Druid-Extension/test/tests/test_button.lua

267 lines
10 KiB
Lua

local mock_gui = require("deftest.mock.gui")
local mock_time = require("deftest.mock.time")
local mock_input = require("test.helper.mock_input")
local test_helper = require("test.helper.test_helper")
local druid_system = require("druid.druid")
return function()
local druid = nil
local context = test_helper.get_context()
describe("Button Component", function()
before(function()
mock_gui.mock()
mock_time.mock()
mock_time.set(60)
druid = druid_system.new(context)
end)
after(function()
mock_gui.unmock()
mock_time.unmock()
druid:final(context)
druid = nil
end)
it("Should do usual click", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
local instance = druid:new_button(button, on_click, button_params)
local is_clicked_pressed = druid:on_input(mock_input.click_pressed(10, 10))
local is_clicked_released = druid:on_input(mock_input.click_released(20, 10))
assert(is_clicked_pressed)
assert(is_clicked_released)
assert(on_click_mock.calls == 1)
assert(on_click_mock.params[1] == context)
assert(on_click_mock.params[2] == button_params)
assert(on_click_mock.params[3] == instance)
end)
it("Should do long click if exists", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
local on_long_click, on_long_click_mock = test_helper.get_function()
local instance = druid:new_button(button, on_click, button_params)
instance.on_long_click:subscribe(on_long_click)
druid:on_input(mock_input.click_pressed(10, 10))
mock_time.elapse(0.3)
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 1)
assert(on_long_click_mock.calls == 0)
druid:on_input(mock_input.click_pressed(10, 10))
mock_time.elapse(0.5)
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 1)
assert(on_long_click_mock.calls == 1)
assert(on_long_click_mock.params[1] == context)
assert(on_long_click_mock.params[2] == button_params)
assert(on_long_click_mock.params[3] == instance)
end)
it("Should do not long click if not exists", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
druid:new_button(button, on_click, button_params)
druid:on_input(mock_input.click_pressed(10, 10))
mock_time.elapse(0.5)
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 1)
end)
it("Should do double click if exists", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
local on_double_click, on_double_click_mock = test_helper.get_function()
local instance = druid:new_button(button, on_click, button_params)
instance.on_double_click:subscribe(on_double_click)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
mock_time.elapse(0.1)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 1)
assert(on_double_click_mock.calls == 1)
assert(on_double_click_mock.params[1] == context)
assert(on_double_click_mock.params[2] == button_params)
assert(on_double_click_mock.params[3] == instance)
mock_time.elapse(1)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
mock_time.elapse(0.5) -- The double click should not register, big time between clicks
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 3)
assert(on_double_click_mock.calls == 1)
end)
it("Should do not double click if not exists", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
druid:new_button(button, on_click, button_params)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
mock_time.elapse(0.1)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 2)
end)
it("Should do hold click if exists", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
local on_long_click, on_long_click_mock = test_helper.get_function()
local on_hold_callback, on_hold_callback_mock = test_helper.get_function()
local instance = druid:new_button(button, on_click, button_params)
instance.on_long_click:subscribe(on_long_click) -- long click required for hold callback
instance.on_hold_callback:subscribe(on_hold_callback)
druid:on_input(mock_input.click_pressed(10, 10))
mock_time.elapse(0.5) -- time between hold treshold and autorelease hold time
druid:on_input(mock_input.click_repeated(10, 10))
assert(on_click_mock.calls == 0)
assert(on_hold_callback_mock.calls == 1)
assert(on_hold_callback_mock.params[1] == context)
assert(on_hold_callback_mock.params[2] == button_params)
assert(on_hold_callback_mock.params[3] == instance)
druid:on_input(mock_input.click_released(10, 10))
assert(on_click_mock.calls == 0)
assert(on_long_click_mock.calls == 1)
end)
it("Should do click outside if exists", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click = test_helper.get_function()
local on_click_outside, on_click_outside_mock = test_helper.get_function()
local instance = druid:new_button(button, on_click, button_params)
instance.on_click_outside:subscribe(on_click_outside)
druid:on_input(mock_input.click_pressed(-10, 10))
druid:on_input(mock_input.click_released(-10, 10))
assert(on_click_outside_mock.calls == 1)
mock_time.elapse(1)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(-10, 10))
assert(on_click_outside_mock.calls == 2)
end)
it("Should not click if mouse was outside while clicking", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
druid:new_button(button, on_click, button_params)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.input_empty(-10, 10))
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 0)
end)
it("Should work with check function", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
local instance = druid:new_button(button, on_click, button_params)
local check_function, check_function_mock = test_helper.get_function(function() return false end)
local failure_function, failure_function_mock = test_helper.get_function()
instance:set_check_function(check_function, failure_function)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 0)
assert(check_function_mock.calls == 1)
assert(failure_function_mock.calls == 1)
local check_true_function, check_function_true_mock = test_helper.get_function(function() return true end)
instance:set_check_function(check_true_function, failure_function)
mock_time.elapse(1)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 1)
assert(check_function_true_mock.calls == 1)
assert(failure_function_mock.calls == 1)
end)
it("Should have key trigger", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
local instance = druid:new_button(button, on_click, button_params)
instance:set_key_trigger("key_a")
druid:on_input(mock_input.key_pressed("key_a"))
druid:on_input(mock_input.key_released("key_a"))
assert(on_click_mock.calls == 1)
assert(instance:get_key_trigger() == hash("key_a"))
end)
it("Should work with click zone", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local zone = mock_gui.add_box("zone", 25, 25, 25, 25)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
local instance = druid:new_button(button, on_click, button_params)
instance:set_click_zone(zone)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(10, 10))
assert(on_click_mock.calls == 0)
druid:on_input(mock_input.click_pressed(25, 25))
druid:on_input(mock_input.click_released(25, 25))
assert(on_click_mock.calls == 1)
end)
it("Should work with set_enabled", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
local instance = druid:new_button(button, on_click, button_params)
instance:set_enabled(false)
local is_clicked_pressed = druid:on_input(mock_input.click_pressed(10, 10))
local is_clicked_released = druid:on_input(mock_input.click_released(10, 10))
assert(is_clicked_pressed == false)
assert(is_clicked_released == false)
assert(on_click_mock.calls == 0)
assert(instance:is_enabled() == false)
instance:set_enabled(true)
local is_clicked_pressed2 = druid:on_input(mock_input.click_pressed(10, 10))
assert(is_clicked_pressed2 == true)
local is_clicked_released2 = druid:on_input(mock_input.click_released(10, 10))
assert(is_clicked_released2 == true)
assert(on_click_mock.calls == 1)
assert(instance:is_enabled() == true)
end)
end)
end