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https://github.com/Insality/druid
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Add tests for drag component
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@ -155,9 +155,11 @@ end
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-- or create your own style
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-- or create your own style
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-- @table style
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-- @table style
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-- @tfield[opt=10] number DRAG_DEADZONE Distance in pixels to start dragging
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-- @tfield[opt=10] number DRAG_DEADZONE Distance in pixels to start dragging
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-- @tfield[opt=false] boolean IS_USE_SCREEN_KOEF If screen aspect ration affects on drag values
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function Drag.on_style_change(self, style)
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function Drag.on_style_change(self, style)
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self.style = {}
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self.style = {}
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self.style.DRAG_DEADZONE = style.DRAG_DEADZONE or 10
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self.style.DRAG_DEADZONE = style.DRAG_DEADZONE or 10
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self.style.IS_USE_SCREEN_KOEF = style.IS_USE_SCREEN_KOEF or false
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end
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end
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@ -278,11 +280,16 @@ function Drag.on_input(self, action_id, action)
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end
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end
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if self.is_drag then
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if self.is_drag then
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local x_koef, y_koef = self._x_koef, self._y_koef
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if not self.style.IS_USE_SCREEN_KOEF then
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x_koef, y_koef = 1, 1
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end
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self.on_drag:trigger(self:get_context(),
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self.on_drag:trigger(self:get_context(),
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self.dx * self._x_koef,
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self.dx * x_koef,
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self.dy * self._y_koef,
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self.dy * y_koef,
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(self.x - self.touch_start_pos.x) * self._x_koef,
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(self.x - self.touch_start_pos.x) * x_koef,
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(self.y - self.touch_start_pos.y) * self._y_koef)
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(self.y - self.touch_start_pos.y) * y_koef)
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end
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end
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return self.is_drag
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return self.is_drag
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@ -56,6 +56,7 @@ M["button"] = {
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M["drag"] = {
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M["drag"] = {
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DRAG_DEADZONE = 10, -- Size in pixels of drag deadzone
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DRAG_DEADZONE = 10, -- Size in pixels of drag deadzone
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IS_USE_SCREEN_KOEF = true,
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}
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}
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@ -1,5 +1,5 @@
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[bootstrap]
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[bootstrap]
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main_collection = /example/example.collectionc
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main_collection = /test/test.collectionc
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[script]
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[script]
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shared_state = 1
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shared_state = 1
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@ -4,7 +4,7 @@ embedded_instances {
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id: "test"
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id: "test"
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data: "components {\n"
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data: "components {\n"
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" id: \"test\"\n"
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" id: \"test\"\n"
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" component: \"/test/test.script\"\n"
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" component: \"/test/test.gui\"\n"
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" position {\n"
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" position {\n"
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" x: 0.0\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" y: 0.0\n"
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@ -16,6 +16,8 @@ embedded_instances {
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" z: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" w: 1.0\n"
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" }\n"
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" }\n"
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" property_decls {\n"
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" }\n"
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"}\n"
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"}\n"
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""
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""
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position {
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position {
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10
test/test.gui
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10
test/test.gui
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@ -0,0 +1,10 @@
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script: "/test/test.gui_script"
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background_color {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 0.0
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}
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material: "/builtins/materials/gui.material"
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adjust_reference: ADJUST_REFERENCE_PARENT
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max_nodes: 512
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@ -4,6 +4,7 @@ local tests = {
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-- Test list
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-- Test list
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require("test.tests.test_button"),
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require("test.tests.test_button"),
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require("test.tests.test_hover"),
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require("test.tests.test_hover"),
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require("test.tests.test_drag"),
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}
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}
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@ -8,7 +8,7 @@ local druid_system = require("druid.druid")
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return function()
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return function()
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local druid = nil
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local druid = nil
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local context = test_helper.get_context()
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local context = test_helper.get_context()
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describe("Druid Button", function()
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describe("Button Component", function()
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before(function()
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before(function()
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mock_gui.mock()
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mock_gui.mock()
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mock_time.mock()
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mock_time.mock()
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134
test/tests/test_drag.lua
Normal file
134
test/tests/test_drag.lua
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@ -0,0 +1,134 @@
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local mock_gui = require "deftest.mock.gui"
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local mock_time = require("deftest.mock.time")
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local mock_input = require("test.helper.mock_input")
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local test_helper = require("test.helper.test_helper")
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local druid_system = require("druid.druid")
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return function()
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local druid = nil
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local context = test_helper.get_context()
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local function create_drag_instance(on_drag)
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local button = mock_gui.add_box("button", 0, 0, 20, 20)
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local instance = druid:new_drag(button, on_drag)
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instance.style.IS_USE_SCREEN_KOEF = false
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instance.style.DRAG_DEADZONE = 4
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return instance
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end
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describe("Drag component", function()
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before(function()
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mock_gui.mock()
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mock_time.mock()
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mock_time.set(60)
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druid = druid_system.new(context)
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end)
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after(function()
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mock_gui.unmock()
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mock_time.unmock()
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druid:final(context)
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druid = nil
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end)
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it("Should call drag callback on node", function()
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local on_drag, on_drag_mock = test_helper.get_function()
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local instance = create_drag_instance(on_drag)
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druid:on_input(mock_input.click_pressed(10, 10))
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assert(instance.is_touch == true)
