mirror of
https://github.com/Insality/druid
synced 2025-06-27 18:37:45 +02:00
62 lines
2.4 KiB
Lua
62 lines
2.4 KiB
Lua
--[[
|
|
Generated with github.com/astrochili/defold-annotations
|
|
Defold 1.8.0
|
|
|
|
Sprite API documentation
|
|
--]]
|
|
|
|
---@diagnostic disable: lowercase-global
|
|
---@diagnostic disable: missing-return
|
|
---@diagnostic disable: duplicate-doc-param
|
|
---@diagnostic disable: duplicate-set-field
|
|
|
|
---@class defold_api.sprite
|
|
sprite = {}
|
|
|
|
---Play an animation on a sprite component from its tile set
|
|
---An optional completion callback function can be provided that will be called when
|
|
---the animation has completed playing. If no function is provided,
|
|
---a animation_done message is sent to the script that started the animation.
|
|
---@param url string|hash|url the sprite that should play the animation
|
|
---@param id string|hash hashed id of the animation to play
|
|
---@param complete_function fun(self, message_id, message, sender)|nil function to call when the animation has completed.
|
|
---
|
|
---self
|
|
---object The current object.
|
|
---message_id
|
|
---hash The name of the completion message, "animation_done".
|
|
---message
|
|
---table Information about the completion:
|
|
---
|
|
---
|
|
---number current_tile - the current tile of the sprite.
|
|
---hash id - id of the animation that was completed.
|
|
---
|
|
---
|
|
---sender
|
|
---url The invoker of the callback: the sprite component.
|
|
---
|
|
---@param play_properties table|nil optional table with properties:
|
|
---
|
|
---offset
|
|
---number the normalized initial value of the animation cursor when the animation starts playing.
|
|
---playback_rate
|
|
---number the rate with which the animation will be played. Must be positive.
|
|
---
|
|
function sprite.play_flipbook(url, id, complete_function, play_properties) end
|
|
|
|
---Sets horizontal flipping of the provided sprite's animations.
|
|
---The sprite is identified by its URL.
|
|
---If the currently playing animation is flipped by default, flipping it again will make it appear like the original texture.
|
|
---@param url string|hash|url the sprite that should flip its animations
|
|
---@param flip boolean true if the sprite should flip its animations, false if not
|
|
function sprite.set_hflip(url, flip) end
|
|
|
|
---Sets vertical flipping of the provided sprite's animations.
|
|
---The sprite is identified by its URL.
|
|
---If the currently playing animation is flipped by default, flipping it again will make it appear like the original texture.
|
|
---@param url string|hash|url the sprite that should flip its animations
|
|
---@param flip boolean true if the sprite should flip its animations, false if not
|
|
function sprite.set_vflip(url, flip) end
|
|
|
|
return sprite |