[bootstrap] main_collection = /example/example.collectionc [script] shared_state = 1 [display] width = 600 height = 900 display_profiles = /example/custom.display_profilesc dynamic_orientation = 1 high_dpi = 1 [project] title = druid version = 0.11.0 publisher = Insality developer = Insality dependencies#0 = https://github.com/insalitygames/deftest/archive/master.zip dependencies#1 = https://github.com/britzl/monarch/archive/refs/tags/3.3.0.zip [library] include_dirs = druid [input] gamepads = /builtins/input/default.gamepadsc use_accelerometer = 0 [druid] no_auto_input = 0 no_stencil_check = 0 no_auto_template = 0 input_text = text input_touch = touch input_marked_text = marked_text input_key_esc = key_esc input_key_back = key_back input_key_enter = key_enter input_key_backspace = key_backspace input_multitouch = touch_multi input_scroll_up = mouse_wheel_up input_scroll_down = mouse_wheel_down [html5] engine_arguments = --verify-graphics-calls=false heap_size = 64 splash_image = /media/druid_logo.png scale_mode = fit show_fullscreen_button = 0 show_made_with_defold = 0 cssfile = /example/light_theme.css [native_extension] app_manifest = /example/game.appmanifest [graphics] texture_profiles = /example/custom.texture_profiles max_draw_calls = 128 verify_graphics_calls = 0 [android] package = com.insality.druid input_method = HiddenInputField [factory] max_count = 16 [label] max_count = 0 [mesh] max_count = 0 [model] max_count = 0 [particle_fx] max_count = 0 max_emitter_count = 0 max_particle_count = 0 [sprite] max_count = 16 [tilemap] max_count = 0 max_tile_count = 0 [collectionfactory] max_count = 64 [collection] max_instances = 128