality/druid/)**
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```
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https://github.com/Insality/druid/archive/refs/tags/1.1.4.zip
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https://github.com/Insality/druid/archive/refs/tags/1.1.5.zip
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```
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**[Defold Event](https://github.com/Insality/defold-event)**
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```
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https://github.com/Insality/defold-event/archive/refs/tags/11.zip
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https://github.com/Insality/defold-event/archive/refs/tags/12.zip
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```
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After that, select `Project ▸ Fetch Libraries` to update [library dependencies]((https://defold.com/manuals/libraries/#setting-up-library-dependencies)). This happens automatically whenever you open a project so you will only need to do this if the dependencies change without re-opening the project.
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@@ -5,7 +5,7 @@
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local queues = require("event.queues")
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---Usage: defer.push("druid.get_atlas_path", {
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---Usage: queues.push("druid.get_atlas_path", {
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--- texture_name = gui.get_texture(self.node),
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--- sender = msg.url(),
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---}, callback, [context])
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@@ -14,7 +14,7 @@ update_frequency = 60
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[project]
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title = Druid
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version = 1.1.4
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version = 1.1.5
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publisher = Insality
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developer = Maksim Tuprikov
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custom_resources = /example/locales
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@@ -23,7 +23,7 @@ dependencies#1 = https://github.com/Insality/defold-saver/archive/refs/tags/5.zi
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dependencies#2 = https://github.com/Insality/defold-tweener/archive/refs/tags/3.zip
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dependencies#3 = https://github.com/Insality/panthera/archive/refs/tags/runtime.4.zip
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dependencies#4 = https://github.com/Insality/defold-lang/archive/refs/tags/3.zip
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dependencies#5 = https://github.com/Insality/defold-event/archive/refs/tags/11.zip
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dependencies#5 = https://github.com/Insality/defold-event/archive/refs/tags/12.zip
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dependencies#6 = https://github.com/subsoap/defos/archive/refs/tags/v2.8.0.zip
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[library]
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@@ -716,6 +716,9 @@ Please support me if you like this project! It will help me keep engaged to upda
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#### Druid 1.1.4
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- [#312] Fix for text metrics issue if returned height is 0 sometimes
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#### Druid 1.1.5
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- Update for using `defold-event` library v12
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### Druid 1.2.0
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- Fix for blocker internal enabled state depends from GUI node
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- Move to druid colors for rich text
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@@ -727,3 +730,4 @@ Please support me if you like this project! It will help me keep engaged to upda
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- Add "scenes" to manage a list of properties with back button support
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- Add "refresh" button, which active a 1-sec refresh for current page
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- Add "Render lua table" to easily render your lua tables with a various types support (any simple types and vector, functions, events etc)
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