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Update for queue events
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@@ -3,7 +3,7 @@
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-- This one is a required to make a unified "Shaders" pipeline in the GUI scripts
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-- This required to grab a texture data with `go.get` function
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local defer = require("event.defer")
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local queues = require("event.queues")
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---Usage: defer.push("druid.get_atlas_path", {
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--- texture_name = gui.get_texture(self.node),
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@@ -35,10 +35,10 @@ end
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function init(self)
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defer.subscribe(MESSAGE_GET_ATLAS_PATH, get_atlas_path, self)
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queues.subscribe(MESSAGE_GET_ATLAS_PATH, get_atlas_path, self)
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end
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function final(self)
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defer.unsubscribe(MESSAGE_GET_ATLAS_PATH, get_atlas_path, self)
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queues.unsubscribe(MESSAGE_GET_ATLAS_PATH, get_atlas_path, self)
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end
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