mirror of
https://github.com/Insality/druid
synced 2025-06-27 18:37:45 +02:00
Merge pull request #128 from Insality/117-update-examples
117 update examples
This commit is contained in:
commit
c27ba03a77
@ -26,10 +26,11 @@ local DataList = component.create("data_list")
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--- Data list constructor
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-- @tparam Scroll self
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-- @tparam node view_node GUI view scroll node
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-- @tparam node content_node GUI content scroll node
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function DataList.init(self, data, scroll, grid, create_function)
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-- @tparam DataList self
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-- @tparam druid.scroll The Scroll instance for Data List component
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-- @tparam druid.grid The Grid instance for Data List component
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-- @tparam function create_function The create function callback(data, index). Function should return (node, [component])
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function DataList.init(self, scroll, grid, create_function)
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self.druid = self:get_druid()
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self.scroll = scroll
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self.grid = grid
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@ -47,8 +48,6 @@ function DataList.init(self, data, scroll, grid, create_function)
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self._data_visual = {}
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self.scroll.on_scroll:subscribe(self._check_elements, self)
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self:set_data(data)
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end
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@ -62,10 +61,13 @@ end
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--- Set new data set for DataList component
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-- @tparam DataList self
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-- @tparam table data The new data array
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-- @treturn druid.data_list Current DataList instance
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function DataList.set_data(self, data)
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self._data = data
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self._data = data or {}
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self:_update_data_info()
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self:_refresh()
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return self
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end
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619
example/example.collection
Normal file
619
example/example.collection
Normal file
@ -0,0 +1,619 @@
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name: "example"
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scale_along_z: 0
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embedded_instances {
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id: "gui"
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data: "components {\n"
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" id: \"main\"\n"
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" component: \"/example/example.gui\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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||||
}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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embedded_instances {
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id: "system"
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data: "components {\n"
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" id: \"init\"\n"
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" component: \"/example/init.script\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
|
||||
" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
|
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" }\n"
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"}\n"
|
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""
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position {
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x: 0.0
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y: 0.0
|
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z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
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y: 0.0
|
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z: 0.0
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w: 1.0
|
||||
}
|
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scale3 {
|
||||
x: 1.0
|
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y: 1.0
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z: 1.0
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}
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}
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embedded_instances {
|
||||
id: "sound"
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data: "embedded_components {\n"
