diff --git a/README.md b/README.md
index 196ba21..492b17c 100644
--- a/README.md
+++ b/README.md
@@ -123,7 +123,7 @@ Here is full **Druid** components list:
| Name | Description | API page | Example Link | Is Basic component[^1] | Preview |
|------|-------------|----------|------------|-------------|---------|
| **[Button](docs_md/01-components.md#button)** | Basic input component. Handles all types of interactions: click, long click, hold click, double click, etc | [Button API](https://insality.github.io/druid/modules/Button.html) | [Button Example](https://insality.github.io/druid/druid/?example=general_buttons) | ✅ |
|
-| **[Text](docs_md/01-components.md#text)** | Wrap on GUI text node, handle different text size adjusting, providing additional text API | [Text API](https://insality.github.io/druid/modules/Button.html) | [Text Example](https://insality.github.io/druid/druid/?example=texts_general) | ✅ |
|
+| **[Text](docs_md/01-components.md#text)** | Wrap on GUI text node, handle different text size adjusting, providing additional text API | [Text API](https://insality.github.io/druid/modules/Text.html) | [Text Example](https://insality.github.io/druid/druid/?example=texts_general) | ✅ |
|
| **[Scroll](docs_md/01-components.md#scroll)** | Scroll component | [Scroll API](https://insality.github.io/druid/modules/Scroll.html) | [Scroll Example](https://insality.github.io/druid/druid/?example=general_scroll) | ✅ |
|
| **[Blocker](docs_md/01-components.md#blocker)** | Block user input in node zone area | [Blocker API](https://insality.github.io/druid/modules/Blocker.html) | ❌ | ✅ | |
| **[Back Handler](docs_md/01-components.md#back-handler)** | Handle back button (Android back button, backspace key) | [Back Handler API](https://insality.github.io/druid/modules/BackHandler.html) | ❌ | ✅ | |
diff --git a/druid/system/druid_instance.lua b/druid/system/druid_instance.lua
index ea002ca..33d44e7 100755
--- a/druid/system/druid_instance.lua
+++ b/druid/system/druid_instance.lua
@@ -569,7 +569,7 @@ end
-- @tparam node node Gui text node
-- @tparam[opt] string value Initial text. Default value is node text from GUI scene.
-- @tparam[opt] bool no_adjust If true, text will be not auto-adjust size
--- @treturn Tet text component
+-- @treturn Text text component
function DruidInstance.new_text(self, node, value, no_adjust)
return DruidInstance.new(self, text, node, value, no_adjust)
end