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@@ -182,6 +182,9 @@ function M.assign_layers(gui_resource)
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name = layer_name,
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})
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end
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if #gui_data.layers == 0 then
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gui_data.layers = nil
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end
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-- Create a lookup table for faster matching - include both existing and new layers
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local layer_lookup = {}
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@@ -63,8 +63,8 @@ function M:update(dt)
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local current_time = socket.gettime()
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local delta_time = current_time - self.previous_time
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self.previous_time = current_time
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self.collect_time_counter = self.collect_time_counter + delta_time
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self.collect_time_counter = self.collect_time_counter + delta_time
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table.insert(self.fps_samples, 1, delta_time)
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while self.collect_time_counter > self.collect_time do
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