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" id: \"click\"\n"
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" type: \"sound\"\n"
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" data: \"sound: \\\"/example/assets/sounds/click.ogg\\\"\\n"
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"looping: 0\\n"
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"group: \\\"master\\\"\\n"
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"gain: 1.0\\n"
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"pan: 0.0\\n"
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"speed: 1.0\\n"
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"loopcount: 0\\n"
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"\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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||||
" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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||||
" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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||||
" }\n"
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"}\n"
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||||
""
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||||
position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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||||
}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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||||
}
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}
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embedded_instances {
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id: "general_overview"
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data: "components {\n"
|
||||
" id: \"screen_factory\"\n"
|
||||
" component: \"/monarch/screen_factory.script\"\n"
|
||||
" position {\n"
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||||
" x: 0.0\n"
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||||
" y: 0.0\n"
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||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
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||||
" x: 0.0\n"
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||||
" y: 0.0\n"
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" z: 0.0\n"
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||||
" w: 1.0\n"
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||||
" }\n"
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||||
" properties {\n"
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||||
" id: \"screen_id\"\n"
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||||
" value: \"general_overview\"\n"
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||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
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||||
" properties {\n"
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||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
"}\n"
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"embedded_components {\n"
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" id: \"collectionfactory\"\n"
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" type: \"collectionfactory\"\n"
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" data: \"prototype: \\\"/example/examples/general/overview/overview.collection\\\"\\n"
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"load_dynamically: false\\n"
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||||
"\"\n"
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||||
" position {\n"
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||||
" x: 0.0\n"
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" y: 0.0\n"
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||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
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||||
" x: 0.0\n"
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||||
" y: 0.0\n"
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||||
" z: 0.0\n"
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||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
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||||
position {
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||||
x: 0.0
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||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
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||||
embedded_instances {
|
||||
id: "general_buttons"
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||||
data: "components {\n"
|
||||
" id: \"screen_factory\"\n"
|
||||
" component: \"/monarch/screen_factory.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
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||||
" id: \"screen_id\"\n"
|
||||
" value: \"general_buttons\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
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||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/examples/general/buttons/buttons.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
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||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "general_texts"
|
||||
data: "components {\n"
|
||||
" id: \"screen_factory\"\n"
|
||||
