-- Copyright (c) 2021 Maksim Tuprikov . This code is licensed under MIT license --- Druid constants -- @local -- @module DruidConst -- @alias druid_const local M = {} M.ACTION_TEXT = hash(sys.get_config("druid.input_text", "text")) M.ACTION_TOUCH = hash(sys.get_config("druid.input_touch", "touch")) M.ACTION_MARKED_TEXT = hash(sys.get_config("druid.input_marked_text", "marked_text")) M.ACTION_ESC = hash(sys.get_config("druid.input_key_esc", "key_esc")) M.ACTION_BACK = hash(sys.get_config("druid.input_key_back", "key_back")) M.ACTION_ENTER = hash(sys.get_config("druid.input_key_enter", "key_enter")) M.ACTION_MULTITOUCH = hash(sys.get_config("druid.input_multitouch", "multitouch")) M.ACTION_BACKSPACE = hash(sys.get_config("druid.input_key_backspace", "key_backspace")) M.ACTION_SCROLL_UP = hash(sys.get_config("druid.input_scroll_up", "scroll_up")) M.ACTION_SCROLL_DOWN = hash(sys.get_config("druid.input_scroll_down", "scroll_down")) M.IS_STENCIL_CHECK = sys.get_config("druid.stencil_check") == "1" M.RELEASED = "released" M.PRESSED = "pressed" M.STRING = "string" M.TABLE = "table" M.ZERO = "0" --- Component Interests M.ON_INPUT = "on_input" M.ON_UPDATE = "update" M.ON_MESSAGE = "on_message" M.ON_LATE_INIT = "on_late_init" M.ON_FOCUS_LOST = "on_focus_lost" M.ON_FOCUS_GAINED = "on_focus_gained" M.ON_LAYOUT_CHANGE = "on_layout_change" M.ON_MESSAGE_INPUT = "on_message_input" M.ON_WINDOW_RESIZED = "on_window_resized" M.ON_LANGUAGE_CHANGE = "on_language_change" M.PRIORITY_INPUT = 10 M.PRIORITY_INPUT_HIGH = 20 M.PRIORITY_INPUT_MAX = 100 M.MESSAGE_INPUT = { BUTTON_CLICK = "button_click", BUTTON_LONG_CLICK = "button_long_click", BUTTON_DOUBLE_CLICK = "button_double_click", BUTTON_REPEATED_CLICK = "button_repeated_click", -- (value) TEXT_SET = "text_set", } M.PIVOTS = { [gui.PIVOT_CENTER] = vmath.vector3(0), [gui.PIVOT_N] = vmath.vector3(0, 0.5, 0), [gui.PIVOT_NE] = vmath.vector3(0.5, 0.5, 0), [gui.PIVOT_E] = vmath.vector3(0.5, 0, 0), [gui.PIVOT_SE] = vmath.vector3(0.5, -0.5, 0), [gui.PIVOT_S] = vmath.vector3(0, -0.5, 0), [gui.PIVOT_SW] = vmath.vector3(-0.5, -0.5, 0), [gui.PIVOT_W] = vmath.vector3(-0.5, 0, 0), [gui.PIVOT_NW] = vmath.vector3(-0.5, 0.5, 0), } M.REVERSE_PIVOTS = { [gui.PIVOT_CENTER] = gui.PIVOT_CENTER, [gui.PIVOT_N] = gui.PIVOT_S, [gui.PIVOT_NE] = gui.PIVOT_SW, [gui.PIVOT_E] = gui.PIVOT_W, [gui.PIVOT_SE] = gui.PIVOT_NW, [gui.PIVOT_S] = gui.PIVOT_N, [gui.PIVOT_SW] = gui.PIVOT_NE, [gui.PIVOT_W] = gui.PIVOT_E, [gui.PIVOT_NW] = gui.PIVOT_SE, } M.LAYOUT_MODE = { STRETCH_X = "stretch_x", STRETCH_Y = "stretch_y", FIT = gui.ADJUST_FIT, STRETCH = gui.ADJUST_STRETCH, } M.VECTOR_ZERO = vmath.vector3(0) M.VECTOR_ONE = vmath.vector3(1) M.SYS_INFO = sys.get_sys_info() M.CURRENT_SYSTEM_NAME = M.SYS_INFO.system_name M.OS = { ANDROID = "Android", IOS = "iPhone OS", MAC = "Darwin", LINUX = "Linux", WINDOWS = "Windows", BROWSER = "HTML5", } M.SHIFT = { NO_SHIFT = 0, LEFT = -1, RIGHT = 1, } M.TEXT_ADJUST = { DOWNSCALE = "downscale", TRIM = "trim", NO_ADJUST = "no_adjust", DOWNSCALE_LIMITED = "downscale_limited", SCROLL = "scroll", SCALE_THEN_SCROLL = "scale_then_scroll", } M.SIDE = { X = "x", Y = "y" } M.SWIPE = { UP = "up", DOWN = "down", LEFT = "left", RIGHT = "right", } M.ERRORS = { GRID_DYNAMIC_ANCHOR = "The pivot of dynamic grid node should be West, East, South or North" } M.EMPTY_FUNCTION = function() end M.EMPTY_STRING = "" M.SPACE_STRING = " " M.EMPTY_TABLE = {} return M