Druid-Extension/test/tests/test_blocker.lua
2025-03-30 13:01:54 +03:00

99 lines
3.1 KiB
Lua

return function()
local mock_gui = nil
local mock_time = nil
local mock_input = nil
local test_helper = nil
local druid_system = nil
local druid = nil
describe("Blocker component", function()
before(function()
mock_gui = require("deftest.mock.gui")
mock_time = require("deftest.mock.time")
mock_input = require("test.helper.mock_input")
test_helper = require("test.helper.test_helper")
druid_system = require("druid.druid")
mock_gui.mock()
mock_time.mock()
mock_time.set(60)
druid = druid_system.new({})
end)
after(function()
mock_gui.unmock()
mock_time.unmock()
druid:final()
end)
it("Should consume input", function()
local button_node = mock_gui.add_box("button", 0, 0, 100, 50)
local blocker_node = mock_gui.add_box("blocker", 20, 20, 20, 20)
local on_click, on_click_mock = test_helper.get_function()
druid:new_button(button_node, on_click)
druid:new_blocker(blocker_node)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(10, 10))
assert(on_click_mock.calls == 1)
-- Click should been consumed by blocker component
druid:on_input(mock_input.click_pressed(20, 20))
druid:on_input(mock_input.click_released(20, 20))
assert(on_click_mock.calls == 1)
-- If move from button to blocker, should consume too
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 20))
assert(on_click_mock.calls == 1)
-- And from blocker to button too
druid:on_input(mock_input.click_pressed(20, 20))
druid:on_input(mock_input.click_released(10, 10))
assert(on_click_mock.calls == 1)
end)
it("Should be disabled via node or set_enabled", function()
local button_node = mock_gui.add_box("button", 0, 0, 100, 50)
local blocker_node = mock_gui.add_box("blocker", 20, 20, 20, 20)
local on_click, on_click_mock = test_helper.get_function()
druid:new_button(button_node, on_click)
local blocker = druid:new_blocker(blocker_node)
-- Click should been consumed by blocker component
druid:on_input(mock_input.click_pressed(20, 20))
druid:on_input(mock_input.click_released(20, 20))
assert(on_click_mock.calls == 0)
-- Disable blocker component
blocker:set_enabled(false)
druid:on_input(mock_input.click_pressed(20, 20))
druid:on_input(mock_input.click_released(20, 20))
assert(gui.is_enabled(blocker_node) == true)
assert(blocker:is_enabled() == false)
assert(on_click_mock.calls == 1)
-- Disable blocker node component
blocker:set_enabled(true)
gui.set_enabled(blocker_node, false)
druid:on_input(mock_input.click_pressed(20, 20))
druid:on_input(mock_input.click_released(20, 20))
assert(gui.is_enabled(blocker_node) == false)
assert(blocker:is_enabled() == true)
assert(on_click_mock.calls == 2)
-- Return state
gui.set_enabled(blocker_node, true)
druid:on_input(mock_input.click_pressed(20, 20))
druid:on_input(mock_input.click_released(20, 20))
assert(gui.is_enabled(blocker_node) == true)
assert(blocker:is_enabled() == true)
assert(on_click_mock.calls == 2)
end)
end)
end