Update example with new brand one

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Insality
2024-10-17 01:24:15 +03:00
parent 2c762716bb
commit 91879509a0
197 changed files with 36779 additions and 7 deletions

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{
"ui_examples": "Beispiele",
"ui_properties_panel": "Eigenschaften",
"ui_output": "Ausgabe",
"ui_view_code": "Code anzeigen",
"ui_profiler": "Profiler",
"ui_profiler_memory": "Speicher",
"ui_profiler_fps": "FPS",
"ui_profiler_components": "Komponenten",
"ui_profiler_events": "Ereignisse",
"ui_confirm": "Bestätigen",
"ui_cancel": "Abbrechen",
"ui_value": "Wert",
"ui_scroll": "Scrollen",
"ui_clipping": "Zuschneiden",
"ui_no_properties": "Keine Eigenschaften für dieses Beispiel",
"ui_padding": "Innenabstand",
"ui_margin_x": "Außenabstand X",
"ui_margin_y": "Außenabstand Y",
"ui_justify": "Ausrichten",
"ui_pivot_next": "Nächster Pivot",
"ui_type_next": "Nächster Typ",
"ui_adjust_next": "Nächste Anpassung",
"ui_enabled": "Aktiviert",
"ui_examples_basic": "Basis",
"ui_examples_data_list": "Datenliste",
"ui_examples_gamepad": "Gamepad",
"ui_examples_window": "Fenster",
"ui_examples_panthera": "Panthera",
"ui_example_intro": "Einführung",
"ui_example_intro_description": "Hier wird eine kurze Beschreibung des ausgewählten Beispiels stehen.",
"ui_example_basic_button": "Schaltfläche",
"ui_example_basic_button_description": "Beispiel für eine grundlegende Druid-Schaltfläche",
"ui_example_basic_button_double_click": "Doppelklick",
"ui_example_basic_button_double_click_description": "Wie man Doppelklick-Funktionalität zur Schaltfläche hinzufügt.",
"ui_example_basic_button_hold": "Halten",
"ui_example_basic_button_hold_description": "Wie man Halte- und Triggerfunktionalität für die Schaltfläche erstellt.",
"ui_example_basic_text": "Text",
"ui_example_basic_text_description": "Überprüfen Sie, wie Text mit verschiedenen Eigenschaften angepasst wird.",
"ui_example_basic_multiline_text": "Mehrzeiliger Text",
"ui_example_basic_multiline_text_description": "Überprüfen Sie, wie mehrzeiliger Text mit verschiedenen Eigenschaften angepasst wird.",
"ui_example_basic_hover": "Hover",
"ui_example_basic_hover_description": "Hover hat zwei Hover-Ereignisse. Eines für die Maus und eines für den Touch. Verwenden Sie mouse_callback für Mausereignisse.",
"ui_example_basic_drag": "Ziehen",
"ui_example_basic_drag_description": "Wie man einen einfachen Zieh-Knoten erstellt",
"ui_example_basic_drag_to_node": "Ziehen zu Knoten",
"ui_example_basic_drag_to_node_description": "Wie man einen Knoten zu einem anderen Knoten zieht und Rückrufe erhält",
"ui_example_basic_slider": "Schieberegler",
"ui_example_basic_slider_description": "Wie man einen einfachen Schieberegler erstellt",
"ui_example_basic_slider_vertical": "Vertikaler Schieberegler",
"ui_example_basic_slider_vertical_description": "Wie man einen einfachen vertikalen Schieberegler erstellt",
"ui_example_basic_slider_stepped": "Schieberegler mit Schritten",
"ui_example_basic_slider_stepped_description": "Schieberegler können eine \"Schritte\"-Eigenschaft haben, um ihn gestuft zu machen",
"ui_example_basic_progress_bar": "Fortschrittsanzeige",
"ui_example_basic_progress_bar_description": "Wie man eine einfache Fortschrittsanzeige erstellt",
"ui_example_basic_progress_bar_slice9": "Fortschrittsanzeige Slice9",
"ui_example_basic_progress_bar_slice9_description": "Die Fortschrittskomponente kann die Eigenschaft slice9 verarbeiten, um sie am Anfang skalierbar zu machen",
"ui_example_basic_timer": "Timer",
"ui_example_basic_timer_description": "Die Timer-Komponente wird verwendet, um einen Sekunden-Timer mit einem Rückruf anzuzeigen",
"ui_example_basic_hotkey": "Tastenkombination",
"ui_example_basic_hotkey_description": "Wie man eine Tastenkombination für einen Rückruf erstellt",
"ui_example_basic_scroll": "Scrollen",
"ui_example_basic_scroll_description": "Wie man einfaches Scrollen erstellt",
"ui_elastic_scroll": "Elastisches Scrollen",
"ui_example_basic_scroll_slider": "Scrollen mit Schieberegler",
"ui_example_basic_scroll_slider_description": "Wie man eine Schieberegler-Steuerung zum Scrollen hinzufügt und sie verwendet",
"ui_example_basic_grid": "Statische Gitter",
"ui_example_basic_grid_description": "Wie man Knoten in einem Gitter platziert",
"ui_grid_in_row": "Elemente in Zeile",
"ui_add_element": "Element hinzufügen",
"ui_remove_element": "Element entfernen",
"ui_clear_elements": "Elemente löschen",
"ui_example_basic_scroll_bind_grid": "Scrollen mit gebundenem Gitter",
"ui_example_basic_scroll_bind_grid_description": "Scrollen funktioniert gut mit Gittern und vordefinierten Größen, dies ist ein Beispiel für ein gebundenes Scrollgitter.",
"ui_example_basic_scroll_bind_grid_horizontal": "Scrollen mit gebundenem horizontalem Gitter",
"ui_example_basic_scroll_bind_grid_horizontal_description": "Scrollen funktioniert gut mit Gittern und vordefinierten Größen, dies ist ein Beispiel für ein gebundenes horizontales Scrollgitter.",
"ui_example_basic_input": "Eingabe",
"ui_example_basic_input_description": "Wie man die einfachste Eingabe in Druid macht",
"ui_example_input_password": "Passworteingabe",
"ui_example_input_password_description": "Wie die Passworteingabe funktioniert",
"ui_example_basic_rich_input": "Reiche Eingabe",
"ui_example_basic_rich_input_description": "Wie man eine reiche Eingabe in Druid erstellt",
"ui_example_basic_rich_text": "Reicher Text",
"ui_example_basic_rich_text_description": "Wie man einen reichen Text in Druid erstellt",
"ui_example_rich_text_tags": "Tags für reichen Text",
"ui_example_rich_text_tags_description": "Hier ist ein einfaches Beispiel für reichen Text mit Tags\n - <color=A1D7F5>Farbe</color>\n - Schriftart\n - Größe\n - br\n - img",
"ui_example_basic_swipe": "Wischen",
"ui_example_basic_swipe_description": "Wie man Rückrufe für Wischereignisse hinzufügt",
"ui_example_data_list_basic": "Einfache Datenliste",
"ui_example_data_list_basic_description": "Wie man eine einfache Datenliste erstellt",
"ui_example_data_list_horizontal_basic": "Einfache horizontale Datenliste",
"ui_example_data_list_horizontal_basic_description": "Wie man eine einfache horizontale Datenliste erstellt",
"ui_example_data_list_add_remove_clear": "Datenliste hinzufügen, entfernen, löschen",
"ui_example_data_list_add_remove_clear_description": "Wie die Funktionen Hinzufügen, Entfernen und Löschen in der Datenliste funktionieren",
"ui_example_data_list_cache_with_component": "Gecachte Version der Datenliste",
"ui_example_data_list_cache_with_component_description": "Die gecachte Version erfordert mehr Einrichtung für Rückrufe zum Hinzufügen/Entfernen, ist aber speichereffizienter",
"ui_language": "Sprache",
"ui_example_window_language": "Fenster Sprache",
"ui_example_window_language_description": "Hier ist ein einfaches Beispiel für ein Fenster mit Sprachenauswahl.",
"ui_confirmation": "Bestätigung",
"ui_example_window_confirmation": "Fensterbestätigung",
"ui_confirmation_description": "Bestätigen Sie den Kauf des Autos für eine Million Dollar?",
"ui_information": "Information",
"ui_example_window_information": "Fensterinformation",
"ui_example_window_information_text": "Du bist der Beste der Besten!",
"ui_example_window_information_description": "Hier ist ein einfaches Beispiel für ein Fenster mit Informationsnachricht.",
"ui_example_gamepad_tester": "Gamepad-Tester",
"ui_example_gamepad_tester_description": "Testen Sie hier Ihr Gamepad, um Tasten und Achsen zu binden",
"ui_example_on_screen_control": "Bildschirmsteuerung",
"ui_example_on_screen_control_description": "Hier ist ein einfaches Beispiel für eine Bildschirmsteuerung. Die on_screen_input hier ist ein einfacher Joystick mit einem Rückruf als Druid-Komponente",
"ui_example_layout_basic": "Layout",
"ui_example_layout_basic_description": "Dieses Layout kann so angepasst werden, dass es mit Figma übereinstimmt",
"ui_example_panthera_basic_animation": "Panthera Grundanimation",
"ui_example_panthera_basic_animation_description": "Hier ist ein einfaches Beispiel für die Grundanimation von Panthera.",
"ui_example_panthera_animation_blend": "Panthera Animationsmischung",
"ui_example_panthera_animation_blend_description": "Hier ist ein einfaches Beispiel für die Animationsmischung von Panthera.",
"ui_example_panthera_animation_blend_hint": "Bewege die Maus über diesen Bereich",
"ui_animation_vertical": "Vertikal",
"ui_animation_horizontal": "Horizontal",
"ui_language_en": "Englisch",
"ui_language_ru": "Русский",
"ui_language_es": "Español",
"ui_language_de": "Deutsch",
"ui_language_fr": "Français",
"ui_language_ja": "日本語",
"ui_language_pt": "Português",
"ui_language_it": "Italiano",
"ui_language_kr": "한국어",
"ui_language_zh": "中文"
}

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{
"additional_characters": "\"&! :%1234567890*абвгдеёжзийклмнопрстуфхцчшщъыьэюяАБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯÀàÂâÆæÇçÈèÉéÊêËëÎîÏïÔôŒœÙùÛûÜüŸÿ",
"ui_examples": "Examples",
"ui_properties_panel": "Properties",
"ui_output": "Output",
"ui_view_code": "View code",
"ui_profiler": "Profiler",
"ui_profiler_memory": "Memory",
"ui_profiler_fps": "FPS",
"ui_profiler_components": "Components",
"ui_profiler_events": "Events",
"ui_confirm": "Confirm",
"ui_cancel": "Cancel",
"ui_value": "Value",
"ui_scroll": "Scroll",
"ui_clipping": "Clipping",
"ui_no_properties": "No properties for this example",
"ui_padding": "Padding",
"ui_margin_x": "Margin X",
"ui_margin_y": "Margin Y",
"ui_justify": "Justify",
"ui_pivot_next": "Next Pivot",
