mirror of
https://github.com/Insality/druid
synced 2025-11-26 19:00:52 +01:00
Update
This commit is contained in:
@@ -3,54 +3,10 @@
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local installer = require("druid.editor_scripts.core.installer")
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local ui_components = require("druid.editor_scripts.core.ui_components")
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local internal = require("druid.editor_scripts.core.asset_store_internal")
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local M = {}
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local STORE_URL = "https://insality.github.io/core/druid_widget_store.json"
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---Fetch widget data from the remote store
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---@return table|nil, string|nil - Store data or nil, error message or nil
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local function fetch_store_data()
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print("Fetching widget data from:", STORE_URL)
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local response = http.request(STORE_URL, {
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as = "json"
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})
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if response.status ~= 200 then
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return nil, "Failed to fetch store data. HTTP status: " .. response.status
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end
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if not response.body or not response.body.items then
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return nil, "Invalid store data format"
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end
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print("Successfully fetched", #response.body.items, "widgets")
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return response.body, nil
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end
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---Filter items based on author and tag filters
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---@param items table - List of widget items
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---@param author_filter string - Author filter value
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---@param tag_filter string - Tag filter value
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---@return table - Filtered list of items
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local function filter_items(items, author_filter, tag_filter)
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local filtered = {}
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for _, item in ipairs(items) do
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local author_match = author_filter == "All Authors" or item.author == author_filter
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local tag_match = tag_filter == "All Categories" or (item.tags and table.concat(item.tags, ","):find(tag_filter))
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if author_match and tag_match then
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table.insert(filtered, item)
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end
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end
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return filtered
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end
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---Handle widget installation
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---@param item table - Widget item to install
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@@ -116,37 +72,25 @@ end
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---Open the asset store dialog
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function M.open_asset_store()
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print("Opening Druid Asset Store")
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function M.open_asset_store(store_url)
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print("Opening Druid Asset Store from:", store_url)
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-- Fetch data synchronously before creating the dialog
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local store_data, fetch_error = fetch_store_data()
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local initial_items = {}
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local initial_loading = false
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local initial_error = nil
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if store_data then
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initial_items = store_data.items
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print("Successfully loaded", #initial_items, "widgets")
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else
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initial_error = fetch_error
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local store_data, fetch_error = internal.download_json(store_url)
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if not store_data then
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print("Failed to load widgets:", fetch_error)
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return
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end
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print("Successfully loaded", #store_data.items, "widgets")
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local initial_items = store_data.items
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local dialog_component = editor.ui.component(function(props)
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editor.prefs.set("druid.asset_install_folder", "/widget")
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-- State management
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local items, set_items = editor.ui.use_state(initial_items)
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local loading, set_loading = editor.ui.use_state(initial_loading)
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local error_message, set_error_message = editor.ui.use_state(initial_error)
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local install_folder, set_install_folder = editor.ui.use_state(editor.prefs.get("druid.asset_install_folder") or installer.get_default_install_folder())
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local author_filter, set_author_filter = editor.ui.use_state("All Authors")
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local tag_filter, set_tag_filter = editor.ui.use_state("All Categories")
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local search_query, set_search_query = editor.ui.use_state("")
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local install_status, set_install_status = editor.ui.use_state("")
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-- Filter items
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local filtered_items = editor.ui.use_memo(filter_items, items, author_filter, tag_filter)
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-- Installation status check function
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local function is_widget_installed(item)
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return installer.is_widget_installed(item, install_folder)
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@@ -174,27 +118,43 @@ function M.open_asset_store()
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local content_children = {}
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-- Settings section
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table.insert(content_children, editor.ui.label({
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table.insert(content_children, editor.ui.horizontal({
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spacing = editor.ui.SPACING.MEDIUM,
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text = "Installation Folder: " .. install_folder,
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color = editor.ui.COLOR.TEXT
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children = {
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editor.ui.label({
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spacing = editor.ui.SPACING.MEDIUM,
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text = "Installation Folder:",
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color = editor.ui.COLOR.TEXT
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}),
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editor.ui.string_field({
