add simple example resources

This commit is contained in:
Insality 2019-03-27 09:40:57 +03:00
parent c241f26ae1
commit 9d13837cf0
9 changed files with 127 additions and 48 deletions

View File

@ -35,3 +35,43 @@ embedded_instances {
z: 1.0
}
}
embedded_instances {
id: "sounds"
data: "embedded_components {\n"
" id: \"click\"\n"
" type: \"sound\"\n"
" data: \"sound: \\\"/example/res/click.ogg\\\"\\n"
"looping: 0\\n"
"group: \\\"master\\\"\\n"
"gain: 0.4\\n"
"\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}

View File

@ -1,7 +1,11 @@
script: "/example/example.gui.gui_script"
fonts {
name: "system_font"
font: "/builtins/fonts/system_font.font"
name: "game"
font: "/example/game.font"
}
textures {
name: "gui"
texture: "/example/gui.atlas"
}
background_color {
x: 0.0
@ -23,14 +27,14 @@ nodes {
w: 1.0
}
scale {
x: 1.0
y: 1.0
x: 0.5
y: 0.5
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
x: 426.0
y: 190.0
z: 0.0
w: 1.0
}
@ -42,7 +46,7 @@ nodes {
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
texture: "gui/green_long"
id: "button_1"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
@ -66,7 +70,7 @@ nodes {
nodes {
position {
x: 0.0
y: 0.0
y: 20.0
z: 0.0
w: 1.0
}
@ -77,8 +81,8 @@ nodes {
w: 1.0
}
scale {
x: 2.0
y: 2.0
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
@ -89,15 +93,15 @@ nodes {
w: 1.0
}
color {
x: 0.0
y: 0.0
z: 0.0
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_TEXT
blend_mode: BLEND_MODE_ALPHA
text: "Button 1"
font: "system_font"
font: "game"
id: "text_1"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
@ -109,9 +113,9 @@ nodes {
w: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
adjust_mode: ADJUST_MODE_FIT
@ -140,14 +144,14 @@ nodes {
w: 1.0
}
scale {
x: 1.0
y: 1.0
x: 0.5
y: 0.5
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
x: 426.0
y: 190.0
z: 0.0
w: 1.0
}
@ -159,7 +163,7 @@ nodes {
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
texture: "gui/green_long"
id: "button_2"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
@ -183,7 +187,7 @@ nodes {
nodes {
position {
x: 0.0
y: 0.0
y: 20.0
z: 0.0
w: 1.0
}
@ -194,8 +198,8 @@ nodes {
w: 1.0
}
scale {
x: 2.0
y: 2.0
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
@ -206,15 +210,15 @@ nodes {
w: 1.0
}
color {
x: 0.0
y: 0.0
z: 0.0
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_TEXT
blend_mode: BLEND_MODE_ALPHA
text: "Button 2"
font: "system_font"
font: "game"
id: "text_2"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
@ -226,9 +230,9 @@ nodes {
w: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
adjust_mode: ADJUST_MODE_FIT
@ -257,14 +261,14 @@ nodes {
w: 1.0
}
scale {
x: 1.0
y: 1.0
x: 0.5
y: 0.5
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
x: 426.0
y: 190.0
z: 0.0
w: 1.0
}
@ -276,7 +280,7 @@ nodes {
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
texture: "gui/green_long"
id: "button_3"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
@ -300,7 +304,7 @@ nodes {
nodes {
position {
x: 0.0
y: 0.0
y: 20.0
z: 0.0
w: 1.0
}
@ -311,8 +315,8 @@ nodes {
w: 1.0
}
scale {
x: 2.0
y: 2.0
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
@ -323,15 +327,15 @@ nodes {
w: 1.0
}
color {
x: 0.0
y: 0.0
z: 0.0
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_TEXT
blend_mode: BLEND_MODE_ALPHA
text: "Button 3"
font: "system_font"
font: "game"
id: "text_3"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
@ -343,9 +347,9 @@ nodes {
w: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
adjust_mode: ADJUST_MODE_FIT

View File

@ -1,8 +1,17 @@
local druid = require "druid.druid"
local druid = require("druid.druid")
local druid_settings = require("druid.settings")
local function setup_druid(self)
druid_settings.play_sound = function(name)
sound.play("sounds#" .. name)
end
end
function init(self)
setup_druid(self)
self.druid = druid.new(self)
self.druid:new_button("button_1", function()
print("On button 1")
end)

17
example/game.font Normal file
View File

@ -0,0 +1,17 @@
font: "/example/res/exo2.ttf"
material: "/builtins/fonts/font.material"
size: 64
antialias: 1
alpha: 1.0
outline_alpha: 0.0
outline_width: 0.0
shadow_alpha: 1.0
shadow_blur: 0
shadow_x: 3.0
shadow_y: -5.0
extra_characters: ""
output_format: TYPE_BITMAP
all_chars: false
cache_width: 0
cache_height: 0
render_mode: MODE_MULTI_LAYER

9
example/gui.atlas Normal file
View File

@ -0,0 +1,9 @@
images {
image: "/example/res/gray_long.png"
}
images {
image: "/example/res/green_long.png"
}
margin: 0
extrude_borders: 0
inner_padding: 0

BIN
example/res/click.ogg Executable file

Binary file not shown.

BIN
example/res/exo2.ttf Executable file

Binary file not shown.

BIN
example/res/gray_long.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 KiB

BIN
example/res/green_long.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB