2024-11-19 23:06:57 +02:00

49 lines
1.1 KiB
Lua

local color = require("druid.color")
---@class property_button: druid.widget
---@field root node
---@field container druid.container
---@field text_name druid.text
---@field button druid.button
---@field text_button druid.text
---@field druid druid_instance
local M = {}
function M:init()
self.root = self:get_node("root")
self.text_name = self.druid:new_text("text_name")
self.selected = self:get_node("selected")
gui.set_alpha(self.selected, 0)
self.button = self.druid:new_button("button", self.on_click)
self.text_button = self.druid:new_text("text_button")
self.container = self.druid:new_container(self.root)
self.container:add_container("text_name", nil, function(_, size)
self.text_button:set_size(size)
end)
self.container:add_container("E_Anchor")
end
function M:on_click()
gui.set_alpha(self.selected, 1)
gui.animate(self.selected, "color.w", 0, gui.EASING_INSINE, 0.16)
end
---@param text string
---@return property_button
function M:set_text_button(text)
self.text_button:set_text(text)
return self
end
function M:set_color(color_value)
color.set_color(self:get_node("button"), color_value)
end
return M