Druid components
Button
Basic Druid input component
- Button callback have next params: (self, params, button_instance)
- **self** - Druid self context - **params** - Additional params, specified on button creating - **button_instance** - button itself
- Button have next events:
- **on_click** - basic button callback - **on_repeated_click** - repeated click callback, while holding the button, don't trigger if callback is empty - **on_long_click** - callback on long button tap, don't trigger if callback is empty - **on_hold_click** - hold callback, before long_click trigger, don't trigger if callback is empty - **on_double_click** - different callback, if tap button 2+ in row, don't trigger if callback is empty
- If you have stencil on buttons and you don't want trigger them outside of stencil node, you can use button:set_click_zone to restrict button click zone
- Button can have key trigger to use then by key: button:set_key_trigger
Text
Basic Druid text component
- Text component by default have auto adjust text sizing. Text never will be more, than text size, which you can setup in gui scene. It can be disabled on component creating
- Text pivot can be changed with text:set_pivot, and text will save their position inside their text size box:
Blocker
Druid component for block input
It can be used for block input in special zone.
Example:
Blue zone is button with close_window callback
Yellow zone is blocker with window content
So you can do the safe zones, when you have the big buttons
Back Handler
Component to handle back button
It works on Android back button and Backspace. Key triggers in input.binding
should be setup
Locale
Wrap on Druid text component to handle localization
Timer
Run timer on text node
Progress
Basic progress bar
Scroll
Basic scroll component
Grid
Component for manage node positions
Slider
Basic slider component
Checkbox
Basic checkbox component
Checkbox group
Several checkboxes in one group
Radio group
Several checkboxes in one group with single choice
Hover
Trigger component for check node hover state
Input
Component to process user text input