mirror of
https://github.com/Insality/druid
synced 2025-06-27 18:37:45 +02:00
67 lines
1.6 KiB
Lua
67 lines
1.6 KiB
Lua
--- Component to handle all GUI texts
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-- Good working with localization system
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-- @module druid.lang_text
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--- Component events
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-- @table Events
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-- @tfield druid_event on_change On change text callback
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--- Component fields
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-- @table Fields
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-- @tfield druid.text text The text component
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local Event = require("druid.event")
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local const = require("druid.const")
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local settings = require("druid.system.settings")
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local component = require("druid.component")
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local M = component.create("lang_text", { const.ON_LANGUAGE_CHANGE })
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--- Component init function
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-- @function lang_text:init
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-- @tparam node node The text node
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-- @tparam string locale_id Default locale id
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-- @tparam bool no_adjust If true, will not correct text size
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function M.init(self, node, locale_id, no_adjust)
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self.druid = self:get_druid()
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self.text = self.druid:new_text(node, locale_id, no_adjust)
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self.last_locale_args = {}
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self.on_change = Event()
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self:translate(locale_id)
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return self
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end
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function M.on_language_change(self)
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if self.last_locale then
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M.translate(self, self.last_locale, unpack(self.last_locale_args))
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end
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end
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--- Setup raw text to lang_text component
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-- @function lang_text:set_to
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-- @tparam string text Text for text node
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function M.set_to(self, text)
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self.last_locale = false
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self.text:set_to(text)
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self.on_change:trigger()
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end
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--- Translate the text by locale_id
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-- @function lang_text:translate
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-- @tparam string locale_id Locale id
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function M.translate(self, locale_id, ...)
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self.last_locale_args = {...}
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self.last_locale = locale_id or self.last_locale
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self.text:set_to(settings.get_text(self.last_locale, ...))
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end
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return M
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