"ui_type_next": "Next Type",
"ui_adjust_next": "Next Adjust",
"ui_enabled": "Enabled",
"ui_examples_basic": "Basic",
"ui_examples_data_list": "Data List",
"ui_examples_gamepad": "Gamepad",
"ui_examples_window": "Windows",
"ui_examples_panthera": "Panthera",
"ui_example_intro": "Introduction",
"ui_example_intro_description": "Here will be a brief description of the selected example.",
"ui_example_basic_button": "Button",
"ui_example_basic_button_description": "Basic Druid button example",
"ui_example_basic_button_double_click": "Button Double Click",
"ui_example_basic_button_double_click_description": "How to add double click functionality to the button.",
"ui_example_basic_button_hold": "Button Hold",
"ui_example_basic_button_hold_description": "How to make hold and trigger functionality for the button.",
"ui_example_basic_text": "Text",
"ui_example_basic_text_description": "Check how text is adjusted with different properties.",
"ui_example_basic_multiline_text": "Multiline Text",
"ui_example_basic_multiline_text_description": "Check how multiline text is adjusted with different properties.",
"ui_example_basic_hover": "Hover",
"ui_example_basic_hover_description": "Hover have two hover events. One for mouse and one for touch. Use mouse_callback for mouse events",
"ui_example_basic_drag": "Drag",
"ui_example_basic_drag_description": "How to make simple drag node",
"ui_example_basic_drag_to_node": "Drag To Node",
"ui_example_basic_drag_to_node_description": "How to make drag node to another node and get callbacks",
"ui_example_basic_slider": "Slider",
"ui_example_basic_slider_description": "How to make simple slider",
"ui_example_basic_slider_vertical": "Slider Vertical",
"ui_example_basic_slider_vertical_description": "How to make simple vertical slider",
"ui_example_basic_slider_stepped": "Slider Steps",
"ui_example_basic_slider_stepped_description": "Sliders can have a \"steps\" property to make it stepped",
"ui_example_basic_progress_bar": "Progress Bar",
"ui_example_basic_progress_bar_description": "How to make simple progress bar",
"ui_example_basic_progress_bar_slice9": "Progress Bar Slice9",
"ui_example_basic_progress_bar_slice9_description": "The progress component can handle slice9 property to make it scalable at the beginning",
"ui_example_basic_blocker": "Blocker",
"ui_example_basic_blocker_description": "How to make a blocker from a node to interrupt the input",
"ui_example_basic_back_handler": "Back Handler",
"ui_example_basic_back_handler_description": "How to create back handler. Is used to shorthand for back button or backspace to call a callback",
"ui_example_basic_timer": "Timer",
"ui_example_basic_timer_description": "The Timer component is used to display a second timer with a callback",
"ui_example_basic_hotkey": "Hotkey",
"ui_example_basic_hotkey_description": "How to create a hotkey for a callback",
"ui_example_basic_scroll": "Scroll",
"ui_example_basic_scroll_description": "How to make simple scroll",
"ui_elastic_scroll": "Elastic Scroll",
"ui_example_basic_scroll_slider": "Scroll with Slider",
"ui_example_basic_scroll_slider_description": "How to add a slider control to the scroll and use them",
"ui_example_basic_grid": "Static Grid",
"ui_example_basic_grid_description": "How to place nodes in a grid",
"ui_grid_in_row": "Elements In Row",
"ui_add_element": "Add Element",
"ui_remove_element": "Remove Element",
"ui_clear_elements": "Clear Elements",
"ui_example_basic_scroll_bind_grid": "Scroll Grid",
"ui_example_basic_scroll_bind_grid_description": "Scroll works good with grids and predefined sizes, this is an example of scroll bind grid.",
"ui_example_basic_scroll_bind_grid_horizontal": "Scroll Grid Horizontal",
"ui_example_basic_scroll_bind_grid_horizontal_description": "Scroll works good with grids and predefined sizes, this is an example of scroll bind grid horizontal.",
"ui_example_basic_scroll_bind_grid_points": "Scroll Grid Points",
"ui_example_basic_input": "Input",
"ui_example_basic_input_description": "How to make most simple input in Druid",
"ui_example_input_password": "Input Password",
"ui_example_input_password_description": "How the password input works",
"ui_example_basic_rich_input": "Rich Input",
"ui_example_basic_rich_input_description": "How to make a rich input in Druid",
"ui_example_basic_rich_text": "Rich Text",
"ui_example_basic_rich_text_description": "How to create a rich text in Druid",
"ui_example_rich_text_tags": "Rich Text Tags",
"ui_example_rich_text_tags_description": "Here is a simple example of rich text with tags\n - <color=A1D7F5>color</color>\n - font\n - size\n - br\n - img",
"ui_example_basic_swipe": "Swipe",
"ui_example_basic_swipe_description": "How to add callbacks on swipe events",
"ui_example_basic_checkbox": "Checkbox",
"ui_example_basic_checkbox_description": "How to make a simple checkbox using Druid Button",
"ui_example_data_list_basic": "Data List Basic",
"ui_example_data_list_basic_description": "How to make a simple data list",
"ui_example_data_list_horizontal_basic": "Data List Horizontal Basic",
"ui_example_data_list_horizontal_basic_description": "How to make a simple horizontal data list",
"ui_example_data_list_add_remove_clear": "Data List Add Remove Clear",
"ui_example_data_list_add_remove_clear_description": "How the add, remove and clear functions work in the data list",
"ui_example_data_list_cache_with_component": "Data List Cached Version",
"ui_example_data_list_cache_with_component_description": "Cached version requires more setup for add/remove callbacks, but it's more memory performant",
"ui_language": "Language",
"ui_example_window_language": "Window Language",
"ui_example_window_language_description": "Here is a simple example of window with language selection.",
"ui_confirmation": "Confirmation",
"ui_example_window_confirmation": "Window Confirmation",
"ui_confirmation_description": "Confirm buy the one million dollar car?",
"ui_information": "Information",
"ui_example_window_information": "Window Information",
"ui_example_window_information_text": "You are the best of the best!",
"ui_example_window_information_description": "Here is a simple example of window with information message.",
"ui_example_gamepad_tester": "Gamepad Tester",
"ui_example_gamepad_tester_description": "Test your gamepad here to bind buttons and axes",
"ui_example_on_screen_control": "On Screen Control",
"ui_example_on_screen_control_description": "Here is a simple example of on screen control. The on_screen_input here is a simple joystick with a callback as Druid component",
"ui_example_layout_basic": "Layout",
"ui_example_layout_basic_description": "This layout can be adjusted to be the same as in Figma",
"ui_example_panthera_basic_animation": "Panthera Basic Animation",
"ui_example_panthera_basic_animation_description": "Here is a simple example of Panthera Basic Animation.",
"ui_example_panthera_animation_blend": "Panthera Animation Blend",
"ui_example_panthera_animation_blend_description": "Here is a simple example of Panthera Animation Blend.",
"ui_example_panthera_animation_blend_hint": "Hover mouse over this area",
"ui_animation_vertical": "Vertical",
"ui_animation_horizontal": "Horizontal",
"ui_language_en": "English",
"ui_language_ru": "Русский",
"ui_language_es": "Español",
"ui_language_de": "Deutsch",
"ui_language_fr": "Français",
"ui_language_ja": "日本語",
"ui_language_pt": "Português",
"ui_language_it": "Italiano",
"ui_language_kr": "한국어",
"ui_language_zh": "中文"
}

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{
"ui_examples": "Ejemplos",
"ui_properties_panel": "Propiedades",
"ui_output": "Salida",
"ui_view_code": "Ver código",
"ui_profiler": "Profiler",
"ui_profiler_memory": "Memoria",
"ui_profiler_fps": "FPS",
"ui_profiler_components": "Componentes",
"ui_profiler_events": "Eventos",
"ui_confirm": "Confirmar",
"ui_cancel": "Cancelar",
"ui_value": "Valor",
"ui_scroll": "Desplazamiento",
"ui_clipping": "Recorte",
"ui_no_properties": "No hay propiedades para este ejemplo",
"ui_padding": "Relleno",
"ui_margin_x": "Margen X",
"ui_margin_y": "Margen Y",
"ui_justify": "Justificar",
"ui_pivot_next": "Siguiente pivote",
"ui_type_next": "Siguiente tipo",
"ui_adjust_next": "Siguiente ajuste",
"ui_enabled": "Habilitado",
"ui_examples_basic": "Básico",
"ui_examples_data_list": "Lista de datos",
"ui_examples_gamepad": "Gamepad",
"ui_examples_window": "Ventanas",
"ui_examples_panthera": "Panthera",
"ui_example_intro": "Introducción",
"ui_example_intro_description": "Aquí habrá una breve descripción del ejemplo seleccionado.",
"ui_example_basic_button": "Botón",
"ui_example_basic_button_description": "Ejemplo de botón básico de Druid",
"ui_example_basic_button_double_click": "Doble clic",
"ui_example_basic_button_double_click_description": "Cómo agregar funcionalidad de doble clic al botón.",
"ui_example_basic_button_hold": "Mantener",
"ui_example_basic_button_hold_description": "Cómo hacer funcionalidad de mantener y activar para el botón.",
"ui_example_basic_text": "Texto",
"ui_example_basic_text_description": "Verifique cómo se ajusta el texto con diferentes propiedades.",
"ui_example_basic_multiline_text": "Texto multilinea",
"ui_example_basic_multiline_text_description": "Verifique cómo se ajusta el texto multilinea con diferentes propiedades.",
"ui_example_basic_hover": "Hover",
"ui_example_basic_hover_description": "Hover tiene dos eventos de hover. Uno para el ratón y otro para el tacto. Use mouse_callback para eventos de ratón.",
"ui_example_basic_drag": "Arrastrar",
"ui_example_basic_drag_description": "Cómo hacer un nodo de arrastre simple",
"ui_example_basic_drag_to_node": "Arrastrar a nodo",
"ui_example_basic_drag_to_node_description": "Cómo arrastrar un nodo a otro nodo y obtener callbacks",
"ui_example_basic_slider": "Deslizador",
"ui_example_basic_slider_description": "Cómo hacer un deslizador simple",
"ui_example_basic_slider_vertical": "Deslizador vertical",
"ui_example_basic_slider_vertical_description": "Cómo hacer un deslizador vertical simple",
"ui_example_basic_slider_stepped": "Deslizador con pasos",
"ui_example_basic_slider_stepped_description": "Los deslizadores pueden tener una propiedad \"pasos\" para hacer que sea escalonado",
"ui_example_basic_progress_bar": "Barra de progreso",
"ui_example_basic_progress_bar_description": "Cómo hacer una barra de progreso simple",
"ui_example_basic_progress_bar_slice9": "Barra de progreso Slice9",
"ui_example_basic_progress_bar_slice9_description": "El componente de progreso puede manejar la propiedad slice9 para hacerlo escalable desde el principio",
"ui_example_basic_timer": "Temporizador",
"ui_example_basic_timer_description": "El componente Temporizador se usa para mostrar un temporizador de segundos con un callback",
"ui_example_basic_hotkey": "Tecla de acceso rápido",
"ui_example_basic_hotkey_description": "Cómo crear una tecla de acceso rápido para un callback",
"ui_example_basic_scroll": "Desplazamiento",
"ui_example_basic_scroll_description": "Cómo hacer un desplazamiento simple",
"ui_elastic_scroll": "Desplazamiento elástico",
"ui_example_basic_scroll_slider": "Desplazamiento con deslizador",
"ui_example_basic_scroll_slider_description": "Cómo agregar un control deslizante al desplazamiento y usarlos",
"ui_example_basic_grid": "Cuadrícula estática",
"ui_example_basic_grid_description": "Cómo colocar nodos en una cuadrícula",
"ui_grid_in_row": "Elementos en fila",
"ui_add_element": "Agregar elemento",
"ui_remove_element": "Eliminar elemento",
"ui_clear_elements": "Limpiar elementos",
"ui_example_basic_scroll_bind_grid": "Desplazamiento vinculado a cuadrícula",
"ui_example_basic_scroll_bind_grid_description": "El desplazamiento funciona bien con cuadrículas y tamaños predefinidos, este es un ejemplo de desplazamiento vinculado a cuadrícula.",
"ui_example_basic_scroll_bind_grid_horizontal": "Desplazamiento vinculado a cuadrícula horizontal",
"ui_example_basic_scroll_bind_grid_horizontal_description": "El desplazamiento funciona bien con cuadrículas y tamaños predefinidos, este es un ejemplo de desplazamiento vinculado a cuadrícula horizontal.",
"ui_example_basic_input": "Entrada",
"ui_example_basic_input_description": "Cómo hacer la entrada más simple en Druid",
"ui_example_input_password": "Entrada de contraseña",
"ui_example_input_password_description": "Cómo funciona la entrada de contraseña",
"ui_example_basic_rich_input": "Entrada enriquecida",
"ui_example_basic_rich_input_description": "Cómo hacer una entrada enriquecida en Druid",
"ui_example_basic_rich_text": "Texto enriquecido",
"ui_example_basic_rich_text_description": "Cómo crear un texto enriquecido en Druid",
"ui_example_rich_text_tags": "Etiquetas de texto enriquecido",
"ui_example_rich_text_tags_description": "Aquí hay un ejemplo simple de texto enriquecido con etiquetas\n - <color=A1D7F5>color</color>\n - fuente\n - tamaño\n - br\n - img",
"ui_example_basic_swipe": "Deslizar",
"ui_example_basic_swipe_description": "Cómo agregar callbacks en eventos de deslizar",
"ui_example_data_list_basic": "Lista de datos básica",
"ui_example_data_list_basic_description": "Cómo hacer una lista de datos simple",
"ui_example_data_list_horizontal_basic": "Lista de datos horizontal básica",
"ui_example_data_list_horizontal_basic_description": "Cómo hacer una lista de datos horizontal simple",
"ui_example_data_list_add_remove_clear": "Lista de datos agregar, eliminar, limpiar",
"ui_example_data_list_add_remove_clear_description": "Cómo funcionan las funciones agregar, eliminar y limpiar en la lista de datos",
"ui_example_data_list_cache_with_component": "Versión en caché de la lista de datos",
"ui_example_data_list_cache_with_component_description": "La versión en caché requiere más configuración para callbacks de agregar/eliminar, pero es más eficiente en memoria",
"ui_language": "Idioma",
"ui_example_window_language": "Ventana de idioma",
"ui_example_window_language_description": "Aquí hay un ejemplo simple de una ventana con selección de idioma.",
"ui_confirmation": "Confirmación",
"ui_example_window_confirmation": "Ventana de confirmación",
"ui_confirmation_description": "¿Confirmar la compra del coche de un millón de dólares?",
"ui_information": "Información",
"ui_example_window_information": "Ventana de información",
"ui_example_window_information_text": "¡Eres el mejor de los mejores!",
"ui_example_window_information_description": "Aquí hay un ejemplo simple de una ventana con un mensaje de información.",
"ui_example_gamepad_tester": "Tester de gamepad",
"ui_example_gamepad_tester_description": "Prueba tu gamepad aquí para vincular botones y ejes",
"ui_example_on_screen_control": "Control en pantalla",
"ui_example_on_screen_control_description": "Aquí hay un ejemplo simple de control en pantalla. La entrada en pantalla aquí es un joystick simple con un callback como componente Druid",
"ui_example_layout_basic": "Diseño",
"ui_example_layout_basic_description": "Este diseño se puede ajustar para que sea igual al de Figma",
"ui_example_panthera_basic_animation": "Animación básica de Panthera",
"ui_example_panthera_basic_animation_description": "Aquí hay un ejemplo simple de la animación básica de Panthera.",
"ui_example_panthera_animation_blend": "Mezcla de animaciones de Panthera",
"ui_example_panthera_animation_blend_description": "Aquí hay un ejemplo simple de mezcla de animaciones de Panthera.",
"ui_example_panthera_animation_blend_hint": "Pasa el ratón sobre esta área",
"ui_animation_vertical": "Vertical",
"ui_animation_horizontal": "Horizontal",
"ui_language_en": "English",
"ui_language_ru": "Русский",
"ui_language_es": "Español",
"ui_language_de": "Deutsch",
"ui_language_fr": "Français",
"ui_language_ja": "日本語",
"ui_language_pt": "Português",
"ui_language_it": "Italiano",
"ui_language_kr": "한국어",
"ui_language_zh": "中文"
}

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{
"ui_examples": "Exemples",
"ui_properties_panel": "Propriétés",
"ui_output": "Sortie",
"ui_view_code": "Voir le code",
"ui_profiler": "Profiler",
"ui_profiler_memory": "Mémoire",
"ui_profiler_fps": "FPS",
"ui_profiler_components": "Composants",
"ui_profiler_events": "Événements",
"ui_confirm": "Confirmer",
"ui_cancel": "Annuler",
"ui_value": "Valeur",
"ui_scroll": "Défilement",
"ui_clipping": "Découpe",
"ui_no_properties": "Aucune propriété pour cet exemple",
"ui_padding": "Marge intérieure",
"ui_margin_x": "Marge X",
"ui_margin_y": "Marge Y",
"ui_justify": "Justifier",
"ui_pivot_next": "Prochain pivot",
"ui_type_next": "Prochain type",
"ui_adjust_next": "Prochain ajustement",
"ui_enabled": "Activé",
"ui_examples_basic": "De base",
"ui_examples_data_list": "Liste de données",
"ui_examples_gamepad": "Gamepad",
"ui_examples_window": "Fenêtres",
"ui_examples_panthera": "Panthera",
"ui_example_intro": "Introduction",
"ui_example_intro_description": "Voici une brève description de l'exemple sélectionné.",
"ui_example_basic_button": "Bouton",
"ui_example_basic_button_description": "Exemple de bouton de base Druid",
"ui_example_basic_button_double_click": "Double clic",
"ui_example_basic_button_double_click_description": "Comment ajouter une fonctionnalité de double clic au bouton.",
"ui_example_basic_button_hold": "Maintenir",
"ui_example_basic_button_hold_description": "Comment créer une fonctionnalité de maintien et de déclenchement pour le bouton.",
"ui_example_basic_text": "Texte",
"ui_example_basic_text_description": "Vérifiez comment le texte est ajusté avec différentes propriétés.",
"ui_example_basic_multiline_text": "Texte multiligne",
"ui_example_basic_multiline_text_description": "Vérifiez comment le texte multiligne est ajusté avec différentes propriétés.",
"ui_example_basic_hover": "Survol",
"ui_example_basic_hover_description": "Le survol a deux événements de survol. Un pour la souris et un pour le toucher. Utilisez mouse_callback pour les événements de la souris.",
"ui_example_basic_drag": "Glisser",
"ui_example_basic_drag_description": "Comment créer un nœud de glissement simple",
"ui_example_basic_drag_to_node": "Glisser vers le nœud",
"ui_example_basic_drag_to_node_description": "Comment glisser un nœud vers un autre nœud et obtenir des rappels",
"ui_example_basic_slider": "Curseur",
"ui_example_basic_slider_description": "Comment créer un curseur simple",
"ui_example_basic_slider_vertical": "Curseur vertical",
"ui_example_basic_slider_vertical_description": "Comment créer un curseur vertical simple",
"ui_example_basic_slider_stepped": "Curseur à étapes",
"ui_example_basic_slider_stepped_description": "Les curseurs peuvent avoir une propriété \"étapes\" pour les rendre à étapes",
"ui_example_basic_progress_bar": "Barre de progression",
"ui_example_basic_progress_bar_description": "Comment créer une barre de progression simple",
"ui_example_basic_progress_bar_slice9": "Barre de progression Slice9",
"ui_example_basic_progress_bar_slice9_description": "Le composant de progression peut gérer la propriété slice9 pour le rendre évolutif dès le début",
"ui_example_basic_timer": "Minuteur",
"ui_example_basic_timer_description": "Le composant Minuteur est utilisé pour afficher un minuteur en secondes avec un rappel",
