local property_checkbox = require("druid.widget.properties_panel.properties.property_checkbox") local property_slider = require("druid.widget.properties_panel.properties.property_slider") local property_button = require("druid.widget.properties_panel.properties.property_button") ---@class properties_panel: druid.widget ---@field root node ---@field text_no_properties node ---@field scroll druid.scroll ---@field druid druid_instance local M = {} ---@param template string ---@param nodes table function M:init(template, nodes) self.druid = self:get_druid(template, nodes) --self.root = self.druid:new_container("root") self.root = self:get_node("root") self.text_no_properties = self:get_node("text_no_properties") --self.root:add_container("text_header") self.properties = {} self.scroll = self.druid:new_scroll("scroll_view", "scroll_content") self.layout = self.druid:new_layout("scroll_content", "vertical") :set_hug_content(false, true) self.layout.on_size_changed:subscribe(self.on_size_changed, self) self.drag_corner = self.druid:new_drag("icon_drag", self.on_drag_corner) self.property_checkbox_prefab = self:get_node("property_checkbox/root") gui.set_enabled(self.property_checkbox_prefab, false) self.property_slider_prefab = self:get_node("property_slider/root") gui.set_enabled(self.property_slider_prefab, false) self.property_button_prefab = self:get_node("property_button/root") gui.set_enabled(self.property_button_prefab, false) self.container = self.druid:new_container(self.root) self.container:add_container("text_header") self.container:add_container("icon_drag") local container_scroll_view = self.container:add_container("scroll_view") container_scroll_view:add_container("scroll_content") end function M:on_drag_corner(dx, dy) local position = self.container:get_position() self.container:set_position(position.x + dx, position.y + dy) end function M:clear() for index = 1, #self.properties do self.druid:remove(self.properties[index]) end self.properties = {} gui.set_enabled(self.text_no_properties, true) end function M:on_size_changed(new_size) new_size.x = new_size.x + 8 new_size.y = new_size.y + 50 + 8 self.container:set_size(new_size.x, new_size.y, gui.PIVOT_N) end ---@param text_id string ---@param initial_value boolean ---@param on_change_callback function ---@return property_checkbox function M:add_checkbox(text_id, initial_value, on_change_callback) local nodes = gui.clone_tree(self.property_checkbox_prefab) local instance = self.druid:new_widget(property_checkbox, "property_checkbox", nodes) instance.text_name:set_to(text_id) instance:set_value(initial_value, true) instance.button.on_click:subscribe(function() on_change_callback(instance:get_value()) end) gui.set_enabled(instance.root, true) self.layout:add(instance.root) table.insert(self.properties, instance) gui.set_enabled(self.text_no_properties, false) return instance end ---@param text_id string ---@param initial_value number ---@param on_change_callback function ---@return property_slider function M:add_slider(text_id, initial_value, on_change_callback) local nodes = gui.clone_tree(self.property_slider_prefab) local instance = self.druid:new_widget(property_slider, "property_slider", nodes) instance.text_name:set_to(text_id) instance:set_value(initial_value, true) gui.set_enabled(instance.root, true) self.layout:add(instance.root) table.insert(self.properties, instance) gui.set_enabled(self.text_no_properties, false) instance.slider.on_change_value:subscribe(function(_, value) on_change_callback(value) end) return instance end ---@param text_id string ---@param on_click_callback function|nil ---@param callback_context any|nil function M:add_button(text_id, on_click_callback, callback_context) local nodes = gui.clone_tree(self.property_button_prefab) local instance = self.druid:new_widget(property_button, "property_button", nodes) instance.text_name:set_to(text_id) gui.set_enabled(instance.root, true) self.layout:add(instance.root) table.insert(self.properties, instance) gui.set_enabled(self.text_no_properties, false) if on_click_callback then instance.button.on_click:subscribe(on_click_callback, callback_context) end return instance end function M:remove(widget) for index = 1, #self.properties do if self.properties[index] == widget then self.druid:remove(widget) self.layout:remove(widget.root) gui.delete_node(widget.root) table.remove(self.properties, index) break end end if #self.properties == 0 then gui.set_enabled(self.text_no_properties, true) end end return M