mirror of
https://github.com/Insality/druid
synced 2025-06-27 10:27:48 +02:00
Move all examples to separate collections
This commit is contained in:
parent
04d6babdff
commit
ebabb37761
@ -4,7 +4,7 @@ embedded_instances {
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id: "gui"
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data: "components {\n"
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" id: \"main\"\n"
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" component: \"/example/gui/main/main.gui\"\n"
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" component: \"/example/example.gui\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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@ -365,3 +365,255 @@ embedded_instances {
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z: 1.0
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}
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}
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embedded_instances {
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id: "general_grid"
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data: "components {\n"
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" id: \"screen_factory\"\n"
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" component: \"/monarch/screen_factory.script\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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" properties {\n"
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" id: \"screen_id\"\n"
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" value: \"general_grid\"\n"
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" type: PROPERTY_TYPE_HASH\n"
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" }\n"
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" properties {\n"
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" id: \"popup\"\n"
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" value: \"true\"\n"
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" type: PROPERTY_TYPE_BOOLEAN\n"
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" }\n"
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"}\n"
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"embedded_components {\n"
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" id: \"collectionfactory\"\n"
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" type: \"collectionfactory\"\n"
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" data: \"prototype: \\\"/example/examples/general/grid/grid.collection\\\"\\n"
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"load_dynamically: false\\n"
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"\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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embedded_instances {
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id: "general_input"
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data: "components {\n"
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" id: \"screen_factory\"\n"
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" component: \"/monarch/screen_factory.script\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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" properties {\n"
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" id: \"screen_id\"\n"
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" value: \"general_input\"\n"
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" type: PROPERTY_TYPE_HASH\n"
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" }\n"
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" properties {\n"
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" id: \"popup\"\n"
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" value: \"true\"\n"
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" type: PROPERTY_TYPE_BOOLEAN\n"
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" }\n"
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"}\n"
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"embedded_components {\n"
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" id: \"collectionfactory\"\n"
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" type: \"collectionfactory\"\n"
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" data: \"prototype: \\\"/example/examples/general/input/input.collection\\\"\\n"
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"load_dynamically: false\\n"
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"\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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embedded_instances {
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id: "general_scroll"
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data: "components {\n"
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" id: \"screen_factory\"\n"
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" component: \"/monarch/screen_factory.script\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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" properties {\n"
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" id: \"screen_id\"\n"
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" value: \"general_scroll\"\n"
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" type: PROPERTY_TYPE_HASH\n"
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" }\n"
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" properties {\n"
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" id: \"popup\"\n"
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" value: \"true\"\n"
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" type: PROPERTY_TYPE_BOOLEAN\n"
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" }\n"
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"}\n"
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"embedded_components {\n"
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" id: \"collectionfactory\"\n"
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" type: \"collectionfactory\"\n"
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" data: \"prototype: \\\"/example/examples/general/scroll/scroll.collection\\\"\\n"
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"load_dynamically: false\\n"
