Update example with new brand one

This commit is contained in:
Insality
2024-10-17 01:24:15 +03:00
parent 2c762716bb
commit 91879509a0
197 changed files with 36779 additions and 7 deletions

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@@ -0,0 +1,241 @@
script: ""
textures {
name: "druid"
texture: "/example/assets/druid.atlas"
}
background_color {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
nodes {
position {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 1000.0
y: 1000.0
z: 0.0
w: 1.0
}
color {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
id: "root"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
adjust_mode: ADJUST_MODE_FIT
layer: ""
inherit_alpha: true
slice9 {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 1.0
template_node_child: false
size_mode: SIZE_MODE_MANUAL
custom_type: 0
enabled: true
visible: false
material: ""
}
nodes {
position {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_TEMPLATE
id: "drag"
parent: "root"
layer: ""
inherit_alpha: true
alpha: 1.0
template: "/example/templates/button_text_blue.gui"
template_node_child: false
custom_type: 0
enabled: true
}
nodes {
position {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 280.0
y: 90.0
z: 0.0
w: 1.0
}
color {
x: 0.631
y: 0.843
z: 0.961
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: "druid/ui_circle_32"
id: "drag/root"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
adjust_mode: ADJUST_MODE_FIT
parent: "drag"
layer: "druid"
inherit_alpha: true
slice9 {
x: 16.0
y: 16.0
z: 16.0
w: 16.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 1.0
template_node_child: true
size_mode: SIZE_MODE_MANUAL
custom_type: 0
enabled: true
visible: true
material: ""
}
nodes {
position {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 245.0
y: 50.0
z: 0.0
w: 1.0
}
color {
x: 0.31
y: 0.318
z: 0.322
w: 1.0
}
type: TYPE_TEXT
blend_mode: BLEND_MODE_ALPHA
text: "Drag Me"
font: "text_bold"
id: "drag/text"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
outline {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
adjust_mode: ADJUST_MODE_FIT
line_break: false
parent: "drag/root"
layer: "text_bold"
inherit_alpha: true
alpha: 1.0
outline_alpha: 0.0
shadow_alpha: 0.0
overridden_fields: 8
template_node_child: true
text_leading: 1.0
text_tracking: 0.0
custom_type: 0
enabled: true
visible: true
material: ""
}
material: "/builtins/materials/gui.material"
adjust_reference: ADJUST_REFERENCE_PARENT
max_nodes: 512

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@@ -0,0 +1,29 @@
local component = require("druid.component")
---@class drag: druid.base_component
---@field druid druid_instance
local M = component.create("drag")
---@param template string
---@param nodes table<hash, node>
function M:init(template, nodes)
self.druid = self:get_druid(template, nodes)
-- Init drag and move the drag node on drag callback
self.drag = self.druid:new_drag("drag/root", function(_, dx, dy)
local position_x = gui.get(self.drag.node, "position.x")
local position_y = gui.get(self.drag.node, "position.y")
gui.set(self.drag.node, "position.x", position_x + dx)
gui.set(self.drag.node, "position.y", position_y + dy)
end)
-- Save start position for animation
self.start_position = gui.get_position(self.drag.node)
self.drag.on_drag_end:subscribe(function()
gui.animate(self.drag.node, "position", self.start_position, gui.EASING_OUTBACK, 0.3)
end)
end
return M

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@@ -0,0 +1,124 @@
fonts {
name: "text_bold"
font: "/example/assets/fonts/text_bold.font"
}
textures {
name: "druid"
texture: "/example/assets/druid.atlas"
}
nodes {
size {
x: 1000.0
y: 1000.0
}
type: TYPE_BOX
id: "root"
inherit_alpha: true
visible: false
}
nodes {
type: TYPE_TEMPLATE
id: "drag"
parent: "root"
inherit_alpha: true
template: "/example/templates/button_text_blue.gui"
}
nodes {
type: TYPE_BOX
id: "drag/root"
parent: "drag"
template_node_child: true
}
nodes {
type: TYPE_TEXT
text: "Drag Me"
id: "drag/text"
parent: "drag/root"
overridden_fields: 8
template_node_child: true
}
nodes {
position {
y: 300.0
}
size {
x: 300.0
y: 300.0
}
color {
x: 0.173
y: 0.184
z: 0.204
}
type: TYPE_BOX
texture: "druid/ui_circle_64"
id: "zone"
parent: "root"
inherit_alpha: true
slice9 {
x: 32.0
y: 32.0
z: 32.0
w: 32.0
}
}
nodes {
position {
y: 100.0
}
size {
x: 300.0
y: 100.0
}
color {
x: 0.31
y: 0.318
z: 0.322
}
type: TYPE_TEXT
text: "Drop Item Here"
font: "text_bold"
id: "text_hint"
outline {
x: 1.0
y: 1.0
z: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
}
parent: "zone"
outline_alpha: 0.0
shadow_alpha: 0.0
}
nodes {
scale {
x: 2.0
y: 2.0
}
size {
x: 100.0
y: 100.0
}
type: TYPE_TEXT
text: "0"
font: "text_bold"
id: "text_counter"
outline {
x: 1.0
y: 1.0
z: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
}
parent: "zone"
outline_alpha: 0.0
shadow_alpha: 0.0
}
material: "/builtins/materials/gui.material"
adjust_reference: ADJUST_REFERENCE_PARENT

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@@ -0,0 +1,62 @@
local component = require("druid.component")
---@class drag_to_node: druid.base_component
---@field druid druid_instance
local M = component.create("drag_to_node")
---@param template string
---@param nodes table<hash, node>
function M:init(template, nodes)
self.druid = self:get_druid(template, nodes)
self.zone = self:get_node("zone")
self.counter = 0
self.text_counter = self:get_node("text_counter")
gui.set_text(self.text_counter, self.counter)
-- Init drag and move the drag node on drag callback
self.drag = self.druid:new_drag("drag/root", self.on_drag_start)
self.drag.on_drag_end:subscribe(self.on_drag_end)
-- Save start position for animation
self.start_position = gui.get_position(self.drag.node)
end
function M:on_drag_start(dx, dy, x, y, touch)
local position_x = gui.get(self.drag.node, "position.x")
local position_y = gui.get(self.drag.node, "position.y")
gui.set(self.drag.node, "position.x", position_x + dx)
gui.set(self.drag.node, "position.y", position_y + dy)
local is_pick_zone = gui.pick_node(self.zone, touch.x, touch.y)
self:on_hover_pick_zone(is_pick_zone)
end
function M:on_drag_end(x, y, touch)
gui.animate(self.drag.node, "position", self.start_position, gui.EASING_OUTBACK, 0.3)
local is_pick_zone = gui.pick_node(self.zone, touch.x, touch.y)
if is_pick_zone then
self.counter = self.counter + 1
gui.set_text(self.text_counter, self.counter)
self:on_drop_to_zone()
end
self:on_hover_pick_zone(false)
end
function M:on_hover_pick_zone(is_pick_zone)
local target_alpha = is_pick_zone and 1.5 or 1
gui.animate(self.zone, "color.w", target_alpha, gui.EASING_OUTSINE, 0.3)
end
function M:on_drop_to_zone()
gui.set_scale(self.zone, vmath.vector3(1.2))
gui.animate(self.zone, "scale", vmath.vector3(1), gui.EASING_OUTBACK, 0.3)
end
return M