mirror of
https://github.com/Insality/druid
synced 2025-06-27 10:27:48 +02:00
Add pin knob custom component
This commit is contained in:
parent
6e2fe4de83
commit
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182
druid/custom/pin_knob/pin_knob.gui
Normal file
182
druid/custom/pin_knob/pin_knob.gui
Normal file
@ -0,0 +1,182 @@
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script: ""
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fonts {
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name: "game"
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font: "/example/assets/fonts/game.font"
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}
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textures {
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name: "kenney"
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texture: "/example/assets/images/kenney.atlas"
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}
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background_color {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 0.0
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}
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nodes {
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 1.0
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y: 1.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/empty"
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id: "root"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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layer: ""
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inherit_alpha: true
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slice9 {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 0.0
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}
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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alpha: 1.0
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template_node_child: false
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size_mode: SIZE_MODE_AUTO
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}
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nodes {
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 2.0
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y: 2.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 36.0
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y: 36.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/slider_move"
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id: "pin"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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parent: "root"
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layer: ""
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inherit_alpha: true
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slice9 {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 0.0
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}
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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alpha: 1.0
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template_node_child: false
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size_mode: SIZE_MODE_AUTO
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}
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nodes {
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position {
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x: 0.0
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y: 13.5
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 0.2
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 17.0
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y: 17.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 0.101960786
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y: 0.101960786
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z: 0.101960786
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/tick"
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id: "notch"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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parent: "pin"
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layer: ""
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inherit_alpha: true
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slice9 {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 0.0
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}
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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alpha: 1.0
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template_node_child: false
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size_mode: SIZE_MODE_AUTO
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}
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material: "/builtins/materials/gui.material"
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adjust_reference: ADJUST_REFERENCE_PARENT
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max_nodes: 512
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123
druid/custom/pin_knob/pin_knob.lua
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123
druid/custom/pin_knob/pin_knob.lua
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@ -0,0 +1,123 @@
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-- Copyright (c) 2022 Maksim Tuprikov <insality@gmail.com>. This code is licensed under MIT license
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--- Druid pin knob custom component.
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-- It's simple rotating input element
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-- @module PinKnob
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-- @within BaseComponent
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-- @alias druid.pin_knob
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--- The component druid instance
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-- @tfield DruidInstance druid @{DruidInstance}
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--- Is currently under user control
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-- @tfield bool is_drag
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--- The pin node
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-- @tfield node node
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---
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local const = require("druid.const")
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local component = require("druid.component")
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local PinKnob = component.create("druid.pin_knob", { const.ON_INPUT })
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local SCHEME = {
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ROOT = "root",
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PIN = "pin",
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}
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local function update_visual(self)
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local rotation = vmath.vector3(0, 0, self.angle)
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gui.set_rotation(self.node, rotation)
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end
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local function set_angle(self, value)
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local prev_value = self.angle
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self.angle = value
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self.angle = math.min(self.angle, self.angle_max)
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self.angle = math.max(self.angle, self.angle_min)
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update_visual(self)
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if prev_value ~= self.angle and self.callback then
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local output_value = self.angle
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if output_value ~= 0 then
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output_value = -output_value
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end
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self.callback(self:get_context(), output_value)
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end
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end
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--- Component init function
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-- @tparam PinKnob self @{PinKnob}
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-- @tparam function callback Callback(self, value) on value changed
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-- @tparam string template The template string name
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-- @tparam table nodes Nodes table from gui.clone_tree
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function PinKnob.init(self, callback, template, nodes)
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self:set_template(template)
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self:set_nodes(nodes)
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self.druid = self:get_druid()
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self.node = self:get_node(SCHEME.PIN)
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self.is_drag = false
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self.callback = callback
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self:set_angle(0, -100, 100)
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self._friction = 0.75
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end
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--- Set current and min/max angles for component
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-- @tparam PinKnob self @{PinKnob}
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-- @tparam number cur_value The new value for pin knob
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-- @tparam number min The minimum value for pin knob
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-- @tparam number max The maximum value for pin knob
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-- @treturn PinKnob @{PinKnob}
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function PinKnob.set_angle(self, cur_value, min, max)
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self.angle_min = min or self.angle_min
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self.angle_max = max or self.angle_max
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set_angle(self, cur_value)
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return self
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end
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--- Set current and min/max angles for component
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-- @tparam PinKnob self @{PinKnob}
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-- @tparam[opt=1] number value The spin speed multiplier
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-- @treturn PinKnob @{PinKnob}
