mirror of
https://github.com/Insality/druid
synced 2025-09-27 18:12:21 +02:00
Update grid usage at grid example page
This commit is contained in:
@@ -5,11 +5,19 @@ local function add_node(self)
|
||||
local prefab = gui.get_node("grid_nodes_prefab")
|
||||
local cloned = gui.clone_tree(prefab)
|
||||
gui.set_enabled(cloned["grid_nodes_prefab"], true)
|
||||
local index = #self.grid_nodes + 1
|
||||
local index = #self.grid_nodes.nodes + 1
|
||||
gui.set_text(cloned["grid_nodes_text"], index)
|
||||
|
||||
local button = self.druid:new_button(cloned["grid_nodes_prefab"], function()
|
||||
print(index)
|
||||
local button = self.druid:new_button(cloned["grid_nodes_prefab"], function(_, params, button)
|
||||
gui.delete_node(button.node)
|
||||
self.druid:remove(button)
|
||||
self.grid_nodes:remove(index)
|
||||
for i = 1, #self.grid_node_buttons do
|
||||
if self.grid_node_buttons[i] == button then
|
||||
table.remove(self.grid_node_buttons, i)
|
||||
break
|
||||
end
|
||||
end
|
||||
end)
|
||||
table.insert(self.grid_node_buttons, button)
|
||||
|
||||
@@ -19,8 +27,8 @@ end
|
||||
|
||||
local function clear_nodes(self)
|
||||
local nodes = self.grid_nodes.nodes
|
||||
for i = 1, #nodes do
|
||||
gui.delete_node(nodes[i])
|
||||
for i, node in pairs(nodes) do
|
||||
gui.delete_node(node)
|
||||
end
|
||||
|
||||
for i = 1, #self.grid_node_buttons do
|
||||
@@ -38,7 +46,10 @@ end
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
self.grid_nodes = self.druid:new_grid("grid_nodes", "grid_nodes_prefab", 5)
|
||||
self.grid_nodes = self.druid:new_static_grid("grid_nodes", "grid_nodes_prefab", 5)
|
||||
self.grid_nodes:set_position_function(function(node, pos)
|
||||
gui.animate(node, "position", pos, gui.EASING_OUTSINE, 0.2)
|
||||
end)
|
||||
self.grid_node_buttons = {}
|
||||
gui.set_enabled(gui.get_node("grid_nodes_prefab"), false)
|
||||
|
||||
|
Reference in New Issue
Block a user