Update docs, updated ldoc generated files

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Insality
2020-03-21 21:43:06 +03:00
parent ca78b10794
commit b7e58950aa
26 changed files with 2354 additions and 316 deletions

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@@ -33,6 +33,7 @@
<h2>Contents</h2>
<ul>
<li><a href="#Functions">Functions</a></li>
<li><a href="#Tables">Tables</a></li>
</ul>
@@ -44,6 +45,7 @@
<li><a href="../modules/druid.checkbox.html">druid.checkbox</a></li>
<li><a href="../modules/druid.checkbox_group.html">druid.checkbox_group</a></li>
<li><a href="../modules/druid.grid.html">druid.grid</a></li>
<li><a href="../modules/druid.hover.html">druid.hover</a></li>
<li><a href="../modules/druid.input.html">druid.input</a></li>
<li><a href="../modules/druid.lang_text.html">druid.lang_text</a></li>
<li><strong>druid.progress</strong></li>
@@ -64,43 +66,56 @@
<div id="content">
<h1>Module <code>druid.progress</code></h1>
<p>Basic progress bar component</p>
<p>
</p>
<p>Basic progress bar component.</p>
<p> For correct progress bar init it should be in max size from gui</p>
<h2><a href="#Functions">Functions</a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap><a href="#init">init(self, node, key, init_value)</a></td>
<td class="name" nowrap><a href="#init">init(node, key, init_value)</a></td>
<td class="summary">Component init function</td>
</tr>
<tr>
<td class="name" nowrap><a href="#empty">empty(self)</a></td>
<td class="name" nowrap><a href="#fill">fill()</a></td>
<td class="summary">Fill a progress bar and stop progress animation</td>
</tr>
<tr>
<td class="name" nowrap><a href="#empty">empty(self)</a></td>
<td class="name" nowrap><a href="#empty">empty()</a></td>
<td class="summary">Empty a progress bar</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_to">set_to(self, to)</a></td>
<td class="name" nowrap><a href="#set_to">set_to(to)</a></td>
<td class="summary">Instant fill progress bar to value</td>
</tr>
<tr>
<td class="name" nowrap><a href="#get">get(self)</a></td>
<td class="name" nowrap><a href="#get">get()</a></td>
<td class="summary">Return current progress bar value</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_steps">set_steps(self, steps, callback)</a></td>
<td class="name" nowrap><a href="#set_steps">set_steps(steps, callback)</a></td>
<td class="summary">Set points on progress bar to fire the callback</td>
</tr>
<tr>
<td class="name" nowrap><a href="#to">to(self, to[, callback])</a></td>
<td class="name" nowrap><a href="#to">to(to[, callback])</a></td>
<td class="summary">Start animation of a progress bar</td>
</tr>
</table>
<h2><a href="#Tables">Tables</a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap><a href="#Events">Events</a></td>
<td class="summary">Component events</td>
</tr>
<tr>
<td class="name" nowrap><a href="#Fields">Fields</a></td>
<td class="summary">Component fields</td>
</tr>
<tr>
<td class="name" nowrap><a href="#Style">Style</a></td>
<td class="summary">Component style params</td>
</tr>
</table>
<br/>
<br/>
@@ -111,7 +126,7 @@
<dl class="function">
<dt>
<a name = "init"></a>
<strong>init(self, node, key, init_value)</strong>
<strong>init(node, key, init_value)</strong>
</dt>
<dd>
Component init function
@@ -119,17 +134,13 @@
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Component instance
</li>
<li><span class="parameter">node</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.4">string</a> or <span class="type">node</span></span>
Progress bar fill node or node name
</li>
<li><span class="parameter">key</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.4">string</a></span>
Progress bar direction (x or y)
Progress bar direction: const.SIDE.X or const.SIDE.Y
</li>
<li><span class="parameter">init_value</span>
<span class="types"><span class="type">number</span></span>
@@ -143,20 +154,13 @@
</dd>
<dt>
<a name = "empty"></a>
<strong>empty(self)</strong>
<a name = "fill"></a>
<strong>fill()</strong>
</dt>
<dd>
Fill a progress bar and stop progress animation
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Component instance
</li>
