Maxim Tuprikov 1123d09e5d
Feature/component register (#1)
* remove components from main factory

* register base components in factory, interest moved to druid.data

* add simple usage of button

* translatable should be in data

* ability to extend components, stubs for sounds and locale
2019-03-27 11:08:40 +03:00

43 lines
996 B
Lua

local M = {}
local ui_animate = require "druid.help_modules.druid_animate"
--- Bounce text field
function M.bounce(instance, callback)
gui.set_scale(instance.node, instance.scale_from)
ui_animate.bounce(nil, instance.node, instance.scale_to, callback)
end
--- Set text to text field
-- @param set_to - set value to text field
function M.set_to(instance, set_to)
instance.last_value = set_to
gui.set_text(instance.node, set_to)
end
--- Set color
-- @param color
function M.set_color(instance, color)
instance.last_color = color
gui.set_color(instance.node, color)
end
--- Set scale
-- @param scale
function M.set_scale(instance, scale)
instance.last_scale = scale
gui.set_scale(instance.node, scale)
end
--- Called when layout updated (rotate for example)
function M.on_layout_updated(instance)
if instance.last_color then
M.set_color(instance, instance.last_color)
end
if instance.last_scale then
M.set_scale(instance, instance.last_scale)
end
end
return M