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value = install_folder,
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on_value_changed = set_install_folder,
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title = "Installation Folder:",
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tooltip = "The folder to install the assets to",
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}),
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}
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}))
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-- Filter section (only show if we have items)
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if #items > 0 then
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table.insert(content_children, editor.ui.label({
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spacing = editor.ui.SPACING.MEDIUM,
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text = "Filters: Author: " .. author_filter .. ", Category: " .. tag_filter,
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color = editor.ui.COLOR.TEXT
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}))
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end
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-- Search section
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table.insert(content_children, editor.ui.horizontal({
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spacing = editor.ui.SPACING.MEDIUM,
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children = {
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editor.ui.label({
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text = "Search:",
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color = editor.ui.COLOR.TEXT
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}),
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editor.ui.string_field({
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value = search_query,
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on_value_changed = set_search_query,
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title = "Search:",
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tooltip = "Search for widgets by title, author, or description",
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})
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},
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}))
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-- Main content area
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if loading then
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table.insert(content_children, ui_components.create_loading_indicator("Loading widget store..."))
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elseif error_message then
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table.insert(content_children, ui_components.create_error_message(error_message))
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elseif #filtered_items == 0 then
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if #items == 0 then
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table.insert(content_children, editor.ui.label({
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text = "No widgets found matching the current filters.",
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color = editor.ui.COLOR.HINT,
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@@ -202,7 +162,7 @@ function M.open_asset_store()
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}))
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else
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table.insert(content_children, ui_components.create_widget_list(
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filtered_items, is_widget_installed, on_install, on_open_api
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items, is_widget_installed, on_install, on_open_api
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))
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end
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@@ -219,7 +179,7 @@ function M.open_asset_store()
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title = "Druid Asset Store",
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content = editor.ui.vertical({
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spacing = editor.ui.SPACING.SMALL,
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padding = editor.ui.PADDING.NONE,
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padding = editor.ui.PADDING.SMALL,
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children = content_children
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}),
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buttons = {
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@@ -231,11 +191,7 @@ function M.open_asset_store()
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})
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end)
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local result = editor.ui.show_dialog(dialog_component({}))
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-- Save the install folder preference (this will be handled by the state management in the dialog)
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return result
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return editor.ui.show_dialog(dialog_component({}))
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end
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21
druid/editor_scripts/core/asset_store_internal.lua
Normal file
21
druid/editor_scripts/core/asset_store_internal.lua
Normal file
@@ -0,0 +1,21 @@
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local M = {}
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---Download a JSON file from a URL
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---@param json_url string - The URL to download the JSON from
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---@return table|nil, string|nil - The JSON data or nil, error message or nil
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function M.download_json(json_url)
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local response = http.request(json_url, { as = "json" })
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if response.status ~= 200 then
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return nil, "Failed to fetch store data. HTTP status: " .. response.status
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end
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if not response.body or not response.body.items then
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return nil, "Invalid store data format"
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end
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return response.body, nil
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end
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return M
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@@ -1,8 +1,8 @@
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local base64 = require("druid.editor_scripts.core.base64")
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local path_replacer = require("druid.editor_scripts.core.path_replacer")
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--- Module for handling widget installation from zip files
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--- Downloads zip files and extracts them to the specified folder
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local base64 = require("druid.editor_scripts.core.base64")
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local M = {}
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local DEFAULT_INSTALL_FOLDER = "/widget"
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@@ -79,14 +79,13 @@ function M.install_widget(item, install_folder)
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print("Zip file removed successfully")
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-- Process paths within the extracted widget
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local files_in_folder = path_replacer.get_all_files(folder_path)
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pprint(files_in_folder)
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--local files_in_folder = path_replacer.get_all_files(folder_path)
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--pprint(files_in_folder)
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--if not path_replacer.process_widget_paths(install_folder .. "/" .. folder_name, new_base_path) then
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-- return false, "Failed to process widget paths"
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--end
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return true, "Widget installed successfully"
