-- Copyright (c) 2021 Maksim Tuprikov . This code is licensed under MIT license --- Druid checkbox component -- @module Checkbox -- @within BaseComponent -- @alias druid.checkbox --- On change state callback(self, state) -- @tfield DruidEvent on_change_state @{DruidEvent} --- Visual node -- @tfield node node --- Button trigger node -- @tfield[opt=node] node click_node --- Button component from click_node -- @tfield Button button @{Button} --- local Event = require("druid.event") local component = require("druid.component") local Checkbox = component.create("checkbox") local function on_click(self) self:set_state(not self.state) end --- Component style params. -- You can override this component styles params in druid styles table -- or create your own style -- @table style -- @tfield function on_change_state (self, node, state) function Checkbox.on_style_change(self, style) self.style = {} self.style.on_change_state = style.on_change_state or function(_, node, state) gui.set_enabled(node, state) end end --- Component init function -- @tparam Checkbox self @{Checkbox} -- @tparam node node Gui node -- @tparam function callback Checkbox callback -- @tparam[opt=node] node click_node Trigger node, by default equals to node -- @tparam[opt=false] boolean initial_state The initial state of checkbox, default - false function Checkbox.init(self, node, callback, click_node, initial_state) self.druid = self:get_druid() self.node = self:get_node(node) self.click_node = self:get_node(click_node or node) self.button = self.druid:new_button(self.click_node or self.node, on_click) self:set_state(initial_state, true, true) self.on_change_state = Event(callback) end function Checkbox.on_layout_change(self) self:set_state(self.state, true) end function Checkbox.on_internal_remove(self) component.on_internal_remove(self) self.on_change_state:clear() end --- Set checkbox state -- @tparam Checkbox self @{Checkbox} -- @tparam bool state Checkbox state -- @tparam bool is_silent Don't trigger on_change_state if true -- @tparam bool is_instant If instant checkbox change function Checkbox.set_state(self, state, is_silent, is_instant) self.state = state self.style.on_change_state(self, self.node, state, is_instant) if not is_silent then self.on_change_state:trigger(self:get_context(), state) end return self end --- Return checkbox state -- @tparam Checkbox self @{Checkbox} -- @treturn bool Checkbox state function Checkbox.get_state(self) return self.state end return Checkbox