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Insality
2024-10-16 20:30:55 +03:00
parent 6e4490a3a7
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@@ -506,22 +506,22 @@ Please support me if you like this project! It will help me keep engaged to upda
### Druid 0.12.0
**Changelog 0.12.0**
- Remove `middleclass.lua`
- The Rich Text now applied to the text node instead of Rich Text Template (contained 3 nodes before - root, text and image prefabs)
- New Logo!
- New Example Page with 40+ examples
- Updated and fixed annotations
- Add `self:get_druid(template, nodes)` to escape the `self:set_template(template)` and `self:set_nodes(nodes)` calls
- Update Rich Input. Now with selection and cursor navigation. Updated Input settings for Druid
- Rework Data List. Now only works with Static Grid only. Now the Data List more stable with extended API.
- Add Cached Data List option. This used less memory (it's really much optimized) but requires uses the `on_add_element` and `on_remove_element` events to setup your nodes. All components should be the same class.
- Now user can tap from one text input area to another with one click. Before first tap is closed the focus on selected input.
- Removed Layout component. Add new Layout component what do a some different things. It's like Dynamic Grid but with more control and settings.
- Deprecated Dynamic Grid. Layout will be instead of it.
- Add touch param to Drag callbacks, it's much easier to add custom logic with knowledge of input action data.
- Add `scroll.view_size`, `scroll:set_view_size(size)` and `scroll:update_view_size()` functions to manage with current scroll input area and scroll visible part
- Add `grid:set_item_size(size)`, `grid:sort_nodes(comparator)` functions
- Seems adjust by height for multiline text is workings good now
- Extended Rich Input API
- More accurate scaling for progress bars fow images with slice9 params
- Fix several slider issues
- [Example] New Example Page with 40+ examples
- [Data List] Rework Data List. Now only works with Static Grid only. Now the Data List more stable with extended API.
- Add Cached Data List option. This used less memory (it's really much optimized) but requires uses the `on_add_element` and `on_remove_element` events to setup your nodes. All components should be the same class.
- [Rich Text] The Rich Text now applied to the text node instead of Rich Text Template (contained 3 nodes before - root, text and image prefabs)
- [Rich Input] Updated Rich Input. Now it goes with selection and cursor navigation. Added new input keys for setup in Druid (arrows keys, ctrl, shift)
- [System] Updated and fixed annotations
- [System] Removed `middleclass.lua`
- [System] Add `self:get_druid(template, nodes)` to escape the `self:set_template(template)` and `self:set_nodes(nodes)` calls in custom components
- [Input] Now user can tap from one text input area to another with one click. Before first tap is closed the focus on selected input.
- [Layout] Removed Layout component. Add new Layout component what do a some different things. It's like Dynamic Grid but with more control and settings.
- [Dynamic Grid] Deprecated Dynamic Grid. Layout will be instead of it.
- [Drag] Add touch param to Drag callbacks, it's much easier to add custom logic with knowledge of input action data.
- [Scroll] Add `scroll.view_size`, `scroll:set_view_size(size)` and `scroll:update_view_size()` functions to manage with current scroll input area and scroll visible part
- [Static Grid] Add `grid:set_item_size(size)`, `grid:sort_nodes(comparator)` functions
- [Text] Seems adjust by height for multiline text is workings good now
- [Rich Input] Extended Rich Input API
- [Progress Bar] More accurate scaling for progress bars fow images with slice9 params
- [Slider] Fix several slider issues in slider setup