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https://github.com/Insality/druid
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Update annotations: dynamic_grid, input, lang_text, progress, radio_roup, slider, timer
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@@ -1,21 +1,30 @@
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--- Basic progress bar component.
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-- For correct progress bar init it should be in max size from gui
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-- @module druid.progress
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-- @module Progress
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-- @within BaseComponent
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-- @alias druid.progress
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--- Component events
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-- @table Events
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-- @tfield druid_event on_change On progress bar change callback
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--- On progress bar change callback(self, new_value)
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-- @tfield druid_event on_change
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--- Progress bar fill node
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-- @tfield node node
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--- The progress bar direction
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-- @tfield string key
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--- Current progress bar scale
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-- @tfield vector3 scale
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--- Current progress bar size
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-- @tfield vector3 size
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--- Maximum size of progress bar
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-- @tfield number max_size
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--- Progress bar slice9 settings
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-- @tfield vector4 slice
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--- Component fields
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-- @table Fields
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-- @tfield node node Progress bar fill node
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-- @tfield string key The progress bar direction
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-- @tfield vector3 scale Current progress bar scale
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-- @tfield vector3 size Current progress bar size
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-- @tfield number max_size Maximum size of progress bar
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-- @tfield vector4 slice Progress bar slice9 settings
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local Event = require("druid.event")
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local const = require("druid.const")
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@@ -70,10 +79,10 @@ end
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--- Component style params.
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-- You can override this component styles params in druid styles table
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-- or create your own style
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-- @table Style
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-- @table style
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-- @tfield[opt=5] number SPEED Progress bas fill rate. More -> faster
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-- @tfield[opt=0.005] number MIN_DELTA Minimum step to fill progress bar
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function Progress:on_style_change(style)
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function Progress.on_style_change(self, style)
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self.style = {}
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self.style.SPEED = style.SPEED or 5
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self.style.MIN_DELTA = style.MIN_DELTA or 0.005
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@@ -81,11 +90,11 @@ end
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--- Component init function
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-- @function progress:init
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-- @tparam Progress self
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-- @tparam string|node node Progress bar fill node or node name
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-- @tparam string key Progress bar direction: const.SIDE.X or const.SIDE.Y
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-- @tparam[opt=1] number init_value Initial value of progress bar
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function Progress:init(node, key, init_value)
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function Progress.init(self, node, key, init_value)
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assert(key == const.SIDE.X or const.SIDE.Y, "Progress bar key should be 'x' or 'y'")
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self.prop = hash("scale."..key)
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@@ -108,12 +117,12 @@ function Progress:init(node, key, init_value)
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end
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function Progress:on_layout_change()
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function Progress.on_layout_change(self)
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self:set_to(self.last_value)
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end
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function Progress:update(dt)
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function Progress.update(self, dt)
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if self.target then
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local prev_value = self.last_value
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local step = math.abs(self.last_value - self.target) * (self.style.SPEED*dt)
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@@ -134,50 +143,50 @@ end
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--- Fill a progress bar and stop progress animation
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-- @function progress:fill
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function Progress:fill()
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-- @tparam Progress self
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function Progress.fill(self)
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set_bar_to(self, 1, true)
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end
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--- Empty a progress bar
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-- @function progress:empty
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function Progress:empty()
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-- @tparam Progress self
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function Progress.empty(self)
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set_bar_to(self, 0, true)
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end
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--- Instant fill progress bar to value
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-- @function progress:set_to
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-- @tparam Progress self
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-- @tparam number to Progress bar value, from 0 to 1
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function Progress:set_to(to)
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function Progress.set_to(self, to)
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set_bar_to(self, to)
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end
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--- Return current progress bar value
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-- @function progress:get
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function Progress:get()
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-- @tparam Progress self
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function Progress.get(self)
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return self.last_value
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end
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--- Set points on progress bar to fire the callback
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-- @function progress:set_steps
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-- @tparam Progress self
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-- @tparam number[] steps Array of progress bar values
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-- @tparam function callback Callback on intersect step value
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-- @usage progress:set_steps({0, 0.3, 0.6, 1}, function(self, step) end)
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function Progress:set_steps(steps, callback)
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function Progress.set_steps(self, steps, callback)
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self.steps = steps
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self.step_callback = callback
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end
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--- Start animation of a progress bar
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-- @function progress:to
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-- @tparam Progress self
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-- @tparam number to value between 0..1
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-- @tparam[opt] function callback Callback on animation ends
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function Progress:to(to, callback)
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function Progress.to(self, to, callback)
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to = helper.clamp(to, 0, 1)
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-- cause of float error
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local value = helper.round(to, 5)
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