38 lines
1.1 KiB
Lua

local tiling_node = require("druid.widget.tiling_node.tiling_node")
---@class examples.example_tiling_node: druid.widget
local M = {}
function M:init()
self.tiling_node = self.druid:new(tiling_node, self:get_node("tiling_node"))
end
---@param properties_panel properties_panel
function M:properties_control(properties_panel)
properties_panel:add_slider("Repeat X", 0, function(value)
local repeat_x = math.floor(value * 10)
self.tiling_node:set_repeat(repeat_x, nil)
end)
properties_panel:add_slider("Repeat Y", 0, function(value)
local repeat_y = math.floor(value * 10)
self.tiling_node:set_repeat(nil, repeat_y)
end)
properties_panel:add_slider("Offset X", 0, function(value)
self.tiling_node:set_offset(value, nil)
end)
properties_panel:add_slider("Offset Y", 0, function(value)
self.tiling_node:set_offset(nil, value)
end)
properties_panel:add_slider("Margin X", 0, function(value)
self.tiling_node:set_margin(value, nil)
end)
properties_panel:add_slider("Margin Y", 0, function(value)
self.tiling_node:set_margin(nil, value)
end)
end
return M