"ui_example_basic_hotkey": "Raccourci",
"ui_example_basic_hotkey_description": "Comment créer un raccourci pour un rappel",
"ui_example_basic_scroll": "Défilement",
"ui_example_basic_scroll_description": "Comment créer un défilement simple",
"ui_elastic_scroll": "Défilement élastique",
"ui_example_basic_scroll_slider": "Défilement avec curseur",
"ui_example_basic_scroll_slider_description": "Comment ajouter un contrôle de curseur au défilement et les utiliser",
"ui_example_basic_grid": "Grille statique",
"ui_example_basic_grid_description": "Comment placer des nœuds dans une grille",
"ui_grid_in_row": "Éléments dans la ligne",
"ui_add_element": "Ajouter un élément",
"ui_remove_element": "Supprimer un élément",
"ui_clear_elements": "Effacer les éléments",
"ui_example_basic_scroll_bind_grid": "Défilement lié à la grille",
"ui_example_basic_scroll_bind_grid_description": "Le défilement fonctionne bien avec les grilles et les tailles prédéfinies, voici un exemple de défilement lié à une grille.",
"ui_example_basic_scroll_bind_grid_horizontal": "Défilement lié à la grille horizontale",
"ui_example_basic_scroll_bind_grid_horizontal_description": "Le défilement fonctionne bien avec les grilles et les tailles prédéfinies, voici un exemple de défilement lié à une grille horizontale.",
"ui_example_basic_input": "Entrée",
"ui_example_basic_input_description": "Comment créer l'entrée la plus simple dans Druid",
"ui_example_input_password": "Entrée de mot de passe",
"ui_example_input_password_description": "Comment fonctionne l'entrée de mot de passe",
"ui_example_basic_rich_input": "Entrée riche",
"ui_example_basic_rich_input_description": "Comment créer une entrée riche dans Druid",
"ui_example_basic_rich_text": "Texte riche",
"ui_example_basic_rich_text_description": "Comment créer un texte riche dans Druid",
"ui_example_rich_text_tags": "Étiquettes de texte riche",
"ui_example_rich_text_tags_description": "Voici un exemple simple de texte riche avec des étiquettes\n - <color=A1D7F5>couleur</color>\n - police\n - taille\n - br\n - img",
"ui_example_basic_swipe": "Glissement",
"ui_example_basic_swipe_description": "Comment ajouter des rappels aux événements de glissement",
"ui_example_data_list_basic": "Liste de données de base",
"ui_example_data_list_basic_description": "Comment créer une liste de données simple",
"ui_example_data_list_horizontal_basic": "Liste de données horizontale de base",
"ui_example_data_list_horizontal_basic_description": "Comment créer une liste de données horizontale simple",
"ui_example_data_list_add_remove_clear": "Liste de données ajouter, supprimer, effacer",
"ui_example_data_list_add_remove_clear_description": "Comment fonctionnent les fonctions ajouter, supprimer et effacer dans la liste de données",
"ui_example_data_list_cache_with_component": "Version mise en cache de la liste de données",
"ui_example_data_list_cache_with_component_description": "La version mise en cache nécessite plus de configuration pour les rappels d'ajout/suppression, mais est plus efficace en mémoire",
"ui_language": "Langue",
"ui_example_window_language": "Fenêtre de langue",
"ui_example_window_language_description": "Voici un exemple simple d'une fenêtre avec sélection de langue.",
"ui_confirmation": "Confirmation",
"ui_example_window_confirmation": "Fenêtre de confirmation",
"ui_confirmation_description": "Confirmer l'achat de la voiture d'un million de dollars ?",
"ui_information": "Information",
"ui_example_window_information": "Fenêtre d'information",
"ui_example_window_information_text": "Vous êtes le meilleur des meilleurs !",
"ui_example_window_information_description": "Voici un exemple simple d'une fenêtre avec un message d'information.",
"ui_example_gamepad_tester": "Testeur de gamepad",
"ui_example_gamepad_tester_description": "Testez votre gamepad ici pour lier des boutons et des axes",
"ui_example_on_screen_control": "Contrôle à l'écran",
"ui_example_on_screen_control_description": "Voici un exemple simple de contrôle à l'écran. L'entrée à l'écran ici est un joystick simple avec un rappel en tant que composant Druid",
"ui_example_layout_basic": "Mise en page",
"ui_example_layout_basic_description": "Cette mise en page peut être ajustée pour correspondre à celle de Figma",
"ui_example_panthera_basic_animation": "Animation de base de Panthera",
"ui_example_panthera_basic_animation_description": "Voici un exemple simple de l'animation de base de Panthera.",
"ui_example_panthera_animation_blend": "Mélange d'animations de Panthera",
"ui_example_panthera_animation_blend_description": "Voici un exemple simple de mélange d'animations de Panthera.",
"ui_example_panthera_animation_blend_hint": "Survolez cette zone avec la souris",
"ui_animation_vertical": "Vertical",
"ui_animation_horizontal": "Horizontal",
"ui_language_en": "English",
"ui_language_ru": "Русский",
"ui_language_es": "Español",
"ui_language_de": "Deutsch",
"ui_language_fr": "Français",
"ui_language_ja": "日本語",
"ui_language_pt": "Português",
"ui_language_it": "Italiano",
"ui_language_kr": "한국어",
"ui_language_zh": "中文"
}

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{
"ui_examples": "Esempi",
"ui_properties_panel": "Proprietà",
"ui_output": "Uscita",
"ui_view_code": "Visualizza codice",
"ui_profiler": "Profiler",
"ui_profiler_memory": "Memoria",
"ui_profiler_fps": "FPS",
"ui_profiler_components": "Componenti",
"ui_profiler_events": "Eventi",
"ui_confirm": "Conferma",
"ui_cancel": "Annulla",
"ui_value": "Valore",
"ui_scroll": "Scorrimento",
"ui_clipping": "Ritaglio",
"ui_no_properties": "Nessuna proprietà per questo esempio",
"ui_padding": "Padding",
"ui_margin_x": "Margine X",
"ui_margin_y": "Margine Y",
"ui_justify": "Giustifica",
"ui_pivot_next": "Prossimo Pivot",
"ui_type_next": "Prossimo Tipo",
"ui_adjust_next": "Prossimo Regolazione",
"ui_enabled": "Abilitato",
"ui_examples_basic": "Base",
"ui_examples_data_list": "Lista di dati",
"ui_examples_gamepad": "Gamepad",
"ui_examples_window": "Finestre",
"ui_examples_panthera": "Panthera",
"ui_example_intro": "Introduzione",
"ui_example_intro_description": "Qui ci sarà una breve descrizione dell'esempio selezionato.",
"ui_example_basic_button": "Pulsante",
"ui_example_basic_button_description": "Esempio di pulsante base di Druid",
"ui_example_basic_button_double_click": "Doppio clic",
"ui_example_basic_button_double_click_description": "Come aggiungere la funzionalità di doppio clic al pulsante.",
"ui_example_basic_button_hold": "Tieni premuto",
"ui_example_basic_button_hold_description": "Come creare la funzionalità di mantenimento e attivazione per il pulsante.",
"ui_example_basic_text": "Testo",
"ui_example_basic_text_description": "Controlla come il testo viene regolato con diverse proprietà.",
"ui_example_basic_multiline_text": "Testo multiriga",
"ui_example_basic_multiline_text_description": "Controlla come il testo multiriga viene regolato con diverse proprietà.",
"ui_example_basic_hover": "Hover",
"ui_example_basic_hover_description": "L'hover ha due eventi di hover. Uno per il mouse e uno per il tocco. Usa mouse_callback per gli eventi del mouse.",
"ui_example_basic_drag": "Trascina",
"ui_example_basic_drag_description": "Come creare un nodo di trascinamento semplice",
"ui_example_basic_drag_to_node": "Trascina al nodo",
"ui_example_basic_drag_to_node_description": "Come trascinare un nodo su un altro nodo e ottenere callback",
"ui_example_basic_slider": "Slider",
"ui_example_basic_slider_description": "Come creare uno slider semplice",
"ui_example_basic_slider_vertical": "Slider verticale",
"ui_example_basic_slider_vertical_description": "Come creare uno slider verticale semplice",
"ui_example_basic_slider_stepped": "Slider a passi",
"ui_example_basic_slider_stepped_description": "Gli slider possono avere una proprietà \"passi\" per renderli a scatti",
"ui_example_basic_progress_bar": "Barra di avanzamento",
"ui_example_basic_progress_bar_description": "Come creare una barra di avanzamento semplice",
"ui_example_basic_progress_bar_slice9": "Barra di avanzamento Slice9",
"ui_example_basic_progress_bar_slice9_description": "Il componente di avanzamento può gestire la proprietà slice9 per renderlo scalabile dall'inizio",
"ui_example_basic_timer": "Timer",
"ui_example_basic_timer_description": "Il componente Timer viene utilizzato per visualizzare un timer di secondi con un callback",
"ui_example_basic_hotkey": "Tasto di scelta rapida",
"ui_example_basic_hotkey_description": "Come creare un tasto di scelta rapida per un callback",
"ui_example_basic_scroll": "Scorrimento",
"ui_example_basic_scroll_description": "Come creare uno scorrimento semplice",
"ui_elastic_scroll": "Scorrimento elastico",
"ui_example_basic_scroll_slider": "Scorrimento con slider",
"ui_example_basic_scroll_slider_description": "Come aggiungere un controllo slider allo scorrimento e usarli",
"ui_example_basic_grid": "Griglia statica",
"ui_example_basic_grid_description": "Come posizionare nodi in una griglia",
"ui_grid_in_row": "Elementi nella riga",
"ui_add_element": "Aggiungi elemento",
"ui_remove_element": "Rimuovi elemento",
"ui_clear_elements": "Pulisci elementi",
"ui_example_basic_scroll_bind_grid": "Scorrimento con griglia vincolata",
"ui_example_basic_scroll_bind_grid_description": "Lo scorrimento funziona bene con le griglie e le dimensioni predefinite, questo è un esempio di scorrimento con griglia vincolata.",
"ui_example_basic_scroll_bind_grid_horizontal": "Scorrimento con griglia vincolata orizzontale",
