mirror of
https://github.com/Insality/druid
synced 2025-06-27 10:27:48 +02:00
164 lines
4.1 KiB
Lua
164 lines
4.1 KiB
Lua
-- Copyright (c) 2021 Maksim Tuprikov <insality@gmail.com>. This code is licensed under MIT license
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--- Component to handle swipe gestures on node.
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-- Swipe will be triggered, if swipe was started and
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-- ended on one node
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--
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-- <a href="https://insality.github.io/druid/druid/index.html?example=general_swipe" target="_blank"><b>Example Link</b></a>
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-- @module Swipe
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-- @within BaseComponent
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-- @alias druid.swipe
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--- Swipe node
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-- @tparam node node
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--- Restriction zone
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-- @tparam[opt] node click_zone
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--- Trigger on swipe event(self, swipe_side, dist, delta_time)
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-- @tfield DruidEvent on_swipe) @{DruidEvent}
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---
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local Event = require("druid.event")
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local const = require("druid.const")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local Swipe = component.create("swipe")
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local function start_swipe(self, action)
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self._swipe_start_time = socket.gettime()
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self._start_pos.x = action.x
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self._start_pos.y = action.y
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end
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local function reset_swipe(self, action)
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self._swipe_start_time = false
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end
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local function check_swipe(self, action)
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local dx = action.x - self._start_pos.x
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local dy = action.y - self._start_pos.y
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local dist = helper.distance(self._start_pos.x, self._start_pos.y, action.x, action.y)
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local delta_time = socket.gettime() - self._swipe_start_time
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local is_swipe = self.style.SWIPE_THRESHOLD <= dist and delta_time <= self.style.SWIPE_TIME
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if is_swipe then
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local is_x_swipe = math.abs(dx) >= math.abs(dy)
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local swipe_side = false
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if is_x_swipe and dx > 0 then
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swipe_side = const.SWIPE.RIGHT
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end
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if is_x_swipe and dx < 0 then
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swipe_side = const.SWIPE.LEFT
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end
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if not is_x_swipe and dy > 0 then
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swipe_side = const.SWIPE.UP
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end
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if not is_x_swipe and dy < 0 then
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swipe_side = const.SWIPE.DOWN
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end
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self.on_swipe:trigger(self:get_context(), swipe_side, dist, delta_time)
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reset_swipe(self)
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end
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end
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--- Component style params.
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-- You can override this component styles params in druid styles table
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-- or create your own style
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-- @table style
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-- @tfield[opt=0.4] number SWIPE_TIME Maximum time for swipe trigger
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-- @tfield[opt=50] number SWIPE_THRESHOLD Minimum distance for swipe trigger
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-- @tfield[opt=false] bool SWIPE_TRIGGER_ON_MOVE If true, trigger on swipe moving, not only release action
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function Swipe.on_style_change(self, style)
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self.style = {}
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self.style.SWIPE_TIME = style.SWIPE_TIME or 0.4
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self.style.SWIPE_THRESHOLD = style.SWIPE_THRESHOLD or 50
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self.style.SWIPE_TRIGGER_ON_MOVE = style.SWIPE_TRIGGER_ON_MOVE or false
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end
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--- Component init function
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-- @tparam Swipe self @{Swipe}
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-- @tparam node node Gui node
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-- @tparam function on_swipe_callback Swipe callback for on_swipe_end event
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function Swipe.init(self, node, on_swipe_callback)
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self._trigger_on_move = self.style.SWIPE_TRIGGER_ON_MOVE
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self.node = self:get_node(node)
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self._swipe_start_time = false
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self._start_pos = vmath.vector3(0)
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self.click_zone = nil
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self.on_swipe = Event(on_swipe_callback)
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end
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function Swipe.on_late_init(self)
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if not self.click_zone and const.IS_STENCIL_CHECK then
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local stencil_node = helper.get_closest_stencil_node(self.node)
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if stencil_node then
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self:set_click_zone(stencil_node)
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end
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end
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end
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function Swipe.on_input(self, action_id, action)
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if action_id ~= const.ACTION_TOUCH then
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return false
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end
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if not helper.is_enabled(self.node) then
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return false
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end
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local is_pick = gui.pick_node(self.node, action.x, action.y)
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if self.click_zone then
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is_pick = is_pick and gui.pick_node(self.click_zone, action.x, action.y)
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end
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if not is_pick then
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reset_swipe(self, action)
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return false
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end
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if self._swipe_start_time and (self._trigger_on_move or action.released) then
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check_swipe(self, action)
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end
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if action.pressed then
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start_swipe(self, action)
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end
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if action.released then
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reset_swipe(self, action)
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end
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return true
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end
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function Swipe.on_input_interrupt(self)
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reset_swipe(self)
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end
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--- Strict swipe click area. Useful for
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-- restrict events outside stencil node
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-- @tparam Swipe self @{Swipe}
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-- @tparam node zone Gui node
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function Swipe.set_click_zone(self, zone)
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self.click_zone = self:get_node(zone)
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end
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return Swipe
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