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end
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@@ -96,8 +95,8 @@ end
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---@param install_folder string - Install folder to check in
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---@return boolean - True if widget is already installed
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function M.is_widget_installed(item, install_folder)
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-- For now, assume widgets are not installed to avoid path issues
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return false
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local p = editor.resource_attributes(install_folder .. "/" .. item.id)
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return p.exists
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end
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@@ -1,22 +0,0 @@
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--- Module for replacing paths in extracted widget files
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--- Handles updating require statements and file paths to match the installation location
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local M = {}
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---Recursively get all files in a directory
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---@param dir_path string - Directory path to scan
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---@param extension string|nil - Optional file extension filter (e.g., ".lua")
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---@return string[] - List of file paths
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function M.get_all_files(dir_path, extension)
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local attributes = editor.resource_attributes(dir_path)
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local files = io.popen("ls -R " .. dir_path)
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for line in files:lines() do
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print(line)
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end
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pprint(files)
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return files
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end
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return M
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@@ -162,9 +162,12 @@ function M.create_widget_item(item, is_installed, on_install, on_open_api)
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end
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return editor.ui.horizontal({
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spacing = editor.ui.SPACING.MEDIUM,
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padding = editor.ui.PADDING.MEDIUM,
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spacing = editor.ui.SPACING.NONE,
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padding = editor.ui.PADDING.SMALL,
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children = {
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editor.ui.separator({
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orientation = editor.ui.ORIENTATION.HORIZONTAL,
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}),
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-- Widget icon placeholder
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editor.ui.label({
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text = "📦",
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@@ -227,12 +230,13 @@ function M.create_widget_item(item, is_installed, on_install, on_open_api)
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-- Action buttons
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editor.ui.vertical({
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spacing = editor.ui.SPACING.SMALL,
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spacing = editor.ui.SPACING.MEDIUM,
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children = {
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editor.ui.button({
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text = is_installed and "Reinstall" or "Install",
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text = "Install",
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on_pressed = on_install,
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enabled = true
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enabled = is_installed == false
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}),
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editor.ui.button({
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text = "API",
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@@ -240,7 +244,7 @@ function M.create_widget_item(item, is_installed, on_install, on_open_api)
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enabled = item.api ~= nil
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})
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}
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})
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}),
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}
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})
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end
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@@ -274,40 +278,4 @@ function M.create_widget_list(items, is_installed_func, on_install, on_open_api)
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end
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---Create a loading indicator
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---@param message string - Loading message
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---@return userdata - UI component
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function M.create_loading_indicator(message)
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return editor.ui.vertical({
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spacing = editor.ui.SPACING.MEDIUM,
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alignment = editor.ui.ALIGNMENT.CENTER,
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children = {
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editor.ui.label({
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text = message or "Loading...",
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color = editor.ui.COLOR.TEXT,
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alignment = editor.ui.ALIGNMENT.CENTER
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})
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}
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})
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end
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---Create an error message display
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---@param message string - Error message
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---@return userdata - UI component
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function M.create_error_message(message)
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return editor.ui.vertical({
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spacing = editor.ui.SPACING.MEDIUM,
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alignment = editor.ui.ALIGNMENT.CENTER,
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children = {
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editor.ui.label({
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text = "Error: " .. message,
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color = editor.ui.COLOR.ERROR,
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alignment = editor.ui.ALIGNMENT.CENTER
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})
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}
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})
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end
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return M
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@@ -74,7 +74,7 @@ function M.get_commands()
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label = "[Druid] Asset Store",
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locations = { "Edit" },
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run = function()
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return asset_store.open_asset_store()
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return asset_store.open_asset_store("https://insality.github.io/core/druid_widget_store.json")
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end
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},
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