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function PinKnob.set_friction(self, value)
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self._friction = value or 1
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return self
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end
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function PinKnob.on_input(self, action_id, action)
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if action_id ~= const.ACTION_TOUCH then
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return false
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end
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if gui.pick_node(self.node, action.x, action.y) then
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if action.pressed then
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self.pos = gui.get_position(self.node)
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self.is_drag = true
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end
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end
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if self.is_drag and not action.pressed then
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set_angle(self, self.angle - action.dx * self._friction - action.dy * self._friction)
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end
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if action.released then
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self.is_drag = false
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end
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return self.is_drag
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end
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return PinKnob
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@ -6,7 +6,7 @@
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-- @within Input
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-- @alias druid.rich_input
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--- On input field select callback(self, button_node)
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--- The component druid instance
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-- @tfield DruidInstance druid @{DruidInstance}
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--- On input field text change callback(self, input_text)
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@ -1310,3 +1310,66 @@ embedded_instances {
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z: 1.0
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}
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}
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embedded_instances {
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id: "custom_pin_knob"
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data: "components {\n"
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" id: \"screen_factory\"\n"
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" component: \"/monarch/screen_factory.script\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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" properties {\n"
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" id: \"screen_id\"\n"
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" value: \"custom_pin_knob\"\n"
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" type: PROPERTY_TYPE_HASH\n"
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" }\n"
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" properties {\n"
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" id: \"popup\"\n"
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" value: \"true\"\n"
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" type: PROPERTY_TYPE_BOOLEAN\n"
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" }\n"
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"}\n"
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"embedded_components {\n"
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" id: \"collectionfactory\"\n"
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" type: \"collectionfactory\"\n"
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" data: \"prototype: \\\"/example/examples/custom/pin_knob/pin_knob.collection\\\"\\n"
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"load_dynamically: false\\n"
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"\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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@ -145,7 +145,8 @@ local function init_lobby(self)
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self.lobby_grid:add(get_button(self, "Navigate over elements", "data_list_navigate", "/data_list/navigate/navigate.gui_script"))
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self.lobby_grid:add(get_title(self, "Custom components"))
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self.lobby_grid:add(get_button(self, "Rich Input", "custom_rich_input", "/data_list/static_grid/static_grid.gui_script"))
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self.lobby_grid:add(get_button(self, "Rich Input", "custom_rich_input", "/custom/rich_input/rich_input.gui_script"))
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self.lobby_grid:add(get_button(self, "Pin Knob", "custom_pin_knob", "/custom/pin_knob/pin_knob.gui_script"))
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self.lobby_grid:add(get_title(self, "System"))
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self.lobby_grid:add(get_button_disabled(self, "Styles"))
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37
example/examples/custom/pin_knob/pin_knob.collection
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37
example/examples/custom/pin_knob/pin_knob.collection
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name: "pin_knob"
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scale_along_z: 0
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embedded_instances {
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id: "go"
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data: "components {\n"
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" id: \"rich_input\"\n"
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" component: \"/example/examples/custom/pin_knob/pin_knob.gui\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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677
example/examples/custom/pin_knob/pin_knob.gui
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677
example/examples/custom/pin_knob/pin_knob.gui
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script: "/example/examples/custom/pin_knob/pin_knob.gui_script"
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fonts {
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name: "game"
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font: "/example/assets/fonts/game.font"
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}
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textures {
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name: "kenney"
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texture: "/example/assets/images/kenney.atlas"
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}
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background_color {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 0.0
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}
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nodes {
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position {
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x: 300.0
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y: 415.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 600.0
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y: 830.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/empty"
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id: "root"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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||||
pivot: PIVOT_CENTER
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||||
adjust_mode: ADJUST_MODE_FIT
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layer: ""
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||||
inherit_alpha: true
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||||
slice9 {
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||||
x: 0.0
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||||
y: 0.0
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z: 0.0
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w: 0.0
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}
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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||||
clipping_inverted: false
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alpha: 1.0
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template_node_child: false
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size_mode: SIZE_MODE_MANUAL
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||||
}
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nodes {
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position {
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x: 0.0
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y: 370.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 0.75
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y: 0.75
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z: 1.0
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w: 1.0
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}
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size {
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x: 700.0
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y: 60.0
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z: 0.0
|
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adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
49
example/examples/custom/pin_knob/pin_knob.gui_script
Normal file
49
example/examples/custom/pin_knob/pin_knob.gui_script
Normal file
@ -0,0 +1,49 @@
|
||||
local druid = require("druid.druid")
|
||||
|
||||
local pin_knob = require("druid.custom.pin_knob.pin_knob")
|
||||
|
||||
|
||||
local function on_pin_change1(self, value)
|
||||
self.text1:set_to(math.ceil(value))
|
||||
end
|
||||
|
||||
|
||||
local function on_pin_change2(self, value)
|
||||
self.text2:set_to(math.ceil(value))
|
||||
end
|
||||
|
||||
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
self.text1 = self.druid:new_text("text_value1", 0)
|
||||
---@type druid.pin_knob
|
||||
self.pin_knob = self.druid:new(pin_knob, on_pin_change1, "pin_knob1")
|
||||
self.pin_knob:set_angle(-10, -270, 270)
|
||||
|
||||
self.text2 = self.druid:new_text("text_value2", 0)
|
||||
---@type druid.pin_knob
|
||||
self.pin_knob2 = self.druid:new(pin_knob, on_pin_change2, "pin_knob2")
|
||||
self.pin_knob2:set_angle(0, -90, 90)
|
||||
self.pin_knob2:set_friction(0.15)
|
||||
end
|
||||
|
||||
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
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Reference in New Issue
Block a user