" component: \"/monarch/screen_factory.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"general_texts\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/examples/general/texts/texts.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "general_sliders"
|
||||
data: "components {\n"
|
||||
" id: \"screen_factory\"\n"
|
||||
" component: \"/monarch/screen_factory.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"general_sliders\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/examples/general/sliders/sliders.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "general_grid"
|
||||
data: "components {\n"
|
||||
" id: \"screen_factory\"\n"
|
||||
" component: \"/monarch/screen_factory.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"general_grid\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/examples/general/grid/grid.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "general_input"
|
||||
data: "components {\n"
|
||||
" id: \"screen_factory\"\n"
|
||||
" component: \"/monarch/screen_factory.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"general_input\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/examples/general/input/input.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "general_scroll"
|
||||
data: "components {\n"
|
||||
" id: \"screen_factory\"\n"
|
||||
" component: \"/monarch/screen_factory.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"general_scroll\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/examples/general/scroll/scroll.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "general_data_list"
|
||||
data: "components {\n"
|
||||
" id: \"screen_factory\"\n"
|
||||
" component: \"/monarch/screen_factory.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"general_data_list\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/examples/general/data_list/data_list.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
1153
example/example.gui
Normal file
1153
example/example.gui
Normal file
File diff suppressed because it is too large
Load Diff
155
example/example.gui_script
Normal file
155
example/example.gui_script
Normal file
@ -0,0 +1,155 @@
|
||||
---@type druid
|
||||
local druid = require("druid.druid")
|
||||
local monarch = require("monarch.monarch")
|
||||
local default_style = require("druid.styles.default.style")
|
||||
|
||||
local function back_to_lobby(self)
|
||||
if gui.set_enabled(self.button_menu.node) then
|
||||
return
|
||||
end
|
||||
|
||||
monarch.back()
|
||||
gui.set_enabled(gui.get_node("C_Anchor"), true)
|
||||
gui.set_enabled(self.button_menu.node, false)
|
||||
|
||||
self.text_header:set_to("Druid")
|
||||
end
|
||||
|
||||
|
||||
local function show_scene(self, scene_name, text_header)
|
||||
monarch.show(scene_name)
|
||||
gui.set_enabled(gui.get_node("C_Anchor"), false)
|
||||
gui.set_enabled(self.button_menu.node, true)
|
||||
|
||||
self.text_header:set_to(text_header)
|
||||
end
|
||||
|
||||
|
||||
local function init_top_panel(self)
|
||||
self.druid:new_blocker("panel_top")
|
||||
|
||||
self.button_menu = self.druid:new_button("button_menu/button", back_to_lobby)
|
||||
self.druid:new_back_handler(back_to_lobby)
|
||||
gui.set_enabled(self.button_menu.node, false)
|
||||
|
||||
self.button_api = self.druid:new_button("button_api/button", sys.open_url, "https://insality.github.io/druid/")
|
||||
|
||||
self.text_header = self.druid:new_text("text_header", "Druid")
|
||||
end
|
||||
|
||||
|
||||
local function on_window_callback(self, event, data)
|
||||
druid.on_window_callback(event, data)
|
||||
end
|
||||
|
||||
|
||||
local function get_title(self, text)
|
||||
local prefab = gui.get_node("prefab_header")
|
||||
local nodes = gui.clone_tree(prefab)
|
||||
local root = nodes["prefab_header"]
|
||||
gui.set_enabled(root, true)
|
||||
gui.set_text(nodes["prefab_text"], text)
|
||||
return root
|
||||
end
|
||||
|
||||
|
||||
local function get_button(self, text, scene_name)
|
||||
local prefab = gui.get_node("prefab_button")
|
||||
local nodes = gui.clone_tree(prefab)
|
||||
local root = nodes["prefab_button"]
|
||||
gui.set_enabled(root, true)
|
||||
self.druid:new_button(root, function()
|
||||
show_scene(self, scene_name, text)
|
||||
end)
|
||||
:set_click_zone(self.lobby_scroll.view_node)
|
||||
gui.set_text(nodes["text_button_lobby"], text)
|
||||
|
||||
return root
|
||||
end
|
||||
|
||||
|
||||
local function get_button_disabled(self, text)
|
||||
local prefab = gui.get_node("prefab_button")
|
||||
local nodes = gui.clone_tree(prefab)
|
||||
local root = nodes["prefab_button"]
|
||||
gui.play_flipbook(nodes["icon_button"], "back_gray")
|
||||
gui.set_enabled(root, true)
|
||||
gui.set_text(nodes["text_button_lobby"], text)
|
||||
|
||||
return root
|
||||
end
|
||||
|
||||
|
||||
local function init_lobby(self)
|
||||
gui.set_enabled(gui.get_node("prefabs"), false)
|
||||
|
||||
self.lobby_scroll = self.druid:new_scroll("lobby_view", "lobby_content")
|
||||
self.lobby_grid = self.druid:new_dynamic_grid("lobby_content")
|
||||
self.lobby_scroll:bind_grid(self.lobby_grid)
|
||||
|
||||
self.lobby_grid:add(get_title(self, "General examples"))
|
||||
self.lobby_grid:add(get_button(self, "Overview", "general_overview"))
|
||||
self.lobby_grid:add(get_button(self, "Buttons", "general_buttons"))
|
||||
self.lobby_grid:add(get_button(self, "Texts", "general_texts"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Lang Text", "scene_name"))
|
||||
self.lobby_grid:add(get_button(self, "Sliders", "general_sliders"))
|
||||
