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https://github.com/Insality/druid
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@ -83,6 +83,10 @@
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<h2><a href="#Functions">Functions</a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap><a href="#add">add(self, data, index, shift_policy)</a></td>
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<td class="summary">Add element to DataList.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#clear">clear(self)</a></td>
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<td class="summary">Clear the DataList and refresh visuals</td>
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@ -112,6 +116,14 @@
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<td class="summary">Druid System on_remove function</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#remove">remove(self, index, shift_policy)</a></td>
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<td class="summary">Remove element from DataList.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#remove_by_data">remove_by_data(self, data, shift_policy)</a></td>
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<td class="summary">Remove element from DataList by data value.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#scroll_to_index">scroll_to_index(self, index)</a></td>
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<td class="summary">Instant scroll to element with passed index</td>
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</tr>
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@ -167,6 +179,39 @@
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<h2 class="section-header "><a name="Functions"></a>Functions</h2>
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<dl class="function">
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<dt>
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<a name = "add"></a>
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<strong>add(self, data, index, shift_policy)</strong>
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</dt>
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<dd>
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Add element to DataList. Currenly untested
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">self</span>
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<span class="types"><span class="type">DataList</span></span>
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<a href="../modules/DataList.html#">DataList</a>
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</li>
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<li><span class="parameter">data</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
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</li>
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<li><span class="parameter">index</span>
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<span class="types"><span class="type">number</span> or <span class="type">nil</span></span>
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</li>
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<li><span class="parameter">shift_policy</span>
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<span class="types"><span class="type">number</span> or <span class="type">nil</span></span>
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The constant from const.SHIFT.*
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "clear"></a>
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<strong>clear(self)</strong>
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@ -347,6 +392,64 @@
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</dd>
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<dt>
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<a name = "remove"></a>
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<strong>remove(self, index, shift_policy)</strong>
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</dt>
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<dd>
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Remove element from DataList. Currenly untested
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">self</span>
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<span class="types"><span class="type">DataList</span></span>
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<a href="../modules/DataList.html#">DataList</a>
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</li>
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<li><span class="parameter">index</span>
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<span class="types"><span class="type">number</span> or <span class="type">nil</span></span>
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</li>
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<li><span class="parameter">shift_policy</span>
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<span class="types"><span class="type">number</span> or <span class="type">nil</span></span>
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The constant from const.SHIFT.*
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "remove_by_data"></a>
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<strong>remove_by_data(self, data, shift_policy)</strong>
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</dt>
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<dd>
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Remove element from DataList by data value. Currenly untested
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">self</span>
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<span class="types"><span class="type">DataList</span></span>
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<a href="../modules/DataList.html#">DataList</a>
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</li>
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<li><span class="parameter">data</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
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</li>
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<li><span class="parameter">shift_policy</span>
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<span class="types"><span class="type">number</span> or <span class="type">nil</span></span>
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The constant from const.SHIFT.*
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "scroll_to_index"></a>
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@ -81,19 +81,7 @@
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<b># Overview #</b>
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<p> This custom component is inspired by <a href="https://github.com/britzl/defold-richtext" target="_blank">defold-richtext</a> by britzl.
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It uses a similar syntax for tags but currently supports fewer tags.
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<p> All parameters for the Rich Text component are adjusted in the GUI scene.
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<p> This component uses GUI component template. (/druid/custom/rich_text/rich_text.gui).
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<p> You able to customize it or make your own with the next node scructure:
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<p> root
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<p> - text_prefab
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<p> - icon_prefab
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<p> <b># Rich Text Setup #</b>
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<p> • Root node size: Set the maximum width and height of the text.
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<p> • Root anchor: Define the alignment of the Rich Text inside the root node size area.
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<p> • Text prefab: Configure all default text parameters for the text node.
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<p> • Text prefab anchor: Set the anchor for each text node (adjust this only if animating text).
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<p> • Icon prefab: Configure all default node parameters for the icon node.
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<p> • Icon prefab anchor: Set the anchor for each icon node (adjust this only if animating the icon).
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<p> Create Rich Text on your GUI Text Node. All properties of the text node will be used as default for the text.
