Druid-Extension/example/page/scroll_page.lua

65 lines
1.9 KiB
Lua

local M = {}
local function init_grid(self)
local prefab = gui.get_node("grid_prefab")
local grid_scroll = self.druid:new_scroll("scroll_with_grid_size", "grid_content")
local grid = self.druid:new_grid("grid_content", "grid_prefab", 20)
for i = 1, 40 do
local clone_prefab = gui.clone_tree(prefab)
grid:add(clone_prefab["grid_prefab"])
gui.set_text(clone_prefab["grid_prefab_text"], "Node " .. i)
local button = self.druid:new_button(clone_prefab["grid_button"], function()
local position = gui.get_position(clone_prefab["grid_prefab"])
position.x = -position.x
grid_scroll:scroll_to(position)
end)
button:set_click_zone(gui.get_node("scroll_with_grid_size"))
end
gui.set_enabled(prefab, false)
grid_scroll:set_size(grid:get_size())
local scroll_slider = self.druid:new_slider("grid_scroll_pin", vmath.vector3(300, 0, 0), function(_, value)
-- grid_scroll:scroll_to_percent(vmath.vector3(value, 0, 0), true)
end)
grid_scroll.on_scroll:subscribe(function(_, point)
scroll_slider:set(grid_scroll:get_percent().x, true)
end)
end
function M.setup_page(self)
self.druid:new_scroll("scroll_page", "scroll_page_content")
self.druid:new_scroll("simple_scroll_input", "simple_scroll_content")
-- scroll contain scrolls:
-- parent first
self.druid:new_scroll("children_scroll", "children_scroll_content")
-- chilren next
self.druid:new_scroll("children_scroll_1", "children_scroll_content_1")
self.druid:new_scroll("children_scroll_2", "children_scroll_content_2")
self.druid:new_scroll("children_scroll_3", "children_scroll_content_3")
self.druid:new_scroll("scroll_smaller_view", "scroll_smaller_content")
self.druid:new_scroll("scroll_with_points", "scroll_with_points_content")
:set_points({
vmath.vector3(300, 0, 0),
vmath.vector3(900, 0, 0),
vmath.vector3(1500, 0, 0),
vmath.vector3(2100, 0, 0),
})
init_grid(self)
end
return M