self.lobby_grid:add(get_button(self, "Scrolls", "general_scroll"))
|
||||
self.lobby_grid:add(get_button(self, "Grids", "general_grid"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Progress Bar", "scene_name"))
|
||||
self.lobby_grid:add(get_button(self, "Data List", "general_data_list"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Checkboxes", "scene_name"))
|
||||
self.lobby_grid:add(get_button(self, "Input text", "general_input"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Swipe", "scene_name"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Drag", "scene_name"))
|
||||
|
||||
self.lobby_grid:add(get_title(self, "Scrolls"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Nested scrolls", "scroll_scene"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "With points of interest", "scroll_scene"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Without inertion", "scroll_scene"))
|
||||
|
||||
self.lobby_grid:add(get_title(self, "Grids"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Static grid", "scroll_scene"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Dynamic grid", "scroll_scene"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Scroll binding", "scroll_scene"))
|
||||
|
||||
self.lobby_grid:add(get_title(self, "Data list / Infinity scroll"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "With static grid", "scroll_scene"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "With dynamic grid", "scroll_scene"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Add/remove elements", "scroll_scene"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Navigate over elements", "scroll_scene"))
|
||||
|
||||
self.lobby_grid:add(get_title(self, "System"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Styles"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Custom components"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Component interests"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Nested Druids"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Input priority"))
|
||||
end
|
||||
|
||||
|
||||
function init(self)
|
||||
-- Main lobby have more render priority (top panel)
|
||||
gui.set_render_order(10)
|
||||
|
||||
window.set_listener(on_window_callback)
|
||||
druid.set_default_style(default_style)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
init_top_panel(self)
|
||||
init_lobby(self)
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
self.druid:on_input(action_id, action)
|
||||
end
|
37
example/examples/general/buttons/buttons.collection
Normal file
37
example/examples/general/buttons/buttons.collection
Normal file
@ -0,0 +1,37 @@
|
||||
name: "buttons"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"buttons\"\n"
|
||||
" component: \"/example/examples/general/buttons/buttons.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
1315
example/examples/general/buttons/buttons.gui
Normal file
1315
example/examples/general/buttons/buttons.gui
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,24 +1,27 @@
|
||||
local druid = require("druid.druid")
|
||||
local sprite_style = require("druid.styles.sprites.style")
|
||||
|
||||
local M = {}
|
||||
|
||||
|
||||
local function usual_callback()
|
||||
print("Usual callback")
|
||||
end
|
||||
|
||||
|
||||
local function long_tap_callback(self, params, button, hold_time)
|
||||
print("Long tap callback", hold_time)
|
||||
end
|
||||
|
||||
|
||||
local function hold_callback(self, params, button, hold_time)
|
||||
print("On hold callback", hold_time)
|
||||
end
|
||||
|
||||
|
||||
local function repeated_callback(self, params, button, click_in_row)
|
||||
print("Repeated callback", click_in_row)
|
||||
end
|
||||
|
||||
|
||||
local function double_tap_callback(self, params, button, click_in_row)
|
||||
print("Double tap callback", click_in_row)
|
||||
end
|
||||
@ -48,9 +51,27 @@ local function setup_buttons(self)
|
||||
end
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
setup_buttons(self)
|
||||
end
|
||||
|
||||
|
||||
return M
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
37
example/examples/general/data_list/data_list.collection
Normal file
37
example/examples/general/data_list/data_list.collection
Normal file
@ -0,0 +1,37 @@
|
||||
name: "data_list"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"data_list\"\n"
|
||||
" component: \"/example/examples/general/data_list/data_list.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
1260
example/examples/general/data_list/data_list.gui
Normal file
1260
example/examples/general/data_list/data_list.gui
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
local M = {}
|
||||
local druid = require("druid.druid")
|
||||
|
||||
|
||||
local function create_infinity_instance(self, record, index)
|
||||
@ -86,46 +86,46 @@ local function setup_infinity_list(self)
|
||||
table.insert(data, i)
|
||||
end
|
||||
|
||||
self.infinity_list = self.druid:new_data_list(data, self.infinity_scroll, self.infinity_grid, function(record, index)
|
||||
self.infinity_list = self.druid:new_data_list(self.infinity_scroll, self.infinity_grid, function(record, index)
|
||||
-- function should return gui_node, [druid_component]
|
||||
local root, button = create_infinity_instance(self, record, index)
|
||||
button:set_click_zone(self.infinity_scroll.view_node)
|
||||
return root, button
|
||||
end)
|
||||
end):set_data(data)
|
||||
|
||||
