Update README and components documentation

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Insality
2020-09-28 21:56:46 +03:00
parent 453c8327c8
commit 59aed96d33
2 changed files with 70 additions and 35 deletions

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@@ -1,11 +1,8 @@
[![](media/druid_logo.png)](https://insality.github.io/druid/)
[![GitHub release (latest by date)](https://img.shields.io/github/v/release/insality/druid)](https://github.com/Insality/druid/releases)
**Druid** - powerful Defold component UI library. Use basic **Druid** components or make your own game-specific components to make amazing GUI in your games.
**Druid** - powerful Defold component UI library. Use basic and extended **Druid** components or make your own game-specific components to make amazing GUI in your games.
## Setup
@@ -35,7 +32,7 @@ For **Druid** to work requires next input bindings:
### Input capturing [optional]
By default, **Druid** will auto-capture input focus, if any input component will be created. So you don't need to call `msg.post(".", "acquire_input_focus)"`
By default, **Druid** will auto-capture input focus, if any input component will be created. So you don't need to call `msg.post(".", "acquire_input_focus")`
If you not need this behaviour, you can disable it by settings `druid.no_auto_input` field in _game.project_:
```
@@ -76,35 +73,19 @@ druid.on_window_callback(event)
## Components
**Druid** provides next basic components:
**Druid** provides next *basic* components:
- **[Button](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#button)** - Basic Druid input component
- **[Button](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#button)** - Basic Druid button input component. Handles all types of interaction (tap, long-tap, hold-tap, double-tap, simple key triggers, etc)
- **[Text](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#text)** - Basic Druid text component
- **[Lang text](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#lang-text)** - Wrap on Text component to handle localization
- **[Text](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#text)** - Basic Druid text component. Wrap on gui text node, handle text size adjusting.
- **[Scroll](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#scroll)** - Basic Druid scroll component
- **[Progress](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#progress)** - Basic Druid progress bar component
- **[Slider](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#slider)** - Basic Druid slider component
- **[Input](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#input)** - Basic Druid text input component (unimplemented)
- **[Checkbox](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#checkbox)** - Basic Druid checkbox component
- **[Checkbox group](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#checkbox-group)** - Several checkboxes in one group
- **[Radio group](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#radio-group)** - Several checkboxes in one group with single choice
- **[Blocker](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#blocker)** - Block input in node zone component
- **[Back Handler](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#back-handler)** - Handle back button (Android back, backspace)
- **[Back Handler](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#back-handler)** - Handle back button (Android back button, backspace key)
- **[Timer](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#timer)** - Handle timer work on gui text node
- **[Grid](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#grid)** - Component for manage node positions
- **[Static Grid](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#static-grid)** - Component for manage node positions with equal sizes
- **[Hover](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#hover)** - System Druid component, handle hover node state
@@ -112,6 +93,27 @@ druid.on_window_callback(event)
- **[Drag](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#drag)** - System Druid component, handle drag input on node
**Druid** also provides next *extended* components:
***Note**: In future, to use extended components, you should register them first. It's required for make **Druid** modular - to exclude unused components from build*
- **[Checkbox](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#checkbox)** - Checkbox component
- **[Checkbox group](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#checkbox-group)** - Several checkboxes in one group
- **[Dynamic Grid](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#dynamic-grid)** - Component for manage node positions with different sizes. Only in one row or column
- **[Input](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#input)** - User text input component
- **[Lang text](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#lang-text)** - Wrap on Text component to handle localization
- **[Progress](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#progress)** - Progress bar component
- **[Radio group](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#radio-group)** - Several checkboxes in one group with single choice
- **[Slider](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#slider)** - Slider component
- **[Timer](https://github.com/Insality/druid/blob/master/docs_md/01-components.md#timer)** - Handle timer work on gui text node
Full info see on _[components.md](https://github.com/Insality/druid/blob/master/docs_md/01-components.md)_
@@ -157,7 +159,7 @@ Any **Druid** components as callbacks uses [Druid Events](https://insality.githu
Any events can handle several callbacks, if needed.
## Druid lifecycle
## Druid Lifecycle
Here is full druid lifecycle setup in your ***.gui_script** file:
```lua
@@ -213,6 +215,7 @@ Try the [HTML5 version](https://insality.github.io/druid/druid/) of the example
To learn **Druid** better, read next documentation:
- [Druid components](https://github.com/Insality/druid/blob/master/docs_md/01-components.md)
- [Create custom components](https://github.com/Insality/druid/blob/master/docs_md/02-creating_custom_components.md)
- [See FAQ article](https://github.com/Insality/druid/blob/master/docs_md/FAQ.md)
- [Druid styles](https://github.com/Insality/druid/blob/master/docs_md/03-styles.md)
- [Druid asset store](https://github.com/Insality/druid/blob/master/docs_md/04-druid_assets.md)