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https://github.com/Insality/druid
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Update
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@@ -5,6 +5,7 @@ local COLOR_WHITE = vmath.vector4(1, 1, 1, 1)
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local COLOR_X = hash("color.x")
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local COLOR_Y = hash("color.y")
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local COLOR_Z = hash("color.z")
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local ALPHA = hash("color.w")
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local M = {}
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@@ -83,7 +84,6 @@ function M.lerp(t, color1, color2)
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end
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---Convert hex color to rgb values.
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---@param hex string Hex color. #00BBAA or 00BBAA or #0BA or 0BA
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---@return number, number, number
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@@ -34,7 +34,7 @@ local rich_text = require("druid.custom.rich_text.module.rt")
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---@field scale vector3
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---@field size vector3
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---@field metrics druid.rich_text.metrics
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---@field pivot userdata
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---@field pivot constant
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---@field text string
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---@field shadow vector4
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---@field outline vector4
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@@ -68,7 +68,7 @@ local rich_text = require("druid.custom.rich_text.module.rt")
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---The component that handles a rich text display, allows to custom color, size, font, etc. of the parts of the text
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---@class druid.rich_text: druid.component
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---@field root node The root node of the rich text
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---@field root node The root text node of the rich text
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---@field text_prefab node The text prefab node
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---@field private _last_value string The last value of the rich text
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---@field private _settings table The settings of the rich text
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@@ -255,4 +255,18 @@ function M:_create_settings()
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end
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---Set the width of the rich text, not affects the size of current spawned words
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---@param width number
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function M:set_width(width)
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self._settings.width = width
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end
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---Set the height of the rich text, not affects the size of current spawned words
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---@param height number
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function M:set_height(height)
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self._settings.height = height
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end
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return M
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