"ui_example_basic_scroll_bind_grid_horizontal_description": "Lo scorrimento funziona bene con le griglie e le dimensioni predefinite, questo è un esempio di scorrimento con griglia vincolata orizzontale.",
"ui_example_basic_input": "Input",
"ui_example_basic_input_description": "Come creare l'input più semplice in Druid",
"ui_example_input_password": "Input password",
"ui_example_input_password_description": "Come funziona l'input della password",
"ui_example_basic_rich_input": "Input ricco",
"ui_example_basic_rich_input_description": "Come creare un input ricco in Druid",
"ui_example_basic_rich_text": "Testo ricco",
"ui_example_basic_rich_text_description": "Come creare un testo ricco in Druid",
"ui_example_rich_text_tags": "Tag di testo ricco",
"ui_example_rich_text_tags_description": "Ecco un semplice esempio di testo ricco con tag\n - <color=A1D7F5>colore</color>\n - font\n - dimensione\n - br\n - img",
"ui_example_basic_swipe": "Scorrere",
"ui_example_basic_swipe_description": "Come aggiungere callback agli eventi di scorrimento",
"ui_example_data_list_basic": "Lista dati di base",
"ui_example_data_list_basic_description": "Come creare una semplice lista di dati",
"ui_example_data_list_horizontal_basic": "Lista dati orizzontale di base",
"ui_example_data_list_horizontal_basic_description": "Come creare una semplice lista di dati orizzontale",
"ui_example_data_list_add_remove_clear": "Lista dati aggiungi, rimuovi, cancella",
"ui_example_data_list_add_remove_clear_description": "Come funzionano le funzioni di aggiunta, rimozione e cancellazione nella lista di dati",
"ui_example_data_list_cache_with_component": "Versione cache della lista dati",
"ui_example_data_list_cache_with_component_description": "La versione cache richiede più configurazione per i callback di aggiunta/rimozione, ma è più efficiente in termini di memoria",
"ui_language": "Lingua",
"ui_example_window_language": "Finestra di selezione lingua",
"ui_example_window_language_description": "Ecco un semplice esempio di finestra con selezione della lingua.",
"ui_confirmation": "Conferma",
"ui_example_window_confirmation": "Finestra di conferma",
"ui_confirmation_description": "Confermare l'acquisto dell'auto da un milione di dollari?",
"ui_information": "Informazione",
"ui_example_window_information": "Finestra di informazione",
"ui_example_window_information_text": "Sei il migliore del migliore!",
"ui_example_window_information_description": "Ecco un semplice esempio di finestra con un messaggio informativo.",
"ui_example_gamepad_tester": "Tester di gamepad",
"ui_example_gamepad_tester_description": "Prova qui il tuo gamepad per collegare pulsanti e assi",
"ui_example_on_screen_control": "Controllo a schermo",
"ui_example_on_screen_control_description": "Ecco un semplice esempio di controllo a schermo. L'input a schermo qui è un joystick semplice con un callback come componente Druid",
"ui_example_layout_basic": "Layout",
"ui_example_layout_basic_description": "Questo layout può essere regolato per essere uguale a quello di Figma",
"ui_example_panthera_basic_animation": "Animazione base di Panthera",
"ui_example_panthera_basic_animation_description": "Ecco un semplice esempio dell'animazione base di Panthera.",
"ui_example_panthera_animation_blend": "Mischia di animazioni di Panthera",
"ui_example_panthera_animation_blend_description": "Ecco un semplice esempio di mischia di animazioni di Panthera.",
"ui_example_panthera_animation_blend_hint": "Passa il mouse su quest'area",
"ui_animation_vertical": "Verticale",
"ui_animation_horizontal": "Orizzontale",
"ui_language_en": "English",
"ui_language_ru": "Русский",
"ui_language_es": "Español",
"ui_language_de": "Deutsch",
"ui_language_fr": "Français",
"ui_language_ja": "日本語",
"ui_language_pt": "Português",
"ui_language_it": "Italiano",
"ui_language_kr": "한국어",
"ui_language_zh": "中文"
}

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{
"ui_examples": "例",
"ui_properties_panel": "プロパティ",
"ui_output": "出力",
"ui_view_code": "コードを見る",
"ui_profiler": "プロファイラ",
"ui_profiler_memory": "メモリ",
"ui_profiler_fps": "FPS",
"ui_profiler_components": "コンポーネント",
"ui_profiler_events": "イベント",
"ui_confirm": "確認",
"ui_cancel": "キャンセル",
"ui_value": "値",
"ui_scroll": "スクロール",
"ui_clipping": "クリッピング",
"ui_no_properties": "この例にプロパティはありません",
"ui_padding": "パディング",
"ui_margin_x": "マージン X",
"ui_margin_y": "マージン Y",
"ui_justify": "両端揃え",
"ui_pivot_next": "次のピボット",
"ui_type_next": "次のタイプ",
"ui_adjust_next": "次の調整",
"ui_enabled": "有効",
"ui_examples_basic": "基本",
"ui_examples_data_list": "データリスト",
"ui_examples_gamepad": "ゲームパッド",
"ui_examples_window": "ウィンドウ",
"ui_examples_panthera": "パンテラ",
"ui_example_intro": "紹介",
"ui_example_intro_description": "ここには、選択された例の簡単な説明が表示されます。",
"ui_example_basic_button": "ボタン",
"ui_example_basic_button_description": "Druid の基本的なボタンの例",
"ui_example_basic_button_double_click": "ダブルクリック",
"ui_example_basic_button_double_click_description": "ボタンにダブルクリック機能を追加する方法。",
"ui_example_basic_button_hold": "長押し",
"ui_example_basic_button_hold_description": "ボタンの長押しとトリガー機能を作成する方法。",
"ui_example_basic_text": "テキスト",
"ui_example_basic_text_description": "異なるプロパティでテキストがどのように調整されるかを確認します。",
"ui_example_basic_multiline_text": "複数行テキスト",
"ui_example_basic_multiline_text_description": "異なるプロパティで複数行のテキストがどのように調整されるかを確認します。",
"ui_example_basic_hover": "ホバー",
"ui_example_basic_hover_description": "ホバーには2つのホバーイベントがあります。マウス用とタッチ用です。マウスイベントには mouse_callback を使用してください。",
"ui_example_basic_drag": "ドラッグ",
"ui_example_basic_drag_description": "簡単なドラッグノードを作成する方法",
"ui_example_basic_drag_to_node": "ノードにドラッグ",
"ui_example_basic_drag_to_node_description": "ノードを別のノードにドラッグしてコールバックを取得する方法",
"ui_example_basic_slider": "スライダー",
"ui_example_basic_slider_description": "簡単なスライダーを作成する方法",
"ui_example_basic_slider_vertical": "垂直スライダー",
"ui_example_basic_slider_vertical_description": "簡単な垂直スライダーを作成する方法",
"ui_example_basic_slider_stepped": "ステップ付きスライダー",
"ui_example_basic_slider_stepped_description": "スライダーには「ステップ」プロパティがあり、ステップ付きにすることができます。",
"ui_example_basic_progress_bar": "プログレスバー",
"ui_example_basic_progress_bar_description": "簡単なプログレスバーを作成する方法",
"ui_example_basic_progress_bar_slice9": "プログレスバー Slice9",
"ui_example_basic_progress_bar_slice9_description": "プログレスコンポーネントは、最初からスケーラブルにするために slice9 プロパティを処理できます。",
"ui_example_basic_timer": "タイマー",
"ui_example_basic_timer_description": "タイマーコンポーネントは、コールバック付きの秒数のタイマーを表示するために使用されます。",
"ui_example_basic_hotkey": "ホットキー",
"ui_example_basic_hotkey_description": "コールバック用のホットキーを作成する方法",
"ui_example_basic_scroll": "スクロール",
"ui_example_basic_scroll_description": "簡単なスクロールを作成する方法",
"ui_elastic_scroll": "エラスティックスクロール",
"ui_example_basic_scroll_slider": "スライダー付きスクロール",
"ui_example_basic_scroll_slider_description": "スクロールにスライダーコントロールを追加して使用する方法",
"ui_example_basic_grid": "静的グリッド",
"ui_example_basic_grid_description": "ノードをグリッドに配置する方法",
"ui_grid_in_row": "行の要素",
"ui_add_element": "要素を追加",
"ui_remove_element": "要素を削除",
"ui_clear_elements": "要素をクリア",
"ui_example_basic_scroll_bind_grid": "スクロールバインドグリッド",
"ui_example_basic_scroll_bind_grid_description": "スクロールはグリッドと事前定義されたサイズでうまく機能します。これはスクロールバインドグリッドの例です。",
"ui_example_basic_scroll_bind_grid_horizontal": "水平スクロールバインドグリッド",
"ui_example_basic_scroll_bind_grid_horizontal_description": "スクロールはグリッドと事前定義されたサイズでうまく機能します。これは水平スクロールバインドグリッドの例です。",
"ui_example_basic_input": "入力",
"ui_example_basic_input_description": "Druid で最も単純な入力を作成する方法",
"ui_example_input_password": "パスワード入力",
"ui_example_input_password_description": "パスワード入力がどのように機能するか",
"ui_example_basic_rich_input": "リッチ入力",
"ui_example_basic_rich_input_description": "Druid でリッチ入力を作成する方法",
"ui_example_basic_rich_text": "リッチテキスト",
"ui_example_basic_rich_text_description": "Druid でリッチテキストを作成する方法",
"ui_example_rich_text_tags": "リッチテキストタグ",
"ui_example_rich_text_tags_description": "ここにタグ付きリッチテキストの簡単な例があります\n - <color=A1D7F5>色</color>\n - フォント\n - サイズ\n - br\n - img",
"ui_example_basic_swipe": "スワイプ",
"ui_example_basic_swipe_description": "スワイプイベントにコールバックを追加する方法",
"ui_example_data_list_basic": "基本データリスト",
"ui_example_data_list_basic_description": "シンプルなデータリストを作成する方法",
"ui_example_data_list_horizontal_basic": "基本水平データリスト",
"ui_example_data_list_horizontal_basic_description": "シンプルな水平データリストを作成する方法",
"ui_example_data_list_add_remove_clear": "データリストの追加、削除、クリア",
"ui_example_data_list_add_remove_clear_description": "データリスト内の追加、削除、およびクリア機能がどのように機能するか",
"ui_example_data_list_cache_with_component": "キャッシュされたデータリスト",
"ui_example_data_list_cache_with_component_description": "キャッシュされたバージョンは、追加/削除のコールバックにより多くの設定が必要ですが、メモリ効率が向上します。",
"ui_language": "言語",
"ui_example_window_language": "ウィンドウ言語",
"ui_example_window_language_description": "言語選択のあるウィンドウの簡単な例です。",
"ui_confirmation": "確認",
"ui_example_window_confirmation": "ウィンドウ確認",
"ui_confirmation_description": "100万ドルの車を購入することを確認しますか",
"ui_information": "情報",
"ui_example_window_information": "ウィンドウ情報",
"ui_example_window_information_text": "あなたは最高の中の最高です!",
"ui_example_window_information_description": "情報メッセージを含むウィンドウの簡単な例です。",
"ui_example_gamepad_tester": "ゲームパッドテスター",
"ui_example_gamepad_tester_description": "ここでゲームパッドをテストして、ボタンと軸をバインドします",
"ui_example_on_screen_control": "画面上のコントロール",
"ui_example_on_screen_control_description": "画面上のコントロールの簡単な例です。ここでの on_screen_input はコールバックを持つシンプルなジョイスティックです。Druid コンポーネントとして",
"ui_example_layout_basic": "レイアウト",
"ui_example_layout_basic_description": "このレイアウトは、Figma と同じになるように調整できます。",
"ui_example_panthera_basic_animation": "パンテラ基本アニメーション",
"ui_example_panthera_basic_animation_description": "ここにパンテラ基本アニメーションの簡単な例があります。",
