#69 Fix annotations in button component

This commit is contained in:
Insality
2020-05-24 22:56:53 +03:00
parent d3a56f717e
commit 474b97469e
3 changed files with 14 additions and 8 deletions

View File

@@ -473,7 +473,7 @@ end
-- It will change content gui node size
-- @function scroll:set_size
-- @tparam vector3 size The new size for content node
-- @treturn druid.scroll Self instance
-- @treturn druid.scroll Current scroll instance
function M.set_size(self, size)
gui.set_size(self.content_node, size)
update_size(self)
@@ -487,9 +487,10 @@ end
-- If no points, just simple drag without inertion
-- @function scroll:set_inert
-- @tparam bool state Inert scroll state
-- @treturn druid.scroll Self instance
-- @treturn druid.scroll Current scroll instance
function M.set_inert(self, state)
self._is_inert = state
return self
end
@@ -506,7 +507,7 @@ end
-- Set 0 to disable stretching effect
-- @function scroll:set_extra_strech_size
-- @tparam[opt=0] number stretch_size Size in pixels of additional scroll area
-- @treturn druid.scroll Self instance
-- @treturn druid.scroll Current scroll instance
function M.set_extra_strech_size(self, stretch_size)
self.style.EXTRA_STRECH_SIZE = stretch_size or 0
update_size(self)
@@ -527,7 +528,7 @@ end
-- Scroll will always centered on closer points
-- @function scroll:set_points
-- @tparam table points Array of vector3 points
-- @treturn druid.scroll Self instance
-- @treturn druid.scroll Current scroll instance
function M.set_points(self, points)
self.points = points