Merge branch 'master' into develop

This commit is contained in:
Insality 2025-05-28 23:28:31 +03:00
commit a8aea0adee
4 changed files with 7 additions and 2 deletions

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@ -39,7 +39,7 @@ Open your `game.project` file and add the following lines to the dependencies fi
**[Druid](https://github.com/Insality/druid/)**
```
https://github.com/Insality/druid/archive/refs/tags/1.1.3.zip
https://github.com/Insality/druid/archive/refs/tags/1.1.4.zip
```
**[Defold Event](https://github.com/Insality/defold-event)**

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@ -473,6 +473,9 @@ function M.get_text_metrics_from_node(text_node)
options.tracking = gui.get_tracking(text_node)
options.line_break = gui.get_line_break(text_node)
options.width = 0
options.leading = 0
-- Gather other options only if it used in node
if options.line_break then
options.width = gui.get_size(text_node).x

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@ -14,7 +14,7 @@ update_frequency = 60
[project]
title = Druid
version = 1.1.3
version = 1.1.4
publisher = Insality
developer = Maksim Tuprikov
custom_resources = /example/locales

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@ -713,6 +713,8 @@ Please support me if you like this project! It will help me keep engaged to upda
#### Druid 1.1.3
- Fix for node_id of cloned nodes with `gui.clone_tree`
#### Druid 1.1.4
- [#312] Fix for text metrics issue if returned height is 0 sometimes
### Druid 1.2.0
- Fix for blocker internal enabled state depends from GUI node