Update annotations

This commit is contained in:
Insality
2024-08-27 17:45:09 +03:00
parent 5f2ae1eb0d
commit 11ae63a9f6
42 changed files with 275 additions and 356 deletions

View File

@@ -123,7 +123,7 @@
-- In default case equals to clickable node.
--
-- Usecase: You have the big clickable panel, but want to animate only one small icon on it.
-- @tfield[opt=node] node anim_node
-- @tfield node|nil anim_node Default node
---Custom args for any Button event. Setup in Button constructor
-- @tfield any params
@@ -258,9 +258,9 @@ end
-- You can override this component styles params in Druid styles table
-- or create your own style
-- @table style
-- @tfield[opt=0.4] number LONGTAP_TIME Minimum time to trigger on_hold_callback
-- @tfield[opt=0.8] number AUTOHOLD_TRIGGER Maximum hold time to trigger button release while holding
-- @tfield[opt=0.4] number DOUBLETAP_TIME Time between double taps
-- @tfield number|nil LONGTAP_TIME Minimum time to trigger on_hold_callback. Default: 0.4
-- @tfield number|nil AUTOHOLD_TRIGGER Maximum hold time to trigger button release while holding. Default: 0.8
-- @tfield number|nil DOUBLETAP_TIME Time between double taps. Default: 0.4
-- @tfield function on_click function(self, node)
-- @tfield function on_click_disabled function(self, node)
-- @tfield function on_hover function(self, node, hover_state)
@@ -478,7 +478,7 @@ end
--
-- This functions calls automatically if you don't disable it in game.project: druid.no_stencil_check
-- @tparam Button self @{Button}
-- @tparam node|nil zone Gui node
-- @tparam node|string|nil zone Gui node
-- @treturn Button Current button instance
-- @usage
-- button:set_click_zone("stencil_node")

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@@ -175,8 +175,8 @@ end
-- You can override this component styles params in druid styles table
-- or create your own style
-- @table style
-- @tfield[opt=10] number DRAG_DEADZONE Distance in pixels to start dragging
-- @tfield[opt=false] boolean NO_USE_SCREEN_KOEF If screen aspect ratio affects on drag values
-- @tfield number|nil DRAG_DEADZONE Distance in pixels to start dragging. Default: 10
-- @tfield boolean|nil NO_USE_SCREEN_KOEF If screen aspect ratio affects on drag values. Default: false
function Drag.on_style_change(self, style)
self.style = {}
self.style.DRAG_DEADZONE = style.DRAG_DEADZONE or 10
@@ -324,7 +324,7 @@ end
--- Strict drag click area. Useful for
-- restrict events outside stencil node
-- @tparam Drag self @{Drag}
-- @tparam node node Gui node
-- @tparam node|string|nil node Gui node
function Drag.set_click_zone(self, node)
self.click_zone = self:get_node(node)
end

View File

@@ -128,7 +128,7 @@ end
--- Strict hover click area. Useful for
-- no click events outside stencil node
-- @tparam Hover self @{Hover}
-- @tparam node zone Gui node
-- @tparam node|string|nil zone Gui node
function Hover.set_click_zone(self, zone)
self.click_zone = self:get_node(zone)
end

