mirror of
https://github.com/Insality/druid
synced 2025-06-27 18:37:45 +02:00
536 lines
7.3 KiB
Plaintext
536 lines
7.3 KiB
Plaintext
script: "/example/examples/custom/rich_input/rich_input.gui_script"
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fonts {
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name: "game"
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font: "/example/assets/fonts/game.font"
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}
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textures {
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name: "kenney"
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texture: "/example/assets/images/kenney.atlas"
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}
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background_color {
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nodes {
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/empty"
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id: "root"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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layer: ""
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inherit_alpha: true
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slice9 {
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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template_node_child: false
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size_mode: SIZE_MODE_MANUAL
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}
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nodes {
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position {
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rotation {
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scale {
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size {
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_TEXT
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blend_mode: BLEND_MODE_ALPHA
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text: "Rich Input custom component"
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font: "game"
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id: "text_hint_horizontal"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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outline {
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shadow {
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}
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adjust_mode: ADJUST_MODE_FIT
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line_break: false
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parent: "root"
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layer: ""
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inherit_alpha: true
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alpha: 1.0
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outline_alpha: 1.0
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shadow_alpha: 0.0
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template_node_child: false
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text_leading: 1.0
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text_tracking: 0.0
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}
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nodes {
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position {
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}
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rotation {
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}
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scale {
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y: 1.0
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z: 1.0
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size {
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x: 200.0
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}
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color {
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x: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_TEMPLATE
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id: "rich_input"
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parent: "root"
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layer: ""
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inherit_alpha: true
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alpha: 1.0
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template: "/druid/custom/rich_input/rich_input.gui"
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template_node_child: false
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}
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nodes {
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position {
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}
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rotation {
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scale {
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size {
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/empty"
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id: "rich_input/root"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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parent: "rich_input"
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layer: ""
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inherit_alpha: true
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slice9 {
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}
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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alpha: 1.0
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template_node_child: true
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size_mode: SIZE_MODE_AUTO
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}
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nodes {
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 1.0
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z: 1.0
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}
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size {
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x: 190.0
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y: 45.0
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z: 0.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/progress_back"
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id: "rich_input/button"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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parent: "rich_input/root"
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layer: ""
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inherit_alpha: true
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slice9 {
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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alpha: 1.0
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template_node_child: true
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size_mode: SIZE_MODE_AUTO
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}
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nodes {
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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z: 0.0
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}
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scale {
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size {
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x: 300.0
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y: 60.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 0.9490196
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y: 0.9490196
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z: 0.9490196
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w: 1.0
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}
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type: TYPE_TEXT
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blend_mode: BLEND_MODE_ALPHA
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text: "Placeholder"
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font: "game"
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id: "rich_input/placeholder_text"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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outline {
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x: 0.4
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y: 0.4
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z: 0.4
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}
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shadow {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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adjust_mode: ADJUST_MODE_FIT
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line_break: false
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parent: "rich_input/button"
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layer: ""
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inherit_alpha: true
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alpha: 1.0
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outline_alpha: 1.0
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shadow_alpha: 0.0
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template_node_child: true
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text_leading: 1.0
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text_tracking: 0.0
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}
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nodes {
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position {
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x: 0.0
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rotation {
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scale {
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size {
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color {
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}
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type: TYPE_TEXT
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blend_mode: BLEND_MODE_ALPHA
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text: "User input"
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font: "game"
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id: "rich_input/input_text"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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outline {
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shadow {
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line_break: false
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parent: "rich_input/button"
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layer: ""
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inherit_alpha: true
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alpha: 1.0
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shadow_alpha: 0.0
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template_node_child: true
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text_leading: 1.0
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text_tracking: 0.0
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nodes {
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position {
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rotation {
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type: TYPE_BOX
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texture: "kenney/empty"
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id: "rich_input/cursor_node"
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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parent: "rich_input/button"
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layer: ""
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inherit_alpha: true
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slice9 {
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nodes {
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position {
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rotation {
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color {
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type: TYPE_TEXT
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blend_mode: BLEND_MODE_ALPHA
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text: "|"
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font: "game"
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id: "rich_input/cursor_text"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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outline {
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shadow {
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adjust_mode: ADJUST_MODE_FIT
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line_break: false
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layer: ""
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template_node_child: true
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text_leading: 1.0
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text_tracking: 0.0
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}
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layers {
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name: "image"
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}
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layers {
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name: "text"
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}
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material: "/builtins/materials/gui.material"
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adjust_reference: ADJUST_REFERENCE_PARENT
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max_nodes: 512
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