"ui_example_panthera_animation_blend": "パンテラアニメーションブレンド",
"ui_example_panthera_animation_blend_description": "ここにパンテラアニメーションブレンドの簡単な例があります。",
"ui_example_panthera_animation_blend_hint": "この領域にマウスをホバーします。",
"ui_animation_vertical": "垂直",
"ui_animation_horizontal": "水平",
"ui_language_en": "English",
"ui_language_ru": "Русский",
"ui_language_es": "Español",
"ui_language_de": "Deutsch",
"ui_language_fr": "Français",
"ui_language_ja": "日本語",
"ui_language_pt": "Português",
"ui_language_it": "Italiano",
"ui_language_kr": "한국어",
"ui_language_zh": "中文"
}

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{
"ui_examples": "예시",
"ui_properties_panel": "속성",
"ui_output": "출력",
"ui_view_code": "코드 보기",
"ui_profiler": "프로파일러",
"ui_profiler_memory": "메모리",
"ui_profiler_fps": "FPS",
"ui_profiler_components": "구성 요소",
"ui_profiler_events": "이벤트",
"ui_confirm": "확인",
"ui_cancel": "취소",
"ui_value": "값",
"ui_scroll": "스크롤",
"ui_clipping": "클리핑",
"ui_no_properties": "이 예제에 대한 속성이 없습니다.",
"ui_padding": "패딩",
"ui_margin_x": "여백 X",
"ui_margin_y": "여백 Y",
"ui_justify": "정렬",
"ui_pivot_next": "다음 피벗",
"ui_type_next": "다음 유형",
"ui_adjust_next": "다음 조정",
"ui_enabled": "활성화",
"ui_examples_basic": "기본",
"ui_examples_data_list": "데이터 목록",
"ui_examples_gamepad": "게임패드",
"ui_examples_window": "윈도우",
"ui_examples_panthera": "팬테라",
"ui_example_intro": "소개",
"ui_example_intro_description": "여기에는 선택한 예제에 대한 간략한 설명이 표시됩니다.",
"ui_example_basic_button": "버튼",
"ui_example_basic_button_description": "Druid의 기본 버튼 예시",
"ui_example_basic_button_double_click": "더블 클릭",
"ui_example_basic_button_double_click_description": "버튼에 더블 클릭 기능을 추가하는 방법입니다.",
"ui_example_basic_button_hold": "버튼 누르기",
"ui_example_basic_button_hold_description": "버튼에 대해 누르기 및 트리거 기능을 만드는 방법입니다.",
"ui_example_basic_text": "텍스트",
"ui_example_basic_text_description": "텍스트가 다양한 속성으로 어떻게 조정되는지 확인하십시오.",
"ui_example_basic_multiline_text": "다중 행 텍스트",
"ui_example_basic_multiline_text_description": "다중 행 텍스트가 다양한 속성으로 어떻게 조정되는지 확인하십시오.",
"ui_example_basic_hover": "호버",
"ui_example_basic_hover_description": "호버에는 두 개의 호버 이벤트가 있습니다. 하나는 마우스용이고, 다른 하나는 터치용입니다. 마우스 이벤트에는 mouse_callback을 사용하십시오.",
"ui_example_basic_drag": "드래그",
"ui_example_basic_drag_description": "간단한 드래그 노드를 만드는 방법입니다.",
"ui_example_basic_drag_to_node": "노드로 드래그",
"ui_example_basic_drag_to_node_description": "노드를 다른 노드로 드래그하고 콜백을 받는 방법입니다.",
"ui_example_basic_slider": "슬라이더",
"ui_example_basic_slider_description": "간단한 슬라이더를 만드는 방법입니다.",
"ui_example_basic_slider_vertical": "수직 슬라이더",
"ui_example_basic_slider_vertical_description": "간단한 수직 슬라이더를 만드는 방법입니다.",
"ui_example_basic_slider_stepped": "단계 슬라이더",
"ui_example_basic_slider_stepped_description": "슬라이더는 \"단계\" 속성을 가질 수 있어 단계를 만들 수 있습니다.",
"ui_example_basic_progress_bar": "진행 바",
"ui_example_basic_progress_bar_description": "간단한 진행 바를 만드는 방법입니다.",
"ui_example_basic_progress_bar_slice9": "진행 바 Slice9",
"ui_example_basic_progress_bar_slice9_description": "진행 컴포넌트는 시작할 때 스케일 가능하도록 slice9 속성을 처리할 수 있습니다.",
"ui_example_basic_timer": "타이머",
"ui_example_basic_timer_description": "타이머 구성 요소는 콜백이 있는 초 타이머를 표시하는 데 사용됩니다.",
"ui_example_basic_hotkey": "단축키",
"ui_example_basic_hotkey_description": "콜백에 대한 단축키를 만드는 방법입니다.",
"ui_example_basic_scroll": "스크롤",
"ui_example_basic_scroll_description": "간단한 스크롤을 만드는 방법입니다.",
"ui_elastic_scroll": "탄력 스크롤",
"ui_example_basic_scroll_slider": "슬라이더와 함께 스크롤",
"ui_example_basic_scroll_slider_description": "스크롤에 슬라이더 컨트롤을 추가하고 사용하는 방법입니다.",
"ui_example_basic_grid": "정적 그리드",
"ui_example_basic_grid_description": "그리드에 노드를 배치하는 방법입니다.",
"ui_grid_in_row": "행 내 요소",
"ui_add_element": "요소 추가",
"ui_remove_element": "요소 제거",
"ui_clear_elements": "요소 지우기",
"ui_example_basic_scroll_bind_grid": "스크롤 바인드 그리드",
"ui_example_basic_scroll_bind_grid_description": "스크롤은 그리드 및 사전 정의된 크기와 잘 작동합니다. 이것은 스크롤 바인드 그리드의 예입니다.",
"ui_example_basic_scroll_bind_grid_horizontal": "수평 스크롤 바인드 그리드",
"ui_example_basic_scroll_bind_grid_horizontal_description": "스크롤은 그리드 및 사전 정의된 크기와 잘 작동합니다. 이것은 수평 스크롤 바인드 그리드의 예입니다.",
"ui_example_basic_input": "입력",
"ui_example_basic_input_description": "Druid에서 가장 간단한 입력을 만드는 방법입니다.",
"ui_example_input_password": "비밀번호 입력",
"ui_example_input_password_description": "비밀번호 입력이 어떻게 작동하는지입니다.",
"ui_example_basic_rich_input": "리치 입력",
"ui_example_basic_rich_input_description": "Druid에서 리치 입력을 만드는 방법입니다.",
"ui_example_basic_rich_text": "리치 텍스트",
"ui_example_basic_rich_text_description": "Druid에서 리치 텍스트를 만드는 방법입니다.",
"ui_example_rich_text_tags": "리치 텍스트 태그",
"ui_example_rich_text_tags_description": "여기에는 태그가 있는 리치 텍스트의 간단한 예가 있습니다\n - <color=A1D7F5>색상</color>\n - 글꼴\n - 크기\n - br\n - img",
"ui_example_basic_swipe": "스와이프",
"ui_example_basic_swipe_description": "스와이프 이벤트에 콜백을 추가하는 방법입니다.",
"ui_example_data_list_basic": "기본 데이터 목록",
"ui_example_data_list_basic_description": "간단한 데이터 목록을 만드는 방법입니다.",
"ui_example_data_list_horizontal_basic": "수평 기본 데이터 목록",
"ui_example_data_list_horizontal_basic_description": "간단한 수평 데이터 목록을 만드는 방법입니다.",
"ui_example_data_list_add_remove_clear": "데이터 목록 추가, 제거, 지우기",
"ui_example_data_list_add_remove_clear_description": "데이터 목록에서 추가, 제거 및 지우기 기능이 어떻게 작동하는지입니다.",
"ui_example_data_list_cache_with_component": "캐시된 데이터 목록 버전",
"ui_example_data_list_cache_with_component_description": "캐시된 버전은 추가/제거 콜백에 대해 더 많은 설정이 필요하지만 메모리 효율이 더 좋습니다.",
"ui_language": "언어",
"ui_example_window_language": "창 언어",
"ui_example_window_language_description": "언어 선택이 있는 창의 간단한 예입니다.",
"ui_confirmation": "확인",
"ui_example_window_confirmation": "창 확인",
"ui_confirmation_description": "100만 달러 자동차 구매를 확인하시겠습니까?",
"ui_information": "정보",
"ui_example_window_information": "정보 창",
"ui_example_window_information_text": "당신은 최고 중의 최고입니다!",
"ui_example_window_information_description": "정보 메시지를 포함한 창의 간단한 예입니다.",
"ui_example_gamepad_tester": "게임패드 테스터",
"ui_example_gamepad_tester_description": "여기에서 게임패드를 테스트하여 버튼과 축을 바인딩합니다.",
"ui_example_on_screen_control": "화면 위의 제어",
"ui_example_on_screen_control_description": "화면 위의 제어에 대한 간단한 예입니다. 여기의 on_screen_input은 Druid 구성 요소로서 콜백이 있는 간단한 조이스틱입니다.",
"ui_example_layout_basic": "레이아웃",
"ui_example_layout_basic_description": "이 레이아웃은 Figma와 같도록 조정할 수 있습니다.",
"ui_example_panthera_basic_animation": "팬테라 기본 애니메이션",
"ui_example_panthera_basic_animation_description": "여기에는 팬테라 기본 애니메이션의 간단한 예가 있습니다.",
"ui_example_panthera_animation_blend": "팬테라 애니메이션 혼합",
"ui_example_panthera_animation_blend_description": "여기에는 팬테라 애니메이션 혼합의 간단한 예가 있습니다.",
"ui_example_panthera_animation_blend_hint": "이 영역 위에 마우스를 올려 놓으세요.",
"ui_animation_vertical": "수직",
"ui_animation_horizontal": "수평",
"ui_language_en": "English",
"ui_language_ru": "Русский",
"ui_language_es": "Español",
"ui_language_de": "Deutsch",
"ui_language_fr": "Français",
"ui_language_ja": "日本語",
"ui_language_pt": "Português",
"ui_language_it": "Italiano",
"ui_language_kr": "한국어",
"ui_language_zh": "中文"
}

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{
"ui_examples": "Exemplos",
"ui_properties_panel": "Propriedades",
"ui_output": "Saída",
"ui_view_code": "Ver código",
"ui_profiler": "Profiler",
"ui_profiler_memory": "Memória",
"ui_profiler_fps": "FPS",
"ui_profiler_components": "Componentes",
"ui_profiler_events": "Eventos",
"ui_confirm": "Confirmar",
"ui_cancel": "Cancelar",
"ui_value": "Valor",
"ui_scroll": "Rolagem",
"ui_clipping": "Recorte",
"ui_no_properties": "Sem propriedades para este exemplo",
"ui_padding": "Preenchimento",
"ui_margin_x": "Margem X",
"ui_margin_y": "Margem Y",
"ui_justify": "Justificar",
"ui_pivot_next": "Próximo Ponto de Pivô",
"ui_type_next": "Próximo Tipo",
"ui_adjust_next": "Próxima Ajuste",
"ui_enabled": "Habilitado",
"ui_examples_basic": "Básico",
"ui_examples_data_list": "Lista de dados",
"ui_examples_gamepad": "Gamepad",
"ui_examples_window": "Janelas",
"ui_examples_panthera": "Panthera",
"ui_example_intro": "Introdução",
"ui_example_intro_description": "Aqui haverá uma breve descrição do exemplo selecionado.",
"ui_example_basic_button": "Botão",
"ui_example_basic_button_description": "Exemplo de botão básico do Druid",
"ui_example_basic_button_double_click": "Duplo Clique",
"ui_example_basic_button_double_click_description": "Como adicionar funcionalidade de duplo clique ao botão.",
"ui_example_basic_button_hold": "Manter Botão",
"ui_example_basic_button_hold_description": "Como fazer a funcionalidade de manter e acionar para o botão.",
"ui_example_basic_text": "Texto",
"ui_example_basic_text_description": "Verifique como o texto é ajustado com diferentes propriedades.",
"ui_example_basic_multiline_text": "Texto Multilinha",
"ui_example_basic_multiline_text_description": "Verifique como o texto multilinha é ajustado com diferentes propriedades.",
"ui_example_basic_hover": "Hover",
"ui_example_basic_hover_description": "O hover possui dois eventos de hover. Um para o mouse e um para toque. Use mouse_callback para eventos de mouse.",
"ui_example_basic_drag": "Arrastar",
"ui_example_basic_drag_description": "Como criar um nó de arrastar simples",
"ui_example_basic_drag_to_node": "Arrastar para Nó",
"ui_example_basic_drag_to_node_description": "Como arrastar um nó para outro nó e obter callbacks",
"ui_example_basic_slider": "Slider",
"ui_example_basic_slider_description": "Como fazer um slider simples",
"ui_example_basic_slider_vertical": "Slider Vertical",
"ui_example_basic_slider_vertical_description": "Como fazer um slider vertical simples",
"ui_example_basic_slider_stepped": "Slider com Passos",
"ui_example_basic_slider_stepped_description": "Os sliders podem ter uma propriedade \"passos\" para torná-los escalonados.",