View File

@@ -123,18 +123,18 @@ end
-- You can override this component styles params in druid styles table
-- or create your own style
-- @table style
-- @tfield[opt=0] number FRICT Multiplier for free inertion
-- @tfield[opt=0] number FRICT_HOLD Multiplier for inertion, while touching
-- @tfield[opt=3] number INERT_THRESHOLD Scroll speed to stop inertion
-- @tfield[opt=30] number INERT_SPEED Multiplier for inertion speed
-- @tfield[opt=20] number POINTS_DEADZONE Speed to check points of interests in no_inertion mode
-- @tfield[opt=0.35] number BACK_SPEED Scroll back returning lerp speed
-- @tfield[opt=0.2] number ANIM_SPEED Scroll gui.animation speed for scroll_to function
-- @tfield[opt=0] number EXTRA_STRETCH_SIZE extra size in pixels outside of scroll (stretch effect)
-- @tfield[opt=false] boolean SMALL_CONTENT_SCROLL If true, content node with size less than view node size can be scrolled
-- @tfield[opt=0] boolean WHEEL_SCROLL_SPEED The scroll speed via mouse wheel scroll or touchpad. Set to 0 to disable wheel scrolling
-- @tfield[opt=false] boolean WHEEL_SCROLL_INVERTED If true, invert direction for touchpad and mouse wheel scroll
-- @tfield[opt=false] boolean WHEEL_SCROLL_BY_INERTION If true, wheel will add inertion to scroll. Direct set position otherwise.
-- @tfield number|nil FRICT Multiplier for free inertion. Default: 0
-- @tfield number|nil FRICT_HOLD Multiplier for inertion, while touching. Default: 0
-- @tfield number|nil INERT_THRESHOLD Scroll speed to stop inertion. Default: 3
-- @tfield number|nil INERT_SPEED Multiplier for inertion speed. Default: 30
-- @tfield number|nil POINTS_DEADZONE Speed to check points of interests in no_inertion mode. Default: 20
-- @tfield number|nil BACK_SPEED Scroll back returning lerp speed. Default: 35
-- @tfield number|nil ANIM_SPEED Scroll gui.animation speed for scroll_to function. Default: 2
-- @tfield number|nil EXTRA_STRETCH_SIZE extra size in pixels outside of scroll (stretch effect). Default: 0
-- @tfield boolean|nil SMALL_CONTENT_SCROLL If true, content node with size less than view node size can be scrolled. Default: false
-- @tfield boolean|nil WHEEL_SCROLL_SPEED The scroll speed via mouse wheel scroll or touchpad. Set to 0 to disable wheel scrolling. Default: 0
-- @tfield boolean|nil WHEEL_SCROLL_INVERTED If true, invert direction for touchpad and mouse wheel scroll. Default: false
-- @tfield boolean|nil WHEEL_SCROLL_BY_INERTION If true, wheel will add inertion to scroll. Direct set position otherwise.. Default: false
function Scroll.on_style_change(self, style)
self.style = {}
self.style.EXTRA_STRETCH_SIZE = style.EXTRA_STRETCH_SIZE or 0
@@ -325,7 +325,7 @@ end
-- It will change content gui node size
-- @tparam Scroll self @{Scroll}
-- @tparam vector3 size The new size for content node
-- @tparam vector3 offset Offset value to set, where content is starts
-- @tparam vector3|nil offset Offset value to set, where content is starts
-- @treturn druid.scroll Current scroll instance
function Scroll.set_size(self, size, offset)
if offset then
@@ -493,7 +493,7 @@ end
--- Strict drag scroll area. Useful for
-- restrict events outside stencil node
-- @tparam Drag self
-- @tparam node node Gui node
-- @tparam node|string node Gui node
function Scroll.set_click_zone(self, node)
self.drag:set_click_zone(node)
end

View File

@@ -102,8 +102,8 @@ end
-- You can override this component styles params in druid styles table
-- or create your own style
-- @table style
-- @tfield[opt=false] boolean IS_DYNAMIC_NODE_POSES If true, always center grid content as grid pivot sets
-- @tfield[opt=false] boolean IS_ALIGN_LAST_ROW If true, always align last row of the grid as grid pivot sets
-- @tfield boolean|nil IS_DYNAMIC_NODE_POSES If true, always center grid content as grid pivot sets. Default: false
-- @tfield boolean|nil IS_ALIGN_LAST_ROW If true, always align last row of the grid as grid pivot sets. Default: false
function StaticGrid.on_style_change(self, style)
self.style = {}
self.style.IS_DYNAMIC_NODE_POSES = style.IS_DYNAMIC_NODE_POSES or false
@@ -115,7 +115,7 @@ end
-- @tparam StaticGrid self @{StaticGrid}
-- @tparam string|node parent The GUI Node container, where grid's items will be placed
-- @tparam node element Element prefab. Need to get it size
-- @tparam[opt=1] number in_row How many nodes in row can be placed
-- @tparam number|nil in_row How many nodes in row can be placed. By default 1
function StaticGrid.init(self, parent, element, in_row)
self.parent = self:get_node(parent)
self.nodes = {}

View File

@@ -216,8 +216,8 @@ end
-- You can override this component styles params in druid styles table
-- or create your own style
-- @table style
-- @tfield[opt=...] string TRIM_POSTFIX The postfix for TRIM adjust type
-- @tfield[opt=DOWNSCALE] string DEFAULT_ADJUST The default adjust type for any text component
-- @tfield string|nil TRIM_POSTFIX The postfix for TRIM adjust type. Default: ...
-- @tfield string|nil DEFAULT_ADJUST The default adjust type for any text component. Default: DOWNSCALE
function Text.on_style_change(self, style)
self.style = {}
self.style.TRIM_POSTFIX = style.TRIM_POSTFIX or "..."
@@ -229,7 +229,7 @@ end
-- @tparam Text self @{Text}
-- @tparam string|node node Node name or GUI Text Node itself
-- @tparam string|nil value Initial text. Default value is node text from GUI scene.
-- @tparam[opt=downscale] string adjust_type Adjust type for text. By default is DOWNSCALE. Look const.TEXT_ADJUST for reference
-- @tparam string|nil adjust_type Adjust type for text. By default is DOWNSCALE. Look const.TEXT_ADJUST for reference. Default: downscale
function Text.init(self, node, value, adjust_type)
self.node = self:get_node(node)
self.pos = gui.get_position(self.node)