</ul>
@@ -165,19 +169,12 @@
</dd>
<dt>
<a name = "empty"></a>
<strong>empty(self)</strong>
<strong>empty()</strong>
</dt>
<dd>
Empty a progress bar
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Component instance
</li>
</ul>
@@ -186,7 +183,7 @@
</dd>
<dt>
<a name = "set_to"></a>
<strong>set_to(self, to)</strong>
<strong>set_to(to)</strong>
</dt>
<dd>
Instant fill progress bar to value
@@ -194,10 +191,6 @@
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Component instance
</li>
<li><span class="parameter">to</span>
<span class="types"><span class="type">number</span></span>
Progress bar value, from 0 to 1
@@ -211,19 +204,12 @@
</dd>
<dt>
<a name = "get"></a>
<strong>get(self)</strong>
<strong>get()</strong>
</dt>
<dd>
Return current progress bar value
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Component instance
</li>
</ul>
@@ -232,7 +218,7 @@
</dd>
<dt>
<a name = "set_steps"></a>
<strong>set_steps(self, steps, callback)</strong>
<strong>set_steps(steps, callback)</strong>
</dt>
<dd>
Set points on progress bar to fire the callback
@@ -240,12 +226,8 @@
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Component instance
</li>
<li><span class="parameter">steps</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
<span class="types"><span class="type">number[]</span></span>
Array of progress bar values
</li>
<li><span class="parameter">callback</span>
@@ -257,11 +239,15 @@
<h3>Usage:</h3>
<ul>
<pre class="example">progress:set_steps({<span class="number">0</span>, <span class="number">0.3</span>, <span class="number">0.6</span>, <span class="number">1</span>}, <span class="keyword">function</span>(self, step) <span class="keyword">end</span>)</pre>
</ul>
</dd>
<dt>
<a name = "to"></a>
<strong>to(self, to[, callback])</strong>
<strong>to(to[, callback])</strong>
</dt>
<dd>
Start animation of a progress bar
@@ -269,10 +255,6 @@
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Component instance
</li>
<li><span class="parameter">to</span>
<span class="types"><span class="type">number</span></span>
value between 0..1
@@ -288,6 +270,97 @@
</dd>
</dl>
<h2 class="section-header "><a name="Tables"></a>Tables</h2>
<dl class="function">
<dt>
<a name = "Events"></a>
<strong>Events</strong>
</dt>
<dd>
Component events
<h3>Fields:</h3>
<ul>
<li><span class="parameter">on_change</span>
<span class="types"><span class="type">druid_event</span></span>
On progress bar change callback
</li>
</ul>
</dd>
<dt>
<a name = "Fields"></a>
<strong>Fields</strong>
</dt>
<dd>
Component fields
<h3>Fields:</h3>
<ul>
<li><span class="parameter">node</span>
<span class="types"><span class="type">node</span></span>
Progress bar fill node
</li>
<li><span class="parameter">key</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.4">string</a></span>
The progress bar direction
</li>
<li><span class="parameter">scale</span>
<span class="types"><span class="type">vector3</span></span>
Current progress bar scale
</li>
<li><span class="parameter">size</span>
<span class="types"><span class="type">vector3</span></span>
Current progress bar size
</li>
<li><span class="parameter">max_size</span>
<span class="types"><span class="type">number</span></span>
Maximum size of progress bar
</li>
<li><span class="parameter">slice</span>
<span class="types"><span class="type">vector4</span></span>
Progress bar slice9 settings
</li>
</ul>
</dd>
<dt>
<a name = "Style"></a>
<strong>Style</strong>
</dt>
<dd>
Component style params
<h3>Fields:</h3>
<ul>
<li><span class="parameter">SPEED</span>
<span class="types"><span class="type">number</span></span>
Progress bas fill rate. More -> faster
</li>
<li><span class="parameter">MIN_DELTA</span>
<span class="types"><span class="type">number</span></span>
Minimum step to fill progress bar
</li>
</ul>
</dd>
</dl>
@@ -296,7 +369,7 @@
</div> <!-- id="main" -->
<div id="about">
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i>
<i style="float:right;">Last updated 2020-02-24 00:03:02 </i>
<i style="float:right;">Last updated 2020-03-21 21:42:52 </i>
</div> <!-- id="about" -->
</div> <!-- id="container" -->
</body>