Update annotations P.1

This commit is contained in:
Insality
2024-10-29 20:31:45 +02:00
parent a46f38734e
commit c85d66fdca
40 changed files with 1458 additions and 3941 deletions

View File

@@ -1,50 +1,22 @@
-- Copyright (c) 2023 Maksim Tuprikov <insality@gmail.com>. This code is licensed under MIT license
--- Component to consume input in special zone defined by GUI node.
-- <b># Overview #</b>
--
-- <b># Notes #</b>
--
-- Blocker consume input if `gui.pick_node` works on it.
--
-- • Blocker inheritance @{BaseComponent}, you can use all of its methods in addition to those described here.
--
-- • Blocker initial enabled state is `gui.is_enabled(node, true)`
--
-- • The Blocker node should be enabled to capture the input
-- @usage
-- local node = gui.get_node("blocker_node")
-- local blocker = self.druid:new_blocker(node)
-- @module Blocker
-- @within BaseComponent
-- @alias druid.blocker
---Blocker node
-- @tfield node node
---
local const = require("druid.const")
local component = require("druid.component")
local Blocker = component.create("blocker")
---@class druid.blocker: druid.base_component
---@field node node
---@field private _is_enabled boolean
local M = component.create("blocker")
--- The @{Blocker} constructor
-- @tparam Blocker self @{Blocker}
-- @tparam node node Gui node
function Blocker.init(self, node)
---@param node node
function M:init(node)
self.node = self:get_node(node)
self._is_enabled = gui.is_enabled(self.node, true)
end
--- Component input handler
-- @tparam Blocker self @{Blocker}
-- @tparam string action_id on_input action id
-- @tparam table action on_input action
-- @local
function Blocker.on_input(self, action_id, action)
---@param action_id string
---@param action table
function M:on_input(action_id, action)
if action_id ~= const.ACTION_TOUCH and
action_id ~= const.ACTION_MULTITOUCH and
action_id ~= nil then
@@ -67,22 +39,21 @@ function Blocker.on_input(self, action_id, action)
end
--- Set enabled blocker component state.
--
-- Don't change node enabled state itself.
-- @tparam Blocker self @{Blocker}
-- @tparam boolean|nil state Enabled state
function Blocker.set_enabled(self, state)
---Set blocker enabled state
---@param state boolean
---@return druid.blocker self
function M:set_enabled(state)
self._is_enabled = state
return self
end
--- Return blocker enabled state
-- @tparam Blocker self @{Blocker}
-- @treturn boolean @True, if blocker is enabled
function Blocker.is_enabled(self)
---Get blocker enabled state
---@return boolean
function M:is_enabled()
return self._is_enabled
end
return Blocker
return M