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druid:on_input(mock_input.input_empty(12, 10))
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assert(on_drag_mock.calls == 0)
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druid:on_input(mock_input.input_empty(14, 10))
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assert(on_drag_mock.calls == 1)
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assert(on_drag_mock.params[2] == 2) -- From the last input dx
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assert(on_drag_mock.params[3] == 0)
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assert(on_drag_mock.params[4] == 4) -- Total X from drag start point
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assert(on_drag_mock.params[5] == 0)
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end)
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it("Should call all included events", function()
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local on_drag, on_drag_mock = test_helper.get_function()
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local instance = create_drag_instance(on_drag)
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local on_touch_start, on_touch_start_mock = test_helper.get_function()
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instance.on_touch_start:subscribe(on_touch_start)
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local on_touch_end, on_touch_end_mock = test_helper.get_function()
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instance.on_touch_end:subscribe(on_touch_end)
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local on_drag_start, on_drag_start_mock = test_helper.get_function()
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instance.on_drag_start:subscribe(on_drag_start)
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local on_drag_end, on_drag_end_mock = test_helper.get_function()
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instance.on_drag_end:subscribe(on_drag_end)
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assert(on_touch_start_mock.calls == 0)
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druid:on_input(mock_input.click_pressed(10, 10))
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assert(on_touch_start_mock.calls == 1)
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assert(on_touch_end_mock.calls == 0)
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druid:on_input(mock_input.click_released(12, 10))
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assert(on_touch_end_mock.calls == 1)
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druid:on_input(mock_input.click_pressed(10, 10))
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assert(on_drag_start_mock.calls == 0)
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druid:on_input(mock_input.input_empty(15, 10))
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assert(on_drag_start_mock.calls == 1)
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assert(on_drag_mock.calls == 1)
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assert(on_drag_end_mock.calls == 0)
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druid:on_input(mock_input.click_released(15, 10))
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assert(on_drag_end_mock.calls == 1)
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end)
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it("Should work with set_enabled", function()
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local on_drag, on_drag_mock = test_helper.get_function()
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local instance = create_drag_instance(on_drag)
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instance:set_enabled(false)
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assert(instance:is_enabled() == false)
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druid:on_input(mock_input.click_pressed(10, 10))
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assert(instance.is_touch == false)
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druid:on_input(mock_input.input_empty(12, 10))
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assert(on_drag_mock.calls == 0)
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druid:on_input(mock_input.input_empty(15, 10))
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assert(on_drag_mock.calls == 0)
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instance:set_enabled(true)
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assert(instance:is_enabled() == true)
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druid:on_input(mock_input.click_pressed(10, 10))
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assert(instance.is_touch == true)
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druid:on_input(mock_input.input_empty(12, 10))
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assert(on_drag_mock.calls == 0)
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druid:on_input(mock_input.input_empty(15, 10))
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assert(on_drag_mock.calls == 1)
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end)
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it("Should work with click zone", function()
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local on_drag, on_drag_mock = test_helper.get_function()
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local instance = create_drag_instance(on_drag)
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local zone = mock_gui.add_box("zone", 10, 10, 10, 10)
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instance:set_click_zone(zone)
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druid:on_input(mock_input.click_pressed(5, 5))
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assert(instance.is_touch == false)
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druid:on_input(mock_input.input_empty(10, 5))
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assert(on_drag_mock.calls == 0)
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druid:on_input(mock_input.input_empty(15, 10))
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assert(on_drag_mock.calls == 0)
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druid:on_input(mock_input.click_pressed(15, 15))
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assert(instance.is_touch == true)
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druid:on_input(mock_input.input_empty(20, 15))
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assert(on_drag_mock.calls == 1)
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end)
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end)
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end
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@ -7,7 +7,7 @@ local druid_system = require("druid.druid")
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return function()
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return function()
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local druid = nil
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local druid = nil
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local context = test_helper.get_context()
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local context = test_helper.get_context()
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describe("Eva lang", function()
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describe("Hover component", function()
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before(function()
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before(function()
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mock_gui.mock()
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mock_gui.mock()
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mock_time.mock()
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mock_time.mock()
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@ -22,7 +22,7 @@ return function()
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druid = nil
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druid = nil
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end)
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end)
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it("Hover should fire callback on touch hover and unhover", function()
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it("Should fire callback on touch hover and unhover", function()
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local is_hovered = false
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local is_hovered = false
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local on_hover, on_hover_mock = test_helper.get_function(function(_, state)
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local on_hover, on_hover_mock = test_helper.get_function(function(_, state)
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@ -40,7 +40,7 @@ return function()
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assert(instance:is_mouse_hovered() == false)
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assert(instance:is_mouse_hovered() == false)
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end)
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end)
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it("Hover should fire callback on mouse hover and unhover", function()
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it("Should fire callback on mouse hover and unhover", function()
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local is_hovered = false
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local is_hovered = false
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local on_hover, on_hover_mock = test_helper.get_function(function(_, state)
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local on_hover, on_hover_mock = test_helper.get_function(function(_, state)
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@ -76,7 +76,7 @@ return function()
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assert(instance:is_hovered() == false)
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assert(instance:is_hovered() == false)
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end)
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end)
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it("Hover should have set_enabled function", function()
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it("Should have set_enabled function", function()
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local on_hover, on_hover_mock = test_helper.get_function()
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local on_hover, on_hover_mock = test_helper.get_function()
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local instance = druid:new_hover(button, on_hover)
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local instance = druid:new_hover(button, on_hover)
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@ -7,7 +7,7 @@ local druid_system = require("druid.druid")
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return function()
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return function()
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local druid = nil
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local druid = nil
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local context = test_helper.get_context()
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local context = test_helper.get_context()
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describe("Eva lang", function()
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describe("Template component", function()
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before(function()
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before(function()
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mock_gui.mock()
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mock_gui.mock()
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mock_time.mock()
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mock_time.mock()
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