self.infinity_list_hor = self.druid:new_data_list(data, self.infinity_scroll_hor, self.infinity_grid_hor, function(record, index)
|
||||
self.infinity_list_hor = self.druid:new_data_list(self.infinity_scroll_hor, self.infinity_grid_hor, function(record, index)
|
||||
-- function should return gui_node, [druid_component]
|
||||
local root, button = create_infinity_instance_hor(self, record, index)
|
||||
button:set_click_zone(self.infinity_scroll_hor.view_node)
|
||||
return root, button
|
||||
end)
|
||||
end):set_data(data)
|
||||
|
||||
-- scroll to some index
|
||||
-- local pos = self.infinity_grid:get_pos(25)
|
||||
-- self.infinity_scroll:scroll_to(pos, true)
|
||||
timer.delay(1, false, function()
|
||||
self.infinity_list:scroll_to_index(25)
|
||||
-- self.infinity_list:scroll_to_index(25)
|
||||
end)
|
||||
|
||||
|
||||
self.infinity_list_small = self.druid:new_data_list(data, self.infinity_scroll_3, self.infinity_grid_3, function(record, index)
|
||||
self.infinity_list_small = self.druid:new_data_list(self.infinity_scroll_3, self.infinity_grid_3, function(record, index)
|
||||
-- function should return gui_node, [druid_component]
|
||||
return create_infinity_instance_small(self, record, index)
|
||||
end)
|
||||
end):set_data(data)
|
||||
|
||||
self.infinity_list_dynamic = self.druid:new_data_list(data, self.infinity_scroll_dynamic, self.infinity_grid_dynamic, function(record, index)
|
||||
self.infinity_list_dynamic = self.druid:new_data_list(self.infinity_scroll_dynamic, self.infinity_grid_dynamic, function(record, index)
|
||||
-- function should return gui_node, [druid_component]
|
||||
return create_infinity_instance_dynamic(self, record, index)
|
||||
end)
|
||||
end):set_data(data)
|
||||
|
||||
timer.delay(1, false, function()
|
||||
self.infinity_list_dynamic:scroll_to_index(25)
|
||||
-- self.infinity_list_dynamic:scroll_to_index(25)
|
||||
end)
|
||||
|
||||
self.infinity_list_dynamic_hor = self.druid:new_data_list(data, self.infinity_scroll_dynamic_hor, self.infinity_grid_dynamic_hor, function(record, index)
|
||||
self.infinity_list_dynamic_hor = self.druid:new_data_list(self.infinity_scroll_dynamic_hor, self.infinity_grid_dynamic_hor, function(record, index)
|
||||
-- function should return gui_node, [druid_component]
|
||||
return create_infinity_instance_dynamic_hor(self, record, index)
|
||||
end)
|
||||
end):set_data(data)
|
||||
end
|
||||
|
||||
|
||||
@ -140,8 +140,9 @@ local function toggle_stencil(self)
|
||||
end
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
self.druid:new_scroll("infinity_page", "infinity_page_content")
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
self.druid:new_scroll("root", "infinity_page_content")
|
||||
|
||||
self.infinity_prefab = gui.get_node("infinity_prefab")
|
||||
self.infinity_prefab_small = gui.get_node("infinity_prefab_small")
|
||||
@ -177,4 +178,21 @@ function M.setup_page(self)
|
||||
end
|
||||
|
||||
|
||||
return M
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
37
example/examples/general/grid/grid.collection
Normal file
37
example/examples/general/grid/grid.collection
Normal file
@ -0,0 +1,37 @@
|
||||
name: "grid"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"overview\"\n"
|
||||
" component: \"/example/examples/general/grid/grid.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
2058
example/examples/general/grid/grid.gui
Normal file
2058
example/examples/general/grid/grid.gui
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,8 +1,6 @@
|
||||
local druid = require("druid.druid")
|
||||
local const = require("druid.const")
|
||||
|
||||
local M = {}
|
||||
|
||||
|
||||
local function simple_animate(node, pos)
|
||||
gui.animate(node, "position", pos, gui.EASING_OUTSINE, 0.2)
|
||||
end
|
||||
@ -178,8 +176,10 @@ local function init_dynamic_grid(self)
|
||||
end
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
self.druid:new_scroll("grid_page", "grid_page_content")
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
self.druid:new_scroll("root", "grid_page_content")
|
||||
|
||||
self.grid_static_grid = self.druid:new_static_grid("grid_nodes", "grid_nodes_prefab", 5)
|
||||
:set_position_function(simple_animate)
|
||||
@ -204,4 +204,21 @@ function M.setup_page(self)
|
||||
end
|
||||
|
||||
|
||||
return M
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
37
example/examples/general/input/input.collection
Normal file
37
example/examples/general/input/input.collection
Normal file
@ -0,0 +1,37 @@
|
||||
name: "input"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"overview\"\n"
|
||||
" component: \"/example/examples/general/input/input.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
1022
example/examples/general/input/input.gui
Normal file
1022
example/examples/general/input/input.gui
Normal file
File diff suppressed because it is too large
Load Diff
31
example/examples/general/input/input.gui_script
Normal file
31
example/examples/general/input/input.gui_script
Normal file
@ -0,0 +1,31 @@
|
||||
local druid = require("druid.druid")
|
||||
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
self.druid:new_input("input_box_usual", "input_text_usual")
|
||||
self.druid:new_input("input_box_password", "input_text_password", gui.KEYBOARD_TYPE_PASSWORD)
|
||||
self.druid:new_input("input_box_email", "input_text_email", gui.KEYBOARD_TYPE_EMAIL)
|
||||
self.druid:new_input("input_box_numpad", "input_text_numpad", gui.KEYBOARD_TYPE_NUMBER_PAD)
|
||||
:set_allowed_characters("[%d,.]")
