Fix new lines in markdown

This commit is contained in:
Insality 2020-09-28 22:01:55 +03:00
parent e97b0d22c8
commit 67b43ca800
2 changed files with 8 additions and 2 deletions

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@ -94,6 +94,7 @@ druid.on_window_callback(event)
- **[Drag](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#drag)** - System Druid component, handle drag input on node - **[Drag](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#drag)** - System Druid component, handle drag input on node
**Druid** also provides next *extended* components: **Druid** also provides next *extended* components:
***Note**: In future, to use extended components, you should register them first. It's required for make **Druid** modular - to exclude unused components from build* ***Note**: In future, to use extended components, you should register them first. It's required for make **Druid** modular - to exclude unused components from build*
- **[Checkbox](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#checkbox)** - Checkbox component - **[Checkbox](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#checkbox)** - Checkbox component

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@ -248,7 +248,9 @@ Create timer component with druid: `timer = druid:new_timer(text_node, from_seco
[Static Grid API here](https://insality.github.io/druid/modules/druid.static_grid.html) [Static Grid API here](https://insality.github.io/druid/modules/druid.static_grid.html)
### Overview ### Overview
Component for manage node positions. Static grid have constant node size, so it possible to calculate node positions before placement. Nodes can be placed with gaps. Static grid can shift elements on add/remove functions. Component for manage node positions.
Static grid have constant node size, so it possible to calculate node positions before placement. Nodes can be placed with gaps.
Static grid can shift elements on add/remove functions.
### Setup ### Setup
Create component with druid: `grid = druid:new_static_grid(parent_node, prefab_node, max_in_row_elements)` Create component with druid: `grid = druid:new_static_grid(parent_node, prefab_node, max_in_row_elements)`
@ -267,7 +269,10 @@ Create component with druid: `grid = druid:new_static_grid(parent_node, prefab_
[Dynamic Grid API here](https://insality.github.io/druid/modules/druid.dynamic_grid.html) [Dynamic Grid API here](https://insality.github.io/druid/modules/druid.dynamic_grid.html)
### Overview ### Overview
Component for manage node positions with different node sizes. Unlike Static Grid, Dynamic Grid can place nodes only in one row or in one column. Dynamic Grid can't have gaps between elements - you will get error, if try spawn element far away from others. Dynamic Grid should have __West__, __East__, __South__ or __North__ pivot (vertical or horizontal element placement) Component for manage node positions with different node sizes.
Unlike Static Grid, Dynamic Grid can place nodes only in one row or in one column.
Dynamic Grid can't have gaps between elements - you will get error, if try spawn element far away from others.
Dynamic Grid should have __West__, __East__, __South__ or __North__ pivot (vertical or horizontal element placement)
### Setup ### Setup
Create component with druid: `grid = druid:new_dynamic_grid(parent_node)` Create component with druid: `grid = druid:new_dynamic_grid(parent_node)`