Return hack to keep cloned node_ids consistent

This commit is contained in:
Insality
2025-05-13 21:43:05 +03:00
parent 6572da3b14
commit 58f14d0a64
4 changed files with 15 additions and 2 deletions

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@@ -39,7 +39,7 @@ Open your `game.project` file and add the following lines to the dependencies fi
**[Druid](https://github.com/Insality/druid/)**
```
https://github.com/Insality/druid/archive/refs/tags/1.1.2.zip
https://github.com/Insality/druid/archive/refs/tags/1.1.3.zip
```
**[Defold Event](https://github.com/Insality/defold-event)**