2025-04-19 18:03:50 +03:00

180 lines
2.5 KiB
Lua

local M = {}
-- Define a set of keys that should not have quotes
M.string_keys = {
text = true,
id = true,
value = true,
rename_patterns = true,
}
M.ALWAYS_LIST = {
attributes = true,
nodes = true,
images = true,
children = true,
fonts = true,
layers = true,
textures = true,
embedded_components = true,
embedded_instances = true,
collection_instances = true,
instances = true,
}
M.with_dot_params = {
"x",
"y",
"z",
"w",
"alpha",
"outline_alpha",
"shadow_alpha",
"text_leading",
"text_tracking",
"pieFillAngle",
"innerRadius",
"leading",
"tracking",
"data",
"t_x",
"t_y",
"spread",
"start_delay",
"inherit_velocity",
"start_delay_spread",
"duration_spread",
"start_offset",
"outline_width",
"shadow_x",
"shadow_y",
"aspect_ratio",
"far_z",
"mass",
"linear_damping",
"angular_damping",
"gain",
"pan",
"speed",
"duration"
}
M.KEY_ORDER = {
["font"] = {
"extrude_borders",
"images",
"inner_padding",
"margin",
"font",
"material",
"size",
"antialias",
"alpha",
"outline_alpha",
"outline_width",
"shadow_alpha",
"shadow_blur",
"shadow_x",
"shadow_y",
"extra_characters",
"output_format",
"all_chars",
"cache_width",
"cache_height",
"render_mode",
},
["atlas"] = {
"id",
"images",
"playback",
"fps",
"flip_horizontal",
"flip_vertical",
"image",
"sprite_trim_mode",
"images",
"animations",
"margin",
"extrude_borders",
"inner_padding",
"max_page_width",
"max_page_height",
"rename_patterns",
},
["gui"] = {
"position",
"rotation",
"scale",
"size",
"color",
"type",
"blend_mode",
"text",
"texture",
"font",
"id",
"xanchor",
"yanchor",
"pivot",
"outline",
"shadow",
"adjust_mode",
"line_break",
"parent",
"layer",
"inherit_alpha",
"slice9",
"outerBounds",
"innerRadius",
"perimeterVertices",
"pieFillAngle",
"clipping_mode",
"clipping_visible",
"clipping_inverted",
"alpha",
"outline_alpha",
"shadow_alpha",
"overridden_fields",
"template",
"template_node_child",
"text_leading",
"text_tracking",
"size_mode",
"spine_scene",
"spine_default_animation",
"spine_skin",
"spine_node_child",
"particlefx",
"custom_type",
"enabled",
"visible",
-- Scene
"scripts",
"fonts",
"textures",
"background_color",
"nodes",
"layers",
"material",
"layouts",
"adjust_reference",
"max_nodes",
"spine_scenes",
"particlefxs",
"resources",
"materials",
"max_dynamic_textures",
-- Vectors
"x",
"y",
"z",
"w",
},
}
return M