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<p> <b># Notes #</b>
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<p> • Nested tags are supported
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<p> <a href="https://insality.github.io/druid/druid/index.html?example=custom_rich_text" target="_blank"><b>Example Link</b></a></p>
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@ -119,7 +107,6 @@ self.rich_text:set_text("Hello, Druid Rich Text!")
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outline: vector4,
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font: string,
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image: druid.rich_text.image,
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default_animation: string,
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br: boolean,
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nobr: boolean,
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}
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@ -321,6 +321,14 @@ function druid__checkbox_group.set_state(self, indexes, is_instant) end
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---@field top_index number The current top index of visual elements
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local druid__data_list = {}
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--- Add element to DataList.
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--- Currenly untested
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---@param self druid.data_list @{DataList}
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---@param data table
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---@param index number|nil
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---@param shift_policy number|nil The constant from const.SHIFT.*
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function druid__data_list.add(self, data, index, shift_policy) end
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--- Clear the DataList and refresh visuals
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---@param self druid.data_list @{DataList}
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function druid__data_list.clear(self) end
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@ -356,6 +364,20 @@ function druid__data_list.init(self, scroll, grid, create_function) end
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---@param self druid.data_list @{DataList}
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function druid__data_list.on_remove(self) end
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--- Remove element from DataList.
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--- Currenly untested
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---@param self druid.data_list @{DataList}
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---@param index number|nil
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---@param shift_policy number|nil The constant from const.SHIFT.*
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function druid__data_list.remove(self, index, shift_policy) end
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--- Remove element from DataList by data value.
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--- Currenly untested
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---@param self druid.data_list @{DataList}
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---@param data table
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---@param shift_policy number|nil The constant from const.SHIFT.*
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function druid__data_list.remove_by_data(self, data, shift_policy) end
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--- Instant scroll to element with passed index
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---@param self druid.data_list @{DataList}
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---@param index number
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@ -1903,6 +1925,8 @@ function helper.table_to_string(t) end
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---@field height number
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---@field offset_x number|nil
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---@field offset_y number|nil
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---@field max_ascent number
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---@field max_descent number
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---@field node_size vector3|nil @For images only
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---@class druid.rich_text.lines_metrics
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@ -1967,12 +1991,22 @@ function helper.table_to_string(t) end
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---@field max_descent number
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---@class utf8
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---@field len fun(string: string): number
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---@field sub fun(string: string, i: number, j: number): string
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---@field gmatch fun(string: string, pattern: string): fun(): string
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---@field gsub fun(string: string, pattern: string, repl: string, n: number): string
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---@field char fun(...: number): string
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---@field byte fun(string: string, i: number, j: number): number
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---@field len fun(s: string):number
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---@field sub fun(s: string, start_index: number, length: number)
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---@field reverse fun()
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---@field char fun()
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---@field unicode fun()
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---@field gensub fun()
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---@field byte fun()
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---@field find fun()
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---@field match fun(s: string, m: string)
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---@field gmatch fun(s: string, m: string)
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---@field gsub fun()
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---@field dump fun()
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---@field format fun()
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---@field lower fun()
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---@field upper fun()
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---@field rep fun()
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---Add generics to some functions.
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@ -12,7 +12,6 @@ local utf8_lua = require("druid.system.utf8")
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local utf8 = utf8 or utf8_lua
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local VECTOR_ZERO = vmath.vector3(0)
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local VECTOR_ONE = vmath.vector3(1)
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local COLOR_WHITE = vmath.vector4(1)
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local M = {}
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@ -6,31 +6,7 @@
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-- This custom component is inspired by <a href="https://github.com/britzl/defold-richtext" target="_blank">defold-richtext</a> by britzl.
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-- It uses a similar syntax for tags but currently supports fewer tags.
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--
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-- All parameters for the Rich Text component are adjusted in the GUI scene.
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--
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-- This component uses GUI component template. (/druid/custom/rich_text/rich_text.gui).
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--
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-- You able to customize it or make your own with the next node scructure:
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--
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-- root
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--
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-- - text_prefab
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--
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-- - icon_prefab
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--
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-- <b># Rich Text Setup #</b>
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--
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-- • Root node size: Set the maximum width and height of the text.
