mirror of
https://github.com/Insality/druid
synced 2025-06-27 10:27:48 +02:00
63 lines
1.8 KiB
Lua
63 lines
1.8 KiB
Lua
local component = require("druid.component")
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---@class drag_to_node: druid.base_component
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---@field druid druid.instance
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local M = component.create("drag_to_node")
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---@param template string
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---@param nodes table<hash, node>
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function M:init(template, nodes)
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self.druid = self:get_druid(template, nodes)
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self.zone = self:get_node("zone")
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self.counter = 0
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self.text_counter = self:get_node("text_counter")
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gui.set_text(self.text_counter, self.counter)
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-- Init drag and move the drag node on drag callback
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self.drag = self.druid:new_drag("drag/root", self.on_drag)
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self.drag.on_drag_end:subscribe(self.on_drag_end)
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-- Save start position for animation
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self.start_position = gui.get_position(self.drag.node)
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end
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function M:on_drag(dx, dy, x, y, touch)
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local position_x = gui.get(self.drag.node, "position.x")
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local position_y = gui.get(self.drag.node, "position.y")
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gui.set(self.drag.node, "position.x", position_x + dx)
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gui.set(self.drag.node, "position.y", position_y + dy)
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local is_pick_zone = gui.pick_node(self.zone, touch.x, touch.y)
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self:on_hover_pick_zone(is_pick_zone)
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end
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function M:on_drag_end(x, y, touch)
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gui.animate(self.drag.node, "position", self.start_position, gui.EASING_OUTBACK, 0.3)
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local is_pick_zone = gui.pick_node(self.zone, touch.x, touch.y)
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if is_pick_zone then
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self.counter = self.counter + 1
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gui.set_text(self.text_counter, self.counter)
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self:on_drop_to_zone()
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end
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self:on_hover_pick_zone(false)
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end
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function M:on_hover_pick_zone(is_pick_zone)
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local target_alpha = is_pick_zone and 1.5 or 1
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gui.animate(self.zone, "color.w", target_alpha, gui.EASING_OUTSINE, 0.3)
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end
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function M:on_drop_to_zone()
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gui.set_scale(self.zone, vmath.vector3(1.2))
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gui.animate(self.zone, "scale", vmath.vector3(1), gui.EASING_OUTBACK, 0.3)
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end
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return M
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