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"\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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embedded_instances {
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id: "general_data_list"
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data: "components {\n"
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" id: \"screen_factory\"\n"
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" component: \"/monarch/screen_factory.script\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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" properties {\n"
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" id: \"screen_id\"\n"
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" value: \"general_data_list\"\n"
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" type: PROPERTY_TYPE_HASH\n"
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" }\n"
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" properties {\n"
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" id: \"popup\"\n"
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" value: \"true\"\n"
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" type: PROPERTY_TYPE_BOOLEAN\n"
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" }\n"
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"}\n"
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"embedded_components {\n"
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" id: \"collectionfactory\"\n"
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" type: \"collectionfactory\"\n"
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" data: \"prototype: \\\"/example/examples/general/data_list/data_list.collection\\\"\\n"
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"load_dynamically: false\\n"
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"\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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@ -1,4 +1,4 @@
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script: "/example/gui/main/main.gui_script"
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script: "/example/example.gui_script"
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fonts {
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name: "game"
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font: "/example/assets/fonts/game.font"
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@ -1,17 +1,8 @@
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---@type druid
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local druid = require("druid.druid")
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local monarch = require("monarch.monarch")
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local empty_style = require("druid.styles.empty.style")
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local default_style = require("druid.styles.default.style")
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local scroll_page = require("example.page.scroll_page")
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local input_page = require("example.page.input_page")
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local grid_page = require("example.page.grid_page")
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local infinity_page = require("example.page.infinity_page")
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local function back_to_lobby(self)
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monarch.back()
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gui.set_enabled(gui.get_node("C_Anchor"), true)
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@ -101,30 +92,30 @@ local function init_lobby(self)
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self.lobby_grid:add(get_button(self, "Texts", "general_texts"))
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self.lobby_grid:add(get_button_disabled(self, "Lang Text", "scene_name"))
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self.lobby_grid:add(get_button(self, "Sliders", "general_sliders"))
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self.lobby_grid:add(get_button(self, "Scrolls", "scene_name"))
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self.lobby_grid:add(get_button(self, "Grids", "scene_name"))
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self.lobby_grid:add(get_button(self, "Progress Bar", "scene_name"))
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self.lobby_grid:add(get_button(self, "Data List", "scene_name"))
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self.lobby_grid:add(get_button(self, "Checkboxes", "scene_name"))
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self.lobby_grid:add(get_button(self, "Input text", "scene_name"))
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self.lobby_grid:add(get_button(self, "Swipe", "scene_name"))
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self.lobby_grid:add(get_button(self, "Drag", "scene_name"))
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self.lobby_grid:add(get_button(self, "Scrolls", "general_scroll"))
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self.lobby_grid:add(get_button(self, "Grids", "general_grid"))
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self.lobby_grid:add(get_button_disabled(self, "Progress Bar", "scene_name"))
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self.lobby_grid:add(get_button(self, "Data List", "general_data_list"))
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self.lobby_grid:add(get_button_disabled(self, "Checkboxes", "scene_name"))
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self.lobby_grid:add(get_button(self, "Input text", "general_input"))
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self.lobby_grid:add(get_button_disabled(self, "Swipe", "scene_name"))
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self.lobby_grid:add(get_button_disabled(self, "Drag", "scene_name"))
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self.lobby_grid:add(get_title(self, "Scrolls"))
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self.lobby_grid:add(get_button(self, "Nested scrolls", "scroll_scene"))
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self.lobby_grid:add(get_button(self, "With points of interest", "scroll_scene"))
