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https://github.com/Insality/druid
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Annotations update
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@@ -53,9 +53,6 @@
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--- Scroll content node
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-- @tfield node content_node
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--- Flag, if scroll now moving by inertion
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-- @tfield bool is_inert
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--- Current inert speed
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-- @tfield vector3 inertion
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@@ -78,7 +75,7 @@
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-- @tfield[opt] number selected
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--- Flag, if scroll now animating by gui.animate
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-- @tfield bool is_animate
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-- @tfield boolean is_animate
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---
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@@ -131,10 +128,10 @@ end
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-- @tfield[opt=0.35] number BACK_SPEED Scroll back returning lerp speed
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-- @tfield[opt=0.2] number ANIM_SPEED Scroll gui.animation speed for scroll_to function
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-- @tfield[opt=0] number EXTRA_STRETCH_SIZE extra size in pixels outside of scroll (stretch effect)
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-- @tfield[opt=false] bool SMALL_CONTENT_SCROLL If true, content node with size less than view node size can be scrolled
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-- @tfield[opt=0] bool WHEEL_SCROLL_SPEED The scroll speed via mouse wheel scroll or touchpad. Set to 0 to disable wheel scrolling
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-- @tfield[opt=false] bool WHEEL_SCROLL_INVERTED If true, invert direction for touchpad and mouse wheel scroll
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-- @tfield[opt=false] bool WHEEL_SCROLL_BY_INERTION If true, wheel will add inertion to scroll. Direct set position otherwise.
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-- @tfield[opt=false] boolean SMALL_CONTENT_SCROLL If true, content node with size less than view node size can be scrolled
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-- @tfield[opt=0] boolean WHEEL_SCROLL_SPEED The scroll speed via mouse wheel scroll or touchpad. Set to 0 to disable wheel scrolling
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-- @tfield[opt=false] boolean WHEEL_SCROLL_INVERTED If true, invert direction for touchpad and mouse wheel scroll
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-- @tfield[opt=false] boolean WHEEL_SCROLL_BY_INERTION If true, wheel will add inertion to scroll. Direct set position otherwise.
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function Scroll.on_style_change(self, style)
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self.style = {}
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self.style.EXTRA_STRETCH_SIZE = style.EXTRA_STRETCH_SIZE or 0
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@@ -158,7 +155,7 @@ function Scroll.on_style_change(self, style)
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end
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--- @{Scroll} constructor
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--- The @{Scroll} constructor
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-- @tparam Scroll self @{Scroll}
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-- @tparam string|node view_node GUI view scroll node
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-- @tparam string|node content_node GUI content scroll node
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@@ -237,7 +234,7 @@ end
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--- Start scroll to target point.
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-- @tparam Scroll self @{Scroll}
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-- @tparam vector3 point Target point
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-- @tparam[opt] bool is_instant Instant scroll flag
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-- @tparam[opt] boolean is_instant Instant scroll flag
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-- @usage scroll:scroll_to(vmath.vector3(0, 50, 0))
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-- @usage scroll:scroll_to(vmath.vector3(0), true)
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function Scroll.scroll_to(self, point, is_instant)
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@@ -271,7 +268,7 @@ end
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--- Scroll to item in scroll by point index.
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-- @tparam Scroll self @{Scroll}
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-- @tparam number index Point index
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-- @tparam[opt] bool skip_cb If true, skip the point callback
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-- @tparam[opt] boolean skip_cb If true, skip the point callback
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function Scroll.scroll_to_index(self, index, skip_cb)
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if not self.points then
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return
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@@ -294,7 +291,7 @@ end
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--- Start scroll to target scroll percent
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-- @tparam Scroll self @{Scroll}
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-- @tparam vector3 percent target percent
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-- @tparam[opt] bool is_instant instant scroll flag
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-- @tparam[opt] boolean is_instant instant scroll flag
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-- @usage scroll:scroll_to_percent(vmath.vector3(0.5, 0, 0))
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function Scroll.scroll_to_percent(self, percent, is_instant)
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local border = self.available_pos
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@@ -342,7 +339,7 @@ end
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-- If disabled, scroll through points (if exist)
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-- If no points, just simple drag without inertion
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-- @tparam Scroll self @{Scroll}
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-- @tparam bool state Inert scroll state
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-- @tparam boolean state Inert scroll state
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-- @treturn druid.scroll Current scroll instance
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function Scroll.set_inert(self, state)
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self._is_inert = state
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@@ -353,7 +350,7 @@ end
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--- Return if scroll have inertion.
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-- @tparam Scroll self @{Scroll}
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-- @treturn bool If scroll have inertion
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-- @treturn boolean @If scroll have inertion
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function Scroll.is_inert(self)
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return self._is_inert
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end
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@@ -400,7 +397,7 @@ end
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--- Lock or unlock horizontal scroll
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-- @tparam Scroll self @{Scroll}
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-- @tparam bool state True, if horizontal scroll is enabled
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-- @tparam boolean state True, if horizontal scroll is enabled
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-- @treturn druid.scroll Current scroll instance
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function Scroll.set_horizontal_scroll(self, state)
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self._is_horizontal_scroll = state
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@@ -411,7 +408,7 @@ end
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--- Lock or unlock vertical scroll
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-- @tparam Scroll self @{Scroll}
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-- @tparam bool state True, if vertical scroll is enabled
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-- @tparam boolean state True, if vertical scroll is enabled
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-- @treturn druid.scroll Current scroll instance
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function Scroll.set_vertical_scroll(self, state)
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self._is_vertical_scroll = state
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