mirror of
https://github.com/Insality/druid
synced 2025-06-27 10:27:48 +02:00
129 lines
3.1 KiB
Lua
129 lines
3.1 KiB
Lua
local settings = require("druid.system.settings")
|
|
local anims = require("druid.styles.default.anims")
|
|
|
|
local M = {}
|
|
|
|
|
|
M["button"] = {
|
|
HOVER_SCALE = vmath.vector3(0.02, 0.02, 1),
|
|
HOVER_TIME = 0.04,
|
|
SCALE_CHANGE = vmath.vector3(0.035, 0.035, 1),
|
|
BTN_SOUND = "click",
|
|
BTN_SOUND_DISABLED = "click",
|
|
DISABLED_COLOR = vmath.vector4(0, 0, 0, 1),
|
|
ENABLED_COLOR = vmath.vector4(1),
|
|
LONGTAP_TIME = 0.4,
|
|
AUTOHOLD_TRIGGER = 0.8,
|
|
DOUBLETAP_TIME = 0.4,
|
|
|
|
on_hover = function(self, node, state)
|
|
local scale_to = self.start_scale + M.button.HOVER_SCALE
|
|
|
|
local target_scale = state and scale_to or self.start_scale
|
|
anims.hover_scale(self, target_scale, M.button.HOVER_TIME)
|
|
end,
|
|
|
|
on_click = function(self, node)
|
|
local scale_to = self.start_scale + M.button.SCALE_CHANGE
|
|
anims.tap_scale_animation(self, node, scale_to)
|
|
settings.play_sound(M.button.BTN_SOUND)
|
|
end,
|
|
|
|
on_click_disabled = function(self, node)
|
|
settings.play_sound(M.button.BTN_SOUND_DISABLED)
|
|
end,
|
|
|
|
on_set_enabled = function(self, node, state)
|
|
if state then
|
|
gui.set_color(node, M.button.ENABLED_COLOR)
|
|
else
|
|
gui.set_color(node, M.button.DISABLED_COLOR)
|
|
end
|
|
end
|
|
}
|
|
|
|
|
|
M["drag"] = {
|
|
DRAG_DEADZONE = 10,
|
|
}
|
|
|
|
|
|
M["scroll"] = {
|
|
ANIM_SPEED = 0.3, -- gui.animation speed to point
|
|
SCROLL_WHEEL_SPEED = 10,
|
|
|
|
FRICT = 0.93, -- mult for free inert
|
|
FRICT_HOLD = 0.8, -- mult. for inert, while touching
|
|
INERT_THRESHOLD = 2, -- speed to stop inertion
|
|
INERT_SPEED = 25, -- koef. of inert speed
|
|
EXTRA_STRECH_SIZE = vmath.vector4(-100, 100, 100, -100), -- size of outside zone (back move)
|
|
|
|
BACK_SPEED = 0.2, -- lerp speed
|
|
LERP_SPEED = 1,
|
|
}
|
|
|
|
|
|
M["progress"] = {
|
|
SPEED = 5, -- progress bar fill rate, more faster
|
|
MIN_DELTA = 0.005
|
|
}
|
|
|
|
|
|
M["progress_rich"] = {
|
|
DELAY = 1, -- delay in seconds before main fill
|
|
}
|
|
|
|
|
|
M["checkbox"] = {
|
|
on_change_state = function(self, node, state)
|
|
local target = state and 1 or 0
|
|
gui.animate(node, "color.w", target, gui.EASING_OUTSINE, 0.1)
|
|
end
|
|
}
|
|
|
|
|
|
M["swipe"] = {
|
|
SWIPE_THRESHOLD = 50,
|
|
SWIPE_TIME = 0.4,
|
|
SWIPE_TRIGGER_ON_MOVE = true
|
|
}
|
|
|
|
|
|
M["input"] = {
|
|
IS_LONGTAP_ERASE = true,
|
|
BUTTON_SELECT_INCREASE = 1.1,
|
|
MASK_DEFAULT_CHAR = "*",
|
|
|
|
on_select = function(self, button_node)
|
|
local target_scale = self.button.start_scale
|
|
gui.animate(button_node, "scale", target_scale * M.input.BUTTON_SELECT_INCREASE, gui.EASING_OUTSINE, 0.15)
|
|
end,
|
|
|
|
on_unselect = function(self, button_node)
|
|
local start_scale = self.button.start_scale
|
|
gui.animate(button_node, "scale", start_scale, gui.EASING_OUTSINE, 0.15)
|
|
end,
|
|
|
|
on_input_wrong = function(self, button_node)
|
|
local start_pos = self.button.start_pos
|
|
gui.animate(button_node, "position.x", start_pos.x - 3, gui.EASING_OUTSINE, 0.05, 0, function()
|
|
gui.animate(button_node, "position.x", start_pos.x + 3, gui.EASING_OUTSINE, 0.1, 0, function()
|
|
gui.animate(button_node, "position.x", start_pos.x, gui.EASING_OUTSINE, 0.05)
|
|
end)
|
|
end)
|
|
end,
|
|
|
|
button = {
|
|
BTN_SOUND = "click",
|
|
BTN_SOUND_DISABLED = "click",
|
|
DISABLED_COLOR = vmath.vector4(0, 0, 0, 1),
|
|
ENABLED_COLOR = vmath.vector4(1),
|
|
LONGTAP_TIME = 0.4,
|
|
AUTOHOLD_TRIGGER = 0.8,
|
|
DOUBLETAP_TIME = 0.4,
|
|
}
|
|
}
|
|
|
|
|
|
return M
|