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self.lobby_grid:add(get_button(self, "Without inertion", "scroll_scene"))
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self.lobby_grid:add(get_button_disabled(self, "Nested scrolls", "scroll_scene"))
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self.lobby_grid:add(get_button_disabled(self, "With points of interest", "scroll_scene"))
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self.lobby_grid:add(get_button_disabled(self, "Without inertion", "scroll_scene"))
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self.lobby_grid:add(get_title(self, "Grids"))
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self.lobby_grid:add(get_button(self, "Static grid", "scroll_scene"))
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self.lobby_grid:add(get_button(self, "Dynamic grid", "scroll_scene"))
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self.lobby_grid:add(get_button(self, "Scroll binding", "scroll_scene"))
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self.lobby_grid:add(get_button_disabled(self, "Static grid", "scroll_scene"))
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self.lobby_grid:add(get_button_disabled(self, "Dynamic grid", "scroll_scene"))
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self.lobby_grid:add(get_button_disabled(self, "Scroll binding", "scroll_scene"))
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self.lobby_grid:add(get_title(self, "Data list / Infinity scroll"))
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self.lobby_grid:add(get_button(self, "With static grid", "scroll_scene"))
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self.lobby_grid:add(get_button(self, "With dynamic grid", "scroll_scene"))
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self.lobby_grid:add(get_button(self, "Add/remove elements", "scroll_scene"))
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self.lobby_grid:add(get_button(self, "Navigate over elements", "scroll_scene"))
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self.lobby_grid:add(get_button_disabled(self, "With static grid", "scroll_scene"))
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self.lobby_grid:add(get_button_disabled(self, "With dynamic grid", "scroll_scene"))
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self.lobby_grid:add(get_button_disabled(self, "Add/remove elements", "scroll_scene"))
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self.lobby_grid:add(get_button_disabled(self, "Navigate over elements", "scroll_scene"))
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end
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37
example/examples/general/data_list/data_list.collection
Normal file
37
example/examples/general/data_list/data_list.collection
Normal file
@ -0,0 +1,37 @@
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name: "data_list"
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scale_along_z: 0
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embedded_instances {
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id: "go"
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data: "components {\n"
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" id: \"data_list\"\n"
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" component: \"/example/examples/general/data_list/data_list.gui\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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1260
example/examples/general/data_list/data_list.gui
Normal file
1260
example/examples/general/data_list/data_list.gui
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
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local M = {}
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local druid = require("druid.druid")
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local function create_infinity_instance(self, record, index)
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@ -104,7 +104,7 @@ local function setup_infinity_list(self)
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-- local pos = self.infinity_grid:get_pos(25)
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-- self.infinity_scroll:scroll_to(pos, true)
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timer.delay(1, false, function()
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self.infinity_list:scroll_to_index(25)
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-- self.infinity_list:scroll_to_index(25)
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end)
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@ -119,7 +119,7 @@ local function setup_infinity_list(self)
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end):set_data(data)
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timer.delay(1, false, function()
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self.infinity_list_dynamic:scroll_to_index(25)
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-- self.infinity_list_dynamic:scroll_to_index(25)
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end)
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self.infinity_list_dynamic_hor = self.druid:new_data_list(self.infinity_scroll_dynamic_hor, self.infinity_grid_dynamic_hor, function(record, index)
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@ -140,8 +140,9 @@ local function toggle_stencil(self)
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end
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function M.setup_page(self)
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self.druid:new_scroll("infinity_page", "infinity_page_content")
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function init(self)
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self.druid = druid.new(self)
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self.druid:new_scroll("root", "infinity_page_content")
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self.infinity_prefab = gui.get_node("infinity_prefab")
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self.infinity_prefab_small = gui.get_node("infinity_prefab_small")
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@ -177,4 +178,21 @@ function M.setup_page(self)
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end
