# Druid Back Handler Component ## Description The Back Handler component is designed to handle back button actions, including the Android back button and the Backspace key. It provides a simple way to implement back navigation or other actions when the user presses the back button. ## Features - Handles Android back button and Backspace key presses - Customizable callback function - Optional parameters to pass to the callback - Event-based architecture ## Basic Usage ```lua local callback = function(self, params) -- Handle back action here print("Back button pressed!") end local params = { custom_data = "value" } local back_handler = self.druid:new_back_handler(callback, params) ``` ### Parameters - **callback**: (optional) Function to call when back button is pressed - **params**: (optional) Custom data to pass to the callback ## Events The Back Handler component provides an event you can subscribe to: ```lua -- Subscribe to back event back_handler.on_back:subscribe(function(self, params) print("Back button was pressed!") end) ``` ## Notes - The Back Handler component requires proper key triggers setup in your `input.binding` file for correct operation - Back Handler is recommended to be placed in every game window to handle closing or in the main screen to call settings windows - Multiple Back Handlers can be active at the same time, but only the first one that processes the input will trigger its callback - Back Handler reacts on release action of ACTION_BACK or ACTION_BACKSPACE