"ui_example_basic_progress_bar": "Barra de Progresso",
"ui_example_basic_progress_bar_description": "Como fazer uma barra de progresso simples",
"ui_example_basic_progress_bar_slice9": "Barra de Progresso Slice9",
"ui_example_basic_progress_bar_slice9_description": "O componente de progresso pode lidar com a propriedade slice9 para torná-lo escalável desde o início.",
"ui_example_basic_timer": "Temporizador",
"ui_example_basic_timer_description": "O componente Temporizador é usado para exibir um temporizador de segundos com um callback.",
"ui_example_basic_hotkey": "Tecla de Atalho",
"ui_example_basic_hotkey_description": "Como criar uma tecla de atalho para um callback.",
"ui_example_basic_scroll": "Rolagem",
"ui_example_basic_scroll_description": "Como fazer uma rolagem simples.",
"ui_elastic_scroll": "Rolagem Elástica",
"ui_example_basic_scroll_slider": "Rolagem com Slider",
"ui_example_basic_scroll_slider_description": "Como adicionar um controle deslizante à rolagem e usá-lo.",
"ui_example_basic_grid": "Grade Estática",
"ui_example_basic_grid_description": "Como posicionar nós em uma grade.",
"ui_grid_in_row": "Elementos na Linha",
"ui_add_element": "Adicionar Elemento",
"ui_remove_element": "Remover Elemento",
"ui_clear_elements": "Limpar Elementos",
"ui_example_basic_scroll_bind_grid": "Rolagem com Grade Vinculada",
"ui_example_basic_scroll_bind_grid_description": "A rolagem funciona bem com grades e tamanhos predefinidos; este é um exemplo de rolagem com grade vinculada.",
"ui_example_basic_scroll_bind_grid_horizontal": "Rolagem com Grade Vinculada Horizontal",
"ui_example_basic_scroll_bind_grid_horizontal_description": "A rolagem funciona bem com grades e tamanhos predefinidos; este é um exemplo de rolagem com grade vinculada horizontal.",
"ui_example_basic_input": "Entrada",
"ui_example_basic_input_description": "Como fazer a entrada mais simples no Druid.",
"ui_example_input_password": "Entrada de Senha",
"ui_example_input_password_description": "Como funciona a entrada de senha.",
"ui_example_basic_rich_input": "Entrada Rica",
"ui_example_basic_rich_input_description": "Como fazer uma entrada rica no Druid.",
"ui_example_basic_rich_text": "Texto Rico",
"ui_example_basic_rich_text_description": "Como criar um texto rico no Druid.",
"ui_example_rich_text_tags": "Tags de Texto Rico",
"ui_example_rich_text_tags_description": "Aqui está um exemplo simples de texto rico com tags\n - <color=A1D7F5>cor</color>\n - fonte\n - tamanho\n - br\n - img",
"ui_example_basic_swipe": "Deslizar",
"ui_example_basic_swipe_description": "Como adicionar callbacks em eventos de deslizar.",
"ui_example_data_list_basic": "Lista de Dados Básica",
"ui_example_data_list_basic_description": "Como fazer uma lista de dados simples.",
"ui_example_data_list_horizontal_basic": "Lista de Dados Horizontal Básica",
"ui_example_data_list_horizontal_basic_description": "Como fazer uma lista de dados horizontal simples.",
"ui_example_data_list_add_remove_clear": "Adicionar, Remover e Limpar na Lista de Dados",
"ui_example_data_list_add_remove_clear_description": "Como as funções de adicionar, remover e limpar funcionam na lista de dados.",
"ui_example_data_list_cache_with_component": "Versão em Cache da Lista de Dados",
"ui_example_data_list_cache_with_component_description": "A versão em cache requer mais configuração para callbacks de adicionar/remover, mas é mais eficiente em memória.",
"ui_language": "Idioma",
"ui_example_window_language": "Janela de Idioma",
"ui_example_window_language_description": "Aqui está um exemplo simples de uma janela com seleção de idioma.",
"ui_confirmation": "Confirmação",
"ui_example_window_confirmation": "Janela de Confirmação",
"ui_confirmation_description": "Confirmar a compra do carro de um milhão de dólares?",
"ui_information": "Informação",
"ui_example_window_information": "Janela de Informação",
"ui_example_window_information_text": "Você é o melhor dos melhores!",
"ui_example_window_information_description": "Aqui está um exemplo simples de uma janela com uma mensagem de informação.",
"ui_example_gamepad_tester": "Testador de Gamepad",
"ui_example_gamepad_tester_description": "Teste seu gamepad aqui para vincular botões e eixos.",
"ui_example_on_screen_control": "Controle na Tela",
"ui_example_on_screen_control_description": "Aqui está um exemplo simples de controle na tela. A entrada na tela aqui é um joystick simples com um callback como componente do Druid.",
"ui_example_layout_basic": "Layout",
"ui_example_layout_basic_description": "Este layout pode ser ajustado para ser igual ao do Figma.",
"ui_example_panthera_basic_animation": "Animação Básica da Panthera",
"ui_example_panthera_basic_animation_description": "Aqui está um exemplo simples da animação básica da Panthera.",
"ui_example_panthera_animation_blend": "Mistura de Animações da Panthera",
"ui_example_panthera_animation_blend_description": "Aqui está um exemplo simples da mistura de animações da Panthera.",
"ui_example_panthera_animation_blend_hint": "Passe o mouse sobre esta área.",
"ui_animation_vertical": "Vertical",
"ui_animation_horizontal": "Horizontal",
"ui_language_en": "English",
"ui_language_ru": "Русский",
"ui_language_es": "Español",
"ui_language_de": "Deutsch",
"ui_language_fr": "Français",
"ui_language_ja": "日本語",
"ui_language_pt": "Português",
"ui_language_it": "Italiano",
"ui_language_kr": "한국어",
"ui_language_zh": "中文"
}

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{
"ui_examples": "Примеры",
"ui_properties_panel": "Свойства",
"ui_output": "Вывод",
"ui_view_code": "Просмотр кода",
"ui_profiler": "Профайлер",
"ui_profiler_memory": "Память",
"ui_profiler_fps": "FPS",
"ui_profiler_components": "Компоненты",
"ui_profiler_events": "События",
"ui_confirm": "Подтвердить",
"ui_cancel": "Отмена",
"ui_value": "Значение",
"ui_scroll": "Прокрутка",
"ui_clipping": "Обрезка",
"ui_no_properties": "Нет свойств для этого примера",
"ui_padding": "Отступ",
"ui_margin_x": "Отступ по X",
"ui_margin_y": "Отступ по Y",
"ui_justify": "Выровнять",
"ui_pivot_next": "След. якорь",
"ui_type_next": "След. тип",
"ui_adjust_next": "След. тип сжатия",
"ui_enabled": "Включено",
"ui_examples_basic": "Основные",
"ui_examples_data_list": "Список данных",
"ui_examples_gamepad": "Геймпад",
"ui_examples_window": "Окна",
"ui_examples_panthera": "Пантера",
"ui_example_intro": "Введение",
"ui_example_intro_description": "Здесь будет краткое описание выбранного примера.",
"ui_example_basic_button": "Кнопка",
"ui_example_basic_button_description": "Пример базовой кнопки Druid",
"ui_example_basic_button_double_click": "Двойной щелчок",
"ui_example_basic_button_double_click_description": "Как добавить функциональность двойного щелчка к кнопке.",
"ui_example_basic_button_hold": "Удержание кнопки",
"ui_example_basic_button_hold_description": "Как сделать функционал удержания и триггера для кнопки.",
"ui_example_basic_text": "Текст",
"ui_example_basic_text_description": "Проверьте, как текст настраивается с различными свойствами.",
"ui_example_basic_multiline_text": "Многострочный текст",
"ui_example_basic_multiline_text_description": "Проверьте, как многострочный текст настраивается с различными свойствами.",
"ui_example_basic_hover": "Наведение",
"ui_example_basic_hover_description": "Наведение имеет два события. Одно для мыши и одно для касания. Используйте mouse_callback для событий мыши.",
"ui_example_basic_drag": "Перетаскивание",
"ui_example_basic_drag_description": "Как создать простой узел перетаскивания.",
"ui_example_basic_drag_to_node": "Перетаскивание к узлу",
"ui_example_basic_drag_to_node_description": "Как перетащить узел к другому узлу и получить обратные вызовы.",
"ui_example_basic_slider": "Слайдер",
"ui_example_basic_slider_description": "Как сделать простой слайдер.",
"ui_example_basic_slider_vertical": "Вертикальный слайдер",
"ui_example_basic_slider_vertical_description": "Как сделать простой вертикальный слайдер.",
"ui_example_basic_slider_stepped": "Слайдер с шагами",
"ui_example_basic_slider_stepped_description": "Слайдеры могут иметь свойство «шаги», чтобы сделать их пошаговыми.",
"ui_example_basic_progress_bar": "Полоса прогресса",
"ui_example_basic_progress_bar_description": "Как сделать простую полосу прогресса.",
"ui_example_basic_progress_bar_slice9": "Полоса прогресса Slice9",
"ui_example_basic_progress_bar_slice9_description": "Компонент прогресса может обрабатывать свойство slice9, чтобы сделать его масштабируемым с самого начала.",
"ui_example_basic_timer": "Таймер",
"ui_example_basic_timer_description": "Компонент Таймера используется для отображения секундомера с обратным вызовом.",
"ui_example_basic_hotkey": "Горячая клавиша",
"ui_example_basic_hotkey_description": "Как создать горячую клавишу для обратного вызова.",
"ui_example_basic_scroll": "Прокрутка",
"ui_example_basic_scroll_description": "Как сделать простую прокрутку.",
"ui_elastic_scroll": "Эластичная прокрутка",
"ui_example_basic_scroll_slider": "Прокрутка со слайдером",
"ui_example_basic_scroll_slider_description": "Как добавить элемент управления слайдером к прокрутке и использовать их.",
"ui_example_basic_grid": "Статическая сетка",
"ui_example_basic_grid_description": "Как разместить узлы в сетке.",
"ui_grid_in_row": "Элементы в строке",
"ui_add_element": "Добавить элемент",
"ui_remove_element": "Удалить элемент",
"ui_clear_elements": "Очистить элементы",
"ui_example_basic_scroll_bind_grid": "Прокрутка с привязанной сеткой",
"ui_example_basic_scroll_bind_grid_description": "Прокрутка хорошо работает с сетками и заранее заданными размерами, это пример привязанной прокрутки с сеткой.",