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return M
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function final(self)
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self.druid:final()
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end
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function update(self, dt)
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self.druid:update(dt)
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end
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function on_message(self, message_id, message, sender)
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self.druid:on_message(message_id, message, sender)
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end
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function on_input(self, action_id, action)
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return self.druid:on_input(action_id, action)
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end
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37
example/examples/general/grid/grid.collection
Normal file
37
example/examples/general/grid/grid.collection
Normal file
@ -0,0 +1,37 @@
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name: "grid"
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scale_along_z: 0
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embedded_instances {
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id: "go"
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data: "components {\n"
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" id: \"overview\"\n"
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" component: \"/example/examples/general/grid/grid.gui\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
2058
example/examples/general/grid/grid.gui
Normal file
2058
example/examples/general/grid/grid.gui
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,8 +1,6 @@
|
||||
local druid = require("druid.druid")
|
||||
local const = require("druid.const")
|
||||
|
||||
local M = {}
|
||||
|
||||
|
||||
local function simple_animate(node, pos)
|
||||
gui.animate(node, "position", pos, gui.EASING_OUTSINE, 0.2)
|
||||
end
|
||||
@ -178,8 +176,10 @@ local function init_dynamic_grid(self)
|
||||
end
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
self.druid:new_scroll("grid_page", "grid_page_content")
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
self.druid:new_scroll("root", "grid_page_content")
|
||||
|
||||
self.grid_static_grid = self.druid:new_static_grid("grid_nodes", "grid_nodes_prefab", 5)
|
||||
:set_position_function(simple_animate)
|
||||
@ -204,4 +204,21 @@ function M.setup_page(self)
|
||||
end
|
||||
|
||||
|
||||
return M
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
37
example/examples/general/input/input.collection
Normal file
37
example/examples/general/input/input.collection
Normal file
@ -0,0 +1,37 @@
|
||||
name: "input"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"overview\"\n"
|
||||
" component: \"/example/examples/general/input/input.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
1022
example/examples/general/input/input.gui
Normal file
1022
example/examples/general/input/input.gui
Normal file
File diff suppressed because it is too large
Load Diff
31
example/examples/general/input/input.gui_script
Normal file
31
example/examples/general/input/input.gui_script
Normal file
@ -0,0 +1,31 @@
|
||||
local druid = require("druid.druid")
|
||||
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
self.druid:new_input("input_box_usual", "input_text_usual")
|
||||
self.druid:new_input("input_box_password", "input_text_password", gui.KEYBOARD_TYPE_PASSWORD)
|
||||
self.druid:new_input("input_box_email", "input_text_email", gui.KEYBOARD_TYPE_EMAIL)
|
||||
self.druid:new_input("input_box_numpad", "input_text_numpad", gui.KEYBOARD_TYPE_NUMBER_PAD)
|
||||
:set_allowed_characters("[%d,.]")
|
||||
end
|
||||
|
||||
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
37
example/examples/general/scroll/scroll.collection
Normal file
37
example/examples/general/scroll/scroll.collection
Normal file
@ -0,0 +1,37 @@
|
||||
name: "scroll"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"scroll\"\n"
|
||||
" component: \"/example/examples/general/scroll/scroll.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
2092
example/examples/general/scroll/scroll.gui
Normal file
2092
example/examples/general/scroll/scroll.gui
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
local M = {}
|
||||
local druid = require("druid.druid")
|
||||
|
||||
|
||||
local function init_scroll_with_grid(self)
|
||||
@ -34,9 +34,11 @@ local function init_scroll_with_grid(self)
|
||||
end
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
-- Usual scroll for whole page
|
||||
self.druid:new_scroll("scroll_page", "scroll_page_content")
|
||||
self.druid:new_scroll("root", "scroll_page_content")
|
||||
|
||||
-- Simple scroll with no adjust
|
||||
self.druid:new_scroll("simple_scroll_input", "simple_scroll_content")
|
||||
@ -68,4 +70,21 @@ function M.setup_page(self)
|
||||
end
|
||||
|
||||
|
||||
return M
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
@ -3,8 +3,8 @@ scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"overview\"\n"
|
||||
" component: \"/example/examples/general/template/template.gui\"\n"
|
||||
" id: \"template\"\n"
|
||||
" component: \"/example/examples/template/template.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
@ -1,4 +1,4 @@
|
||||
script: "/example/examples/general/template/template.gui_script"
|
||||
script: "/example/examples/template/template.gui_script"
|
||||
fonts {
|
||||
name: "game"
|
||||
font: "/example/assets/fonts/game.font"
|
File diff suppressed because it is too large
Load Diff
@ -1,13 +0,0 @@
|
||||
local M = {}
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
self.druid:new_input("input_box_usual", "input_text_usual")
|
||||
self.druid:new_input("input_box_password", "input_text_password", gui.KEYBOARD_TYPE_PASSWORD)
|
||||
self.druid:new_input("input_box_email", "input_text_email", gui.KEYBOARD_TYPE_EMAIL)
|
||||
self.druid:new_input("input_box_numpad", "input_text_numpad", gui.KEYBOARD_TYPE_NUMBER_PAD)
|
||||
:set_allowed_characters("[%d,.]")
|
||||
end
|
||||
|
||||
|
||||
return M
|
Loading…
x
Reference in New Issue
Block a user