mirror of
https://github.com/Insality/druid
synced 2025-06-27 18:37:45 +02:00
67 lines
3.1 KiB
Lua
67 lines
3.1 KiB
Lua
---@class druid.widget: druid.component
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---@field druid druid.instance Ready to use druid instance
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---@class druid.logger
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---@field trace fun(message: string, context: any)
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---@field debug fun(message: string, context: any)
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---@field info fun(message: string, context: any)
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---@field warn fun(message: string, context: any)
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---@field error fun(message: string, context: any)
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---@class GUITextMetrics
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---@field width number
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---@field height number
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---@field max_ascent number
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---@field max_descent number
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---@field offset_x number
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---@field offset_y number
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---@class utf8
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---@field len fun(s: string):number
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---@field sub fun(s: string, start_index: number, length: number)
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---@field reverse fun()
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---@field char fun()
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---@field unicode fun()
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---@field gensub fun()
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---@field byte fun()
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---@field find fun()
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---@field match fun(s: string, m: string)
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---@field gmatch fun(s: string, m: string)
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---@field gsub fun()
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---@field dump fun()
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---@field format fun()
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---@field lower fun()
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---@field upper fun()
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---@field rep fun()
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-- This one should be a part of Defold annotations
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---@class action
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---@field value number The amount of input given by the user. This is usually 1 for buttons and 0-1 for analogue inputs. This is not present for mouse movement.
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---@field pressed boolean If the input was pressed this frame. This is not present for mouse movement.
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---@field released boolean If the input was released this frame. This is not present for mouse movement.
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---@field repeated boolean If the input was repeated this frame. This is similar to how a key on a keyboard is repeated when you hold it down. This is not present for mouse movement.
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---@field x number The x value of a pointer device, if present.
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---@field y number The y value of a pointer device, if present.
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---@field screen_x number The screen space x value of a pointer device, if present.
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---@field screen_y number The screen space y value of a pointer device, if present.
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---@field dx number The change in x value of a pointer device, if present.
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---@field dy number The change in y value of a pointer device, if present.
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---@field screen_dx number The change in screen space x value of a pointer device, if present.
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---@field screen_dy number The change in screen space y value of a pointer device, if present.
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---@field gamepad number The index of the gamepad device that provided the input.
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---@field touch touch[] List of touch input, one element per finger, if present. See table below about touch input
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---@field text string The text input.
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---@class touch
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---@field id number A number identifying the touch input during its duration.
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---@field pressed boolean True if the finger was pressed this frame.
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---@field released boolean True if the finger was released this frame.
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---@field tap_count number Number of taps, one for single, two for double-tap, etc
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---@field x number The x touch location.
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---@field y number The y touch location.
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---@field dx number The change in x value.
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---@field dy number The change in y value.
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---@field acc_x number|nil Accelerometer x value (if present).
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---@field acc_y number|nil Accelerometer y value (if present).
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---@field acc_z number|nil Accelerometer z value (if present).
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