"ui_example_basic_scroll_bind_grid_horizontal": "Горизонтальная привязанная прокрутка",
"ui_example_basic_scroll_bind_grid_horizontal_description": "Прокрутка хорошо работает с сетками и заранее заданными размерами, это пример горизонтальной привязанной прокрутки с сеткой.",
"ui_example_basic_input": "Ввод",
"ui_example_basic_input_description": "Как сделать самый простой ввод в Druid.",
"ui_example_input_password": "Ввод пароля",
"ui_example_input_password_description": "Как работает ввод пароля.",
"ui_example_basic_rich_input": "Расширенный ввод",
"ui_example_basic_rich_input_description": "Как сделать расширенный ввод в Druid.",
"ui_example_basic_rich_text": "Расширенный текст",
"ui_example_basic_rich_text_description": "Как создать расширенный текст в Druid.",
"ui_example_rich_text_tags": "Теги расширенного текста",
"ui_example_rich_text_tags_description": "Здесь простой пример расширенного текста с тегами\n - <color=A1D7F5>цвет</color>\n - шрифт\n - размер\n - br\n - img",
"ui_example_basic_swipe": "Свайп",
"ui_example_basic_swipe_description": "Как добавить обратные вызовы на события свайпа.",
"ui_example_data_list_basic": "Основной список данных",
"ui_example_data_list_basic_description": "Как сделать простой список данных.",
"ui_example_data_list_horizontal_basic": "Горизонтальный основной список данных",
"ui_example_data_list_horizontal_basic_description": "Как сделать простой горизонтальный список данных.",
"ui_example_data_list_add_remove_clear": "Добавление, удаление и очистка в списке данных",
"ui_example_data_list_add_remove_clear_description": "Как работают функции добавления, удаления и очистки в списке данных.",
"ui_example_data_list_cache_with_component": "Кэшированная версия списка данных",
"ui_example_data_list_cache_with_component_description": "Кэшированная версия требует большего количества настроек для обратных вызовов добавления/удаления, но более эффективна с точки зрения памяти.",
"ui_language": "Язык",
"ui_example_window_language": "Окно выбора языка",
"ui_example_window_language_description": "Здесь простой пример окна с выбором языка.",
"ui_confirmation": "Подтверждение",
"ui_example_window_confirmation": "Окно подтверждения",
"ui_confirmation_description": "Подтвердить покупку автомобиля за миллион долларов?",
"ui_information": "Информация",
"ui_example_window_information": "Окно информации",
"ui_example_window_information_text": "Ты лучший из лучших!",
"ui_example_window_information_description": "Здесь простой пример окна с информационным сообщением.",
"ui_example_gamepad_tester": "Тестер геймпада",
"ui_example_gamepad_tester_description": "Проверьте здесь свой геймпад, чтобы настроить кнопки и оси.",
"ui_example_on_screen_control": "Наэкранное управление",
"ui_example_on_screen_control_description": "Здесь простой пример наэкранного управления. Наэкранный ввод здесь — это простой джойстик с обратным вызовом в качестве компонента Druid.",
"ui_example_layout_basic": "Макет",
"ui_example_layout_basic_description": "Этот макет может быть настроен так, как в Figma.",
"ui_example_panthera_basic_animation": "Базовая анимация Panthera",
"ui_example_panthera_basic_animation_description": "Здесь простой пример базовой анимации Panthera.",
"ui_example_panthera_animation_blend": "Смешивание анимаций Panthera",
"ui_example_panthera_animation_blend_description": "Здесь простой пример смешивания анимаций Panthera.",
"ui_example_panthera_animation_blend_hint": "Наведите мышь на эту область.",
"ui_animation_vertical": "Вертикальная",
"ui_animation_horizontal": "Горизонтальная",
"ui_language_en": "English",
"ui_language_ru": "Русский",
"ui_language_es": "Español",
"ui_language_de": "Deutsch",
"ui_language_fr": "Français",
"ui_language_ja": "日本語",
"ui_language_pt": "Português",
"ui_language_it": "Italiano",
"ui_language_kr": "한국어",
"ui_language_zh": "中文"
}

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{
"ui_examples": "示例",
"ui_properties_panel": "属性",
"ui_output": "输出",
"ui_view_code": "查看代码",
"ui_profiler": "分析器",
"ui_profiler_memory": "内存",
"ui_profiler_fps": "FPS",
"ui_profiler_components": "组件",
"ui_profiler_events": "事件",
"ui_confirm": "确认",
"ui_cancel": "取消",
"ui_value": "值",
"ui_scroll": "滚动",
"ui_clipping": "裁剪",
"ui_no_properties": "此示例没有属性",
"ui_padding": "填充",
"ui_margin_x": "边距 X",
"ui_margin_y": "边距 Y",
"ui_justify": "对齐",
"ui_pivot_next": "下一个支点",
"ui_type_next": "下一个类型",
"ui_adjust_next": "下一个调整",
"ui_enabled": "启用",
"ui_examples_basic": "基础",
"ui_examples_data_list": "数据列表",
"ui_examples_gamepad": "游戏手柄",
"ui_examples_window": "窗口",
"ui_examples_panthera": "美洲豹",
"ui_example_intro": "介绍",
"ui_example_intro_description": "这里将有所选示例的简要说明。",
"ui_example_basic_button": "按钮",
"ui_example_basic_button_description": "Druid 的基本按钮示例",
"ui_example_basic_button_double_click": "双击",
"ui_example_basic_button_double_click_description": "如何向按钮添加双击功能。",
"ui_example_basic_button_hold": "长按按钮",
"ui_example_basic_button_hold_description": "如何为按钮创建长按和触发功能。",
"ui_example_basic_text": "文本",
"ui_example_basic_text_description": "检查文本如何通过不同的属性进行调整。",
"ui_example_basic_multiline_text": "多行文本",
"ui_example_basic_multiline_text_description": "检查多行文本如何通过不同的属性进行调整。",
"ui_example_basic_hover": "悬停",
"ui_example_basic_hover_description": "悬停有两个悬停事件。一个用于鼠标,一个用于触摸。请使用 mouse_callback 处理鼠标事件。",
"ui_example_basic_drag": "拖动",
"ui_example_basic_drag_description": "如何创建简单的拖动节点。",
"ui_example_basic_drag_to_node": "拖动到节点",
"ui_example_basic_drag_to_node_description": "如何将节点拖动到另一个节点并获取回调。",
"ui_example_basic_slider": "滑块",
"ui_example_basic_slider_description": "如何创建简单的滑块。",
"ui_example_basic_slider_vertical": "垂直滑块",
"ui_example_basic_slider_vertical_description": "如何创建简单的垂直滑块。",
"ui_example_basic_slider_stepped": "分步滑块",
"ui_example_basic_slider_stepped_description": "滑块可以有一个 \"步骤\" 属性,使其分步。",
"ui_example_basic_progress_bar": "进度条",
"ui_example_basic_progress_bar_description": "如何创建简单的进度条。",
"ui_example_basic_progress_bar_slice9": "进度条 Slice9",
"ui_example_basic_progress_bar_slice9_description": "进度组件可以处理 slice9 属性,使其从一开始就可缩放。",
"ui_example_basic_timer": "计时器",
"ui_example_basic_timer_description": "计时器组件用于显示带有回调的秒表。",
"ui_example_basic_hotkey": "快捷键",
"ui_example_basic_hotkey_description": "如何为回调创建快捷键。",
"ui_example_basic_scroll": "滚动",
"ui_example_basic_scroll_description": "如何创建简单的滚动。",
"ui_elastic_scroll": "弹性滚动",
"ui_example_basic_scroll_slider": "带滑块的滚动",
"ui_example_basic_scroll_slider_description": "如何将滑块控件添加到滚动中并使用它们。",
"ui_example_basic_grid": "静态网格",
"ui_example_basic_grid_description": "如何将节点放置在网格中。",
"ui_grid_in_row": "行中的元素",
"ui_add_element": "添加元素",
"ui_remove_element": "移除元素",
"ui_clear_elements": "清除元素",
"ui_example_basic_scroll_bind_grid": "滚动绑定网格",
"ui_example_basic_scroll_bind_grid_description": "滚动与网格和预定义大小搭配使用良好,这是滚动绑定网格的示例。",
"ui_example_basic_scroll_bind_grid_horizontal": "水平滚动绑定网格",
"ui_example_basic_scroll_bind_grid_horizontal_description": "滚动与网格和预定义大小搭配使用良好,这是水平滚动绑定网格的示例。",
"ui_example_basic_input": "输入",
"ui_example_basic_input_description": "如何在 Druid 中创建最简单的输入。",
"ui_example_input_password": "密码输入",
"ui_example_input_password_description": "密码输入如何工作。",
"ui_example_basic_rich_input": "富输入",
"ui_example_basic_rich_input_description": "如何在 Druid 中创建富输入。",
"ui_example_basic_rich_text": "富文本",
"ui_example_basic_rich_text_description": "如何在 Druid 中创建富文本。",
"ui_example_rich_text_tags": "富文本标签",
"ui_example_rich_text_tags_description": "这是一个带有标签的富文本简单示例\n - <color=A1D7F5>颜色</color>\n - 字体\n - 大小\n - br\n - img",
"ui_example_basic_swipe": "滑动",
"ui_example_basic_swipe_description": "如何在滑动事件上添加回调。",
"ui_example_data_list_basic": "基本数据列表",
"ui_example_data_list_basic_description": "如何创建简单的数据列表。",
"ui_example_data_list_horizontal_basic": "基本水平数据列表",
"ui_example_data_list_horizontal_basic_description": "如何创建简单的水平数据列表。",
"ui_example_data_list_add_remove_clear": "数据列表添加、删除、清除",
"ui_example_data_list_add_remove_clear_description": "数据列表中的添加、删除和清除功能如何工作。",
"ui_example_data_list_cache_with_component": "缓存版本数据列表",
"ui_example_data_list_cache_with_component_description": "缓存版本需要更多设置以添加/删除回调,但在内存上更高效。",
"ui_language": "语言",
"ui_example_window_language": "窗口语言",
"ui_example_window_language_description": "这里是一个带有语言选择的窗口简单示例。",
"ui_confirmation": "确认",
"ui_example_window_confirmation": "窗口确认",
"ui_confirmation_description": "确认购买一百万美元的汽车吗?",
"ui_information": "信息",
"ui_example_window_information": "窗口信息",
"ui_example_window_information_text": "你是最好的中的最好!",
"ui_example_window_information_description": "这是一个带有信息消息的窗口简单示例。",
"ui_example_gamepad_tester": "游戏手柄测试器",
"ui_example_gamepad_tester_description": "在这里测试你的游戏手柄以绑定按钮和轴。",
"ui_example_on_screen_control": "屏幕控制",
"ui_example_on_screen_control_description": "这里是一个简单的屏幕控制示例。这里的屏幕输入是一个简单的操纵杆,带有 Druid 组件的回调。",
"ui_example_layout_basic": "布局",
"ui_example_layout_basic_description": "此布局可以调整为与 Figma 相同。",
"ui_example_panthera_basic_animation": "美洲豹基本动画",
"ui_example_panthera_basic_animation_description": "这里是美洲豹基本动画的简单示例。",
"ui_example_panthera_animation_blend": "美洲豹动画混合",
"ui_example_panthera_animation_blend_description": "这里是美洲豹动画混合的简单示例。",
"ui_example_panthera_animation_blend_hint": "将鼠标悬停在此区域。",
"ui_animation_vertical": "垂直",
"ui_animation_horizontal": "水平",
"ui_language_en": "English",
"ui_language_ru": "Русский",
"ui_language_es": "Español",
"ui_language_de": "Deutsch",
"ui_language_fr": "Français",
"ui_language_ja": "日本語",
"ui_language_pt": "Português",
"ui_language_it": "Italiano",
"ui_language_kr": "한국어",
"ui_language_zh": "中文"
}