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https://github.com/Insality/druid.git
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Feature/component register (#1)
* remove components from main factory * register base components in factory, interest moved to druid.data * add simple usage of button * translatable should be in data * ability to extend components, stubs for sounds and locale
This commit is contained in:
@@ -1,10 +1,131 @@
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script: "/example/example.gui.gui_script"
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fonts {
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name: "system_font"
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font: "/builtins/fonts/system_font.font"
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}
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background_color {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 0.0
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}
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nodes {
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position {
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x: 200.0
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y: 200.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 200.0
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y: 100.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: ""
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id: "button"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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layer: ""
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inherit_alpha: true
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slice9 {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 0.0
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}
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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alpha: 1.0
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template_node_child: false
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size_mode: SIZE_MODE_AUTO
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}
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nodes {
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 2.0
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y: 2.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 200.0
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y: 100.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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type: TYPE_TEXT
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blend_mode: BLEND_MODE_ALPHA
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text: "button text"
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font: "system_font"
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id: "text"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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outline {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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shadow {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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adjust_mode: ADJUST_MODE_FIT
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line_break: false
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parent: "button"
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layer: ""
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inherit_alpha: true
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alpha: 1.0
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outline_alpha: 1.0
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shadow_alpha: 1.0
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template_node_child: false
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text_leading: 1.0
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text_tracking: 0.0
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}
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material: "/builtins/materials/gui.material"
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adjust_reference: ADJUST_REFERENCE_PARENT
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max_nodes: 512
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@@ -1,29 +1,21 @@
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local druid = require "druid.druid"
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function init(self)
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end
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self.druid = druid.new(self)
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function final(self)
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-- Add finalization code here
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-- Remove this function if not needed
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self.button = self.druid:new_button("button", function()
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print("New click")
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end)
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end
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function update(self, dt)
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-- Add update code here
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-- Remove this function if not needed
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self.druid:update(dt)
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end
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function on_message(self, message_id, message, sender)
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-- Add message-handling code here
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-- Remove this function if not needed
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self.druid:on_message(message_id, message, sender)
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end
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function on_input(self, action_id, action)
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-- Add input-handling code here
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-- Remove this function if not needed
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end
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function on_reload(self)
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-- Add input-handling code here
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-- Remove this function if not needed
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end
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self.druid:on_input(action_id, action)
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end
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