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--
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-- • Root anchor: Define the alignment of the Rich Text inside the root node size area.
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--
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-- • Text prefab: Configure all default text parameters for the text node.
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--
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-- • Text prefab anchor: Set the anchor for each text node (adjust this only if animating text).
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--
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-- • Icon prefab: Configure all default node parameters for the icon node.
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--
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-- • Icon prefab anchor: Set the anchor for each icon node (adjust this only if animating the icon).
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-- Create Rich Text on your GUI Text Node. All properties of the text node will be used as default for the text.
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--
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-- <b># Notes #</b>
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--
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-- outline: vector4,
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-- font: string,
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-- image: druid.rich_text.image,
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-- default_animation: string,
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-- br: boolean,
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-- nobr: boolean,
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-- }
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--- Add element to DataList. Currenly untested
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-- @tparam DataList self @{DataList}
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-- @tparam table data
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-- @tparam number index
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-- @tparam number shift_policy The constant from const.SHIFT.*
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-- @local
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-- @tparam number|nil index
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-- @tparam number|nil shift_policy The constant from const.SHIFT.*
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function DataList.add(self, data, index, shift_policy)
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index = index or #self._data + 1
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shift_policy = shift_policy or const.SHIFT.RIGHT
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@ -129,9 +128,8 @@ end
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--- Remove element from DataList. Currenly untested
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-- @tparam DataList self @{DataList}
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-- @tparam number index
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-- @tparam number shift_policy The constant from const.SHIFT.*
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-- @local
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-- @tparam number|nil index
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-- @tparam number|nil shift_policy The constant from const.SHIFT.*
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function DataList.remove(self, index, shift_policy)
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helper.remove_with_shift(self._data, index, shift_policy)
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self:_refresh()
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@ -140,9 +138,8 @@ end
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--- Remove element from DataList by data value. Currenly untested
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-- @tparam DataList self @{DataList}
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-- @tparam tabe data
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-- @tparam number shift_policy The constant from const.SHIFT.*
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-- @local
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-- @tparam table data
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-- @tparam number|nil shift_policy The constant from const.SHIFT.*
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function DataList.remove_by_data(self, data, shift_policy)
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local index = helper.contains(self._data, data)
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if index then
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end
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-- @private
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-- @tparam node node
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-- @treturn number, number
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-- @local
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function M.get_node_size(node)
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if not gui.is_enabled(node, false) then
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return 0, 0
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@ -318,10 +318,10 @@ function M.get_node_size(node)
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end
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-- @private
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-- @tparam Layout self @{Layout}
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-- Calculate rows data for layout. Contains total width, height and rows info (width, height, count of elements in row)
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-- @treturn druid.layout.rows_data
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-- @local
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function M.calculate_rows_data(self)
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local entities = self.entities
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local margin = self.margin
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@ -401,11 +401,11 @@ function M.calculate_rows_data(self)
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return rows_data
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end
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-- @private
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-- @tparam node node
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-- @tparam number x
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-- @tparam number y
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-- @treturn node
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-- @local
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function M:set_node_position(node, x, y)
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local position = gui.get_position(node)
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position.x = x
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---@field max_descent number
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---@class utf8
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---@field len fun(string: string): number
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---@field sub fun(string: string, i: number, j: number): string
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---@field gmatch fun(string: string, pattern: string): fun(): string
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---@field gsub fun(string: string, pattern: string, repl: string, n: number): string
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---@field char fun(...: number): string
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---@field byte fun(string: string, i: number, j: number): number
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---@field len fun(s: string):number
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---@field sub fun(s: string, start_index: number, length: number)
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---@field reverse fun()
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---@field char fun()
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---@field unicode fun()
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---@field gensub fun()
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---@field byte fun()
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---@field find fun()
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---@field match fun(s: string, m: string)
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---@field gmatch fun(s: string, m: string)
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---@field gsub fun()
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---@field dump fun()
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---@field format fun()
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---@field lower fun()
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---@field upper fun()
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---@field rep fun()
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---Add generics to some functions.
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