2024-10-05 02:27:30 +03:00

286 lines
7.6 KiB
Lua

-- Copyright (c) 2021 Maksim Tuprikov <insality@gmail.com>. This code is licensed under MIT license
--- Component to manage data for huge dataset in scroll.
-- It requires Druid Scroll and Druid Grid (Static or Dynamic) components
--
-- <a href="https://insality.github.io/druid/druid/index.html?example=general_data_list" target="_blank"><b>Example Link</b></a>
-- @module DataList
-- @within BaseComponent
-- @alias druid.data_list
--- The Druid scroll component
-- @tfield Scroll scroll @{Scroll}
--- The Druid Grid component
-- @tfield StaticGrid|DynamicGrid grid @{StaticGrid}, @{DynamicGrid}
--- The current progress of scroll posititon
-- @tfield number scroll_progress
--- The current top index of visual elements
-- @tfield number top_index
--- The current last index of visual elements
-- @tfield number last_index
--- Event triggered when scroll progress is changed; event(self, progress_value)
-- @tfield DruidEvent on_scroll_progress_change @{DruidEvent}
---On DataList visual element created Event callback(self, index, node, instance)
-- @tfield DruidEvent on_element_add @{DruidEvent}
---On DataList visual element created Event callback(self, index)
-- @tfield DruidEvent on_element_remove @{DruidEvent}
---
local const = require("druid.const")
local helper = require("druid.helper")
local component = require("druid.component")
local Event = require("druid.event")
local DataList = component.create("data_list")
--- The @{DataList} constructor
-- @tparam DataList self @{DataList}
-- @tparam Scroll scroll The @{Scroll} instance for Data List component
-- @tparam StaticGrid|DynamicGrid grid The @{StaticGrid} or @{DynamicGrid} instance for Data List component
-- @tparam function create_function The create function callback(self, data, index, data_list). Function should return (node, [component])
function DataList.init(self, scroll, grid, create_function)
self.scroll = scroll
self.grid = grid
if self.grid.style then
self.grid.style.IS_DYNAMIC_NODE_POSES = false
end
-- Current visual elements indexes
self.top_index = 1
self.last_index = 1
self.scroll_progress = 0
self._create_function = create_function
self._data = {}
self._data_visual = {}
self.scroll.on_scroll:subscribe(self._refresh, self)
self.on_scroll_progress_change = Event()
self.on_element_add = Event()
self.on_element_remove = Event()
end
--- Druid System on_remove function
-- @tparam DataList self @{DataList}
function DataList.on_remove(self)
self:clear()
self.scroll.on_scroll:unsubscribe(self._refresh, self)
end
--- Set new data set for DataList component
-- @tparam DataList self @{DataList}
-- @tparam table data The new data array
-- @treturn druid.data_list Current DataList instance
function DataList.set_data(self, data)
self._data = data or {}
self:_refresh()
return self
end
--- Return current data from DataList component
-- @tparam DataList self @{DataList}
-- @treturn table The current data array
function DataList.get_data(self)
return self._data
end
--- Add element to DataList. Currenly untested
-- @tparam DataList self @{DataList}
-- @tparam table data
-- @tparam number index
-- @tparam number shift_policy The constant from const.SHIFT.*
-- @local
function DataList.add(self, data, index, shift_policy)
index = index or #self._data + 1
shift_policy = shift_policy or const.SHIFT.RIGHT
helper.insert_with_shift(self._data, data, index, shift_policy)
self:_refresh()
end
--- Remove element from DataList. Currenly untested
-- @tparam DataList self @{DataList}
-- @tparam number index
-- @tparam number shift_policy The constant from const.SHIFT.*
-- @local
function DataList.remove(self, index, shift_policy)
helper.remove_with_shift(self._data, index, shift_policy)
self:_refresh()
end
--- Remove element from DataList by data value. Currenly untested
-- @tparam DataList self @{DataList}
-- @tparam tabe data
-- @tparam number shift_policy The constant from const.SHIFT.*
-- @local
function DataList.remove_by_data(self, data, shift_policy)
local index = helper.contains(self._data, data)
if index then
helper.remove_with_shift(self._data, index, shift_policy)
self:_refresh()
end
end
--- Clear the DataList and refresh visuals
-- @tparam DataList self @{DataList}
function DataList.clear(self)
self._data = {}
self:_refresh()
end
--- Return index for data value
-- @tparam DataList self @{DataList}
-- @tparam table data
function DataList.get_index(self, data)
for index, value in pairs(self._data) do
if value == data then
return index
end
end
return nil
end
--- Return all currenly created nodes in DataList
-- @tparam DataList self @{DataList}
-- @treturn node[] List of created nodes
function DataList.get_created_nodes(self)
local nodes = {}
for index, data in pairs(self._data_visual) do
nodes[index] = data.node
end
return nodes
end
--- Return all currenly created components in DataList
-- @tparam DataList self @{DataList}
-- @treturn druid.base_component[] List of created nodes
function DataList.get_created_components(self)
local components = {}
for index, data in pairs(self._data_visual) do
components[index] = data.component
end
return components
end
--- Instant scroll to element with passed index
-- @tparam DataList self @{DataList}
-- @tparam number index
function DataList.scroll_to_index(self, index)
local pos = self.grid:get_pos(index)
self.scroll:scroll_to(pos)
end
--- Add element at passed index
-- @tparam DataList self @{DataList}
-- @tparam number index
-- @local
function DataList._add_at(self, index)
if self._data_visual[index] then
self:_remove_at(index)
end
local node, instance = self._create_function(self:get_context(), self._data[index], index, self)
self._data_visual[index] = {
data = self._data[index],
node = node,
component = instance,
}
self.grid:add(node, index, const.SHIFT.NO_SHIFT)
self.on_element_add:trigger(self:get_context(), index, node, instance)
end
--- Remove element from passed index
-- @tparam DataList self @{DataList}
-- @tparam number index
-- @local
function DataList._remove_at(self, index)
self.grid:remove(index, const.SHIFT.NO_SHIFT)
local visual_data = self._data_visual[index]
local node = visual_data.node
local instance = visual_data.component
gui.delete_node(node)
if instance then
-- We should remove instance from druid that spawned component
instance._meta.druid:remove(instance)
end
self._data_visual[index] = nil
self.on_element_remove:trigger(self:get_context(), index)
end
--- Refresh all elements in DataList
-- @tparam DataList self @{DataList}
-- @local
function DataList._refresh(self)
self.scroll:set_size(self.grid:get_size_for(#self._data))
local start_pos = -self.scroll.position
local start_index = self.grid:get_index(start_pos)
start_index = math.max(1, start_index)
local pivot = helper.get_pivot_offset(gui.get_pivot(self.scroll.view_node))
local offset_x = self.scroll.view_size.x * (0.5 - pivot.x)
local offset_y = self.scroll.view_size.y * (0.5 + pivot.y)
local end_pos = vmath.vector3(start_pos.x + offset_x, start_pos.y - offset_y, 0)
local end_index = self.grid:get_index(end_pos)
end_index = math.min(#self._data, end_index)
self.top_index = start_index
self.last_index = end_index
-- Clear from non range elements
for index, data in pairs(self._data_visual) do
if index < start_index or index > end_index then
self:_remove_at(index)
elseif self._data[index] ~= data.data then
-- TODO We want to find currently created data instances and move them to new positions
-- Now it will re-create them
self:_remove_at(index)
end
end
-- Add new elements
for index = start_index, end_index do
if not self._data_visual[index] and self._data[index] then
self:_add_at(index)
end
end
end
return DataList