local M = {} local function scale_to(self, node, to, callback, time, delay, easing) easing = easing or gui.EASING_INSINE time = time or M.SCALE_ANIMATION_TIME delay = delay or 0 time = time or 0.25 gui.animate(node, gui.PROP_SCALE, to, easing, time, delay, function() if callback then callback(self, node) end end ) end function M.back_scale_animation(self, node, target_scale) scale_to(self, node, target_scale) end function M.tap_scale_animation(self, node, target_scale) scale_to(self, node, target_scale, function() M.back_scale_animation(self, node, self.start_scale) end ) end function M.hover_scale(self, target, time) gui.animate(self.anim_node, "scale", target, gui.EASING_OUTSINE, time) end return M