|
||||
end
|
||||
|
||||
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
37
example/examples/general/overview/overview.collection
Normal file
37
example/examples/general/overview/overview.collection
Normal file
@ -0,0 +1,37 @@
|
||||
name: "overview"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"overview\"\n"
|
||||
" component: \"/example/examples/general/overview/overview.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
3016
example/examples/general/overview/overview.gui
Normal file
3016
example/examples/general/overview/overview.gui
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,7 +1,5 @@
|
||||
local lang = require("example.lang")
|
||||
|
||||
local M = {}
|
||||
|
||||
local druid = require("druid.druid")
|
||||
|
||||
local function empty_callback(self, param)
|
||||
print("Empty callback. Param", param)
|
||||
@ -34,6 +32,7 @@ local function setup_texts(self)
|
||||
self.druid:new_lang_text("text_slider", "ui_section_slider")
|
||||
self.druid:new_lang_text("text_radio", "ui_section_radio")
|
||||
self.druid:new_lang_text("text_checkbox", "ui_section_checkbox")
|
||||
self.druid:new_lang_text("text_input", "ui_section_input")
|
||||
|
||||
self.druid:new_lang_text("text_translated", "ui_text_example")
|
||||
self.druid:new_lang_text("text_button_lang", "ui_text_change_lang")
|
||||
@ -80,28 +79,39 @@ local function setup_timer(self)
|
||||
end
|
||||
|
||||
|
||||
local function setup_back_handler(self)
|
||||
self.druid:new_back_handler(empty_callback, "back button")
|
||||
end
|
||||
|
||||
|
||||
local function setup_input(self)
|
||||
local input = self.druid:new_input("input_box", "input_text")
|
||||
input:set_text("hello!")
|
||||
end
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
setup_texts(self)
|
||||
|
||||
setup_button(self)
|
||||
setup_progress(self)
|
||||
setup_timer(self)
|
||||
setup_checkbox(self)
|
||||
setup_slider(self)
|
||||
setup_back_handler(self)
|
||||
setup_input(self)
|
||||
end
|
||||
|
||||
|
||||
return M
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
37
example/examples/general/scroll/scroll.collection
Normal file
37
example/examples/general/scroll/scroll.collection
Normal file
@ -0,0 +1,37 @@
|
||||
name: "scroll"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"scroll\"\n"
|
||||
" component: \"/example/examples/general/scroll/scroll.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
2092
example/examples/general/scroll/scroll.gui
Normal file
2092
example/examples/general/scroll/scroll.gui
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
local M = {}
|
||||
local druid = require("druid.druid")
|
||||
|
||||
|
||||
local function init_scroll_with_grid(self)
|
||||
@ -34,9 +34,11 @@ local function init_scroll_with_grid(self)
|
||||
end
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
-- Usual scroll for whole page
|
||||
self.druid:new_scroll("scroll_page", "scroll_page_content")
|
||||
self.druid:new_scroll("root", "scroll_page_content")
|
||||
|
||||
-- Simple scroll with no adjust
|
||||
self.druid:new_scroll("simple_scroll_input", "simple_scroll_content")
|
||||
@ -68,4 +70,21 @@ function M.setup_page(self)
|
||||
end
|
||||
|
||||
|
||||
return M
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
37
example/examples/general/sliders/sliders.collection
Normal file
37
example/examples/general/sliders/sliders.collection
Normal file
@ -0,0 +1,37 @@
|
||||
name: "sliders"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"sliders\"\n"
|
||||
" component: \"/example/examples/general/sliders/sliders.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
1084
example/examples/general/sliders/sliders.gui
Normal file
1084
example/examples/general/sliders/sliders.gui
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,7 +1,9 @@
|
||||
local M = {}
|
||||
local druid = require("druid.druid")
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
local slider = self.druid:new_slider("slider_simple_pin", vmath.vector3(95, 0, 0), function(_, value)
|
||||
gui.set_text(gui.get_node("slider_simple_text"), math.ceil(value * 100) .. "%")
|
||||
end)
|
||||
@ -17,4 +19,21 @@ function M.setup_page(self)
|
||||
end
|
||||
|
||||
|
||||
return M
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
37
example/examples/general/texts/texts.collection
Normal file
37
example/examples/general/texts/texts.collection
Normal file
@ -0,0 +1,37 @@
|
||||
name: "texts"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"texts\"\n"
|
||||
" component: \"/example/examples/general/texts/texts.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
1070
example/examples/general/texts/texts.gui
Normal file
1070
example/examples/general/texts/texts.gui
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
local M = {}
|
||||
local druid = require("druid.druid")
|
||||
|
||||
local pivots = {
|
||||
gui.PIVOT_CENTER,
|
||||
@ -12,6 +12,7 @@ local pivots = {
|
||||
gui.PIVOT_NW
|
||||
}
|
||||
|
||||
|
||||
local function setup_texts(self)
|
||||
self.druid:new_text("text_inline")
|
||||
self.druid:new_text("text_multiline")
|
||||
@ -45,9 +46,27 @@ local function setup_texts(self)
|
||||
end
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
setup_texts(self)
|
||||
end
|
||||
|
||||
|
||||
return M
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
37
example/examples/template/template.collection
Normal file
37
example/examples/template/template.collection
Normal file
@ -0,0 +1,37 @@
|
||||
name: "template"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"template\"\n"
|
||||
" component: \"/example/examples/template/template.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
141
example/examples/template/template.gui
Normal file
141
example/examples/template/template.gui
Normal file
@ -0,0 +1,141 @@
|
||||
script: "/example/examples/template/template.gui_script"
|
||||
fonts {
|
||||
name: "game"
|
||||
font: "/example/assets/fonts/game.font"
|
||||
}
|
||||
textures {
|
||||
name: "kenney"
|
||||
texture: "/example/assets/images/kenney.atlas"
|
||||
}
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 300.0
|
||||
y: 415.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 600.0
|
||||
y: 830.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/empty"
|
||||
id: "root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Hello!"
|
||||
font: "game"
|
||||
id: "text_hint"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
layers {
|
||||
name: "image"
|
||||
}
|
||||
layers {
|
||||
name: "text"
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
25
example/examples/template/template.gui_script
Normal file
25
example/examples/template/template.gui_script
Normal file
@ -0,0 +1,25 @@
|
||||
local druid = require("druid.druid")
|
||||
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
end
|
||||
|
||||
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
File diff suppressed because it is too large
Load Diff
@ -1,104 +0,0 @@
|
||||
---@type druid
|
||||
local druid = require("druid.druid")
|
||||
|
||||
local empty_style = require("druid.styles.empty.style")
|
||||
local default_style = require("druid.styles.default.style")
|
||||
|
||||
local main_page = require("example.page.main_page")
|
||||
local text_page = require("example.page.texts_page")
|
||||
local button_page = require("example.page.button_page")
|
||||
local scroll_page = require("example.page.scroll_page")
|
||||
local slider_page = require("example.page.slider_page")
|
||||
local input_page = require("example.page.input_page")
|
||||
local grid_page = require("example.page.grid_page")
|
||||
local infinity_page = require("example.page.infinity_page")
|
||||
|
||||
local pages = {
|
||||
"main_page",
|
||||
"texts_page",
|
||||
"button_page",
|
||||
"scroll_page",
|
||||
"slider_page",
|
||||
"input_page",
|
||||
"grid_page",
|
||||
"infinity_page",
|
||||
}
|
||||
|
||||
local function on_control_button(self, delta)
|
||||
self.page = self.page + delta
|
||||
self.page = math.max(1, self.page)
|
||||
self.page = math.min(self.page, #pages)
|
||||
|
||||
self.header:translate(pages[self.page])
|
||||
local node = gui.get_node("C_Anchor")
|
||||
|
||||
for i = 1, #pages do
|
||||
gui.set_enabled(gui.get_node(pages[i]), i == self.page)
|
||||
end
|
||||
gui.animate(node, "position.x", (self.page-1) * -600, gui.EASING_OUTSINE, 0.2)
|
||||
end
|
||||
|
||||
|
||||
local function init_top_panel(self)
|
||||
self.druid:new_blocker("panel_top")
|
||||
self.druid:new_button("button_left/button", on_control_button, -1)
|
||||
self.druid:new_button("button_right/button", on_control_button, 1)
|
||||
self.header = self.druid:new_lang_text("text_header", "main_page")
|
||||
end
|
||||
|
||||
|
||||
local function init_swipe_control(self)
|
||||
self.druid:new_swipe("root", function(_, side)
|
||||
if side == "left" then
|
||||
on_control_button(self, 1)
|
||||
end
|
||||
if side == "right" then
|
||||
on_control_button(self, -1)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
local function on_window_callback(self, event, data)
|
||||
druid.on_window_callback(event, data)
|
||||
end
|
||||
|
||||
|
||||
function init(self)
|
||||
druid.set_default_style(default_style)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
window.set_listener(on_window_callback)
|
||||
|
||||
init_swipe_control(self)
|
||||
|
||||
self.page = 1
|
||||
main_page.setup_page(self)
|
||||
text_page.setup_page(self)
|
||||
button_page.setup_page(self)
|
||||
scroll_page.setup_page(self)
|
||||
slider_page.setup_page(self)
|
||||
input_page.setup_page(self)
|
||||
grid_page.setup_page(self)
|
||||
infinity_page.setup_page(self)
|
||||
|
||||
init_top_panel(self)
|
||||
|
||||
-- Refresh state
|
||||
on_control_button(self, 0)
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
self.druid:on_input(action_id, action)
|
||||
end
|
@ -4,7 +4,7 @@ local lang = require("example.lang")
|
||||
|
||||
local function setup_druid()
|
||||
druid.set_sound_function(function(name)
|
||||
sound.play("kenney:/sound#" .. name)
|
||||
sound.play("example:/sound#" .. name)
|
||||
end)
|
||||
|
||||
druid.set_text_function(function(lang_id, ...)
|
||||
|
@ -1,115 +0,0 @@
|
||||
name: "kenney"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "gui"
|
||||
data: "components {\n"
|
||||
" id: \"main\"\n"
|
||||
" component: \"/example/gui/main/main.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "system"
|
||||
data: "components {\n"
|
||||
" id: \"init\"\n"
|
||||
" component: \"/example/init.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "sound"
|
||||
data: "embedded_components {\n"
|
||||
" id: \"click\"\n"
|
||||
" type: \"sound\"\n"
|
||||
" data: \"sound: \\\"/example/assets/sounds/click.ogg\\\"\\n"
|
||||
"looping: 0\\n"
|
||||
"group: \\\"master\\\"\\n"
|
||||
"gain: 1.0\\n"
|
||||
"pan: 0.0\\n"
|
||||
"speed: 1.0\\n"
|
||||
"loopcount: 0\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
@ -18,6 +18,7 @@ local en = {
|
||||
ui_section_slider = "Slider",
|
||||
ui_section_radio = "Radio",
|
||||
ui_section_checkbox = "Checkbox",
|
||||
ui_section_input = "Input",
|
||||
ui_text_example = "Translated",
|
||||
ui_text_change_lang = "Change lang",
|
||||
}
|
||||
@ -38,6 +39,7 @@ local ru = {
|
||||
ui_section_slider = "Слайдер",
|
||||
ui_section_radio = "Выбор",
|
||||
ui_section_checkbox = "Мн. выбор",
|
||||
ui_section_input = "Ввод текста",
|
||||
ui_text_example = "Переведен",
|
||||
ui_text_change_lang = "Сменить язык",
|
||||
}
|
||||
|
@ -1,13 +0,0 @@
|
||||
local M = {}
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
self.druid:new_input("input_box_usual", "input_text_usual")
|
||||
self.druid:new_input("input_box_password", "input_text_password", gui.KEYBOARD_TYPE_PASSWORD)
|
||||
self.druid:new_input("input_box_email", "input_text_email", gui.KEYBOARD_TYPE_EMAIL)
|
||||
self.druid:new_input("input_box_numpad", "input_text_numpad", gui.KEYBOARD_TYPE_NUMBER_PAD)
|
||||
:set_allowed_characters("[%d,.]")
|
||||
end
|
||||
|
||||
|
||||
return M
|
@ -1,5 +1,5 @@
|
||||
[bootstrap]
|
||||
main_collection = /example/kenney.collectionc
|
||||
main_collection = /example/example.collectionc
|
||||
|
||||
[script]
|
||||
shared_state = 1
|
||||
@ -11,7 +11,7 @@ height = 900
|
||||
[project]
|
||||
title = druid
|
||||
version = 0.5.0
|
||||
dependencies = https://github.com/insalitygames/deftest/archive/master.zip
|
||||
dependencies = https://github.com/insalitygames/deftest/archive/master.zip,https://github.com/britzl/monarch/archive/refs/tags/3.3.0.zip
|
||||
|
||||
[library]
|
||||
include_dirs = druid
|
||||
|